Player Matchup

Charybdis
Charybdis
Cuttlefish1394
Charybdis
Level 66
God Stats
0W - 4L
1,400 SR
Queue Stats
73W - 137L
1,298 Elo+
Party 2
Discordia
Discordia
TheFireLord87
Discordia
Level 63
God Stats
12W - 20L
1,377 SR
Queue Stats
28W - 55L
1,265 Elo+
Party 2
Yemoja
Yemoja
xiime
Yemoja
Level 64
God Stats
0W - 1L
1,301 SR
Queue Stats
70W - 144L
1,281 Elo+
Party 2
Team Averages
Level 64
1,359 SR
1,281 Elo+

VS

Team Averages
Level 53
1,291 SR
1,249 Elo+
Fenrir
Fenrir
HepC Kali5536
Fenrir
Level 89
God Stats
4W - 7L
1,290 SR
Queue Stats
248W - 291L
1,493 Elo+
Solo
Geb
Geb
SAD WORM LOL
Geb
Level 27
God Stats
1W - 1L
1,370 SR
Queue Stats
17W - 50L
1,133 Elo+
Party 1
Hera
Hera
Vixxera
Hera
Level 44
God Stats
4W - 4L
1,212 SR
Queue Stats
22W - 55L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cuttlefish1394
Charybdis
10
2 / 3 / 2
7,055
706
8,023
10,844
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
TheFireLord87
Discordia
11
1 / 3 / 1
6,780
678
9,618
7,263
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
xiime
Yemoja
10
1 / 4 / 2
7,455
746
2,540
13,207
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 1
8,467
847
10,325
8,409
4,299
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 6
6,593
659
6,727
11,280
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Vixxera
Hera
11
1 / 2 / 8
7,078
708
8,699
6,334
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cuttlefish1394
Charybdis
2
3
2
1
W
9
1
1
9.5
W
0
1
6
3
L
Discordia
TheFireLord87
Discordia
1
3
1
0.5
W
Hera
Vixxera
Hera
1
2
8
2.5
L
Yemoja
xiime
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,181
Damage
25,751
31,314
Taken
26,023
13,860
Mitigated
11,838
9,535
Healing
1,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cuttlefish1394
Charybdis
8,023
4,287
0
2,098
10,844
3,564
0
4,154
6,354
0
24,492
W
10,325
1,035
0
1,056
8,409
4,299
22
2,549
5,860
0
26,453
W
6,727
932
0
186
11,280
5,042
0
5,850
5,430
16,402
0
L
Discordia
TheFireLord87
Discordia
9,618
132
0
1,940
7,263
2,450
41
3,141
3,912
31,368
0
W
Hera
Vixxera
Hera
8,699
1,779
0
0
6,334
2,497
250
4,085
2,249
21,343
0
L
Yemoja
xiime
Yemoja
2,540
920
826
4,671
13,207
7,846
0
7,562
5,214
8,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,290
Gold Earned
22,138
105
Minions Killed
105
5
Camps Cleared
4
515,454
Distance Traveled
579,836
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,055
706
42
4
3
170,162
4
W
Fenrir
8,467
847
38
4
4
213,536
4
W
Geb
6,593
659
37
4
0
204,240
1
L
Discordia
6,780
678
50
5
2
185,793
3
W
Hera
7,078
708
30
3
0
162,060
0
L
Yemoja
7,455
746
13
1
0
159,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role