Player Matchup

Kuzenbo
Kuzenbo
Asurion1
Kuzenbo
Level 55
God Stats
1W - 2L
1,594 SR
Queue Stats
159W - 148L
1,600 Elo+
Solo
Ne Zha
Ne Zha
TheNordic1
Ne Zha
Level 160
God Stats
11W - 5L
1,694 SR
Queue Stats
504W - 254L
1,774 Elo+
Solo
Jormungandr
Jormungandr
justEveshka
Jormungandr
Level 128
God Stats
3W - 5L
1,514 SR
Queue Stats
250W - 256L
1,542 Elo+
Solo
Hachiman
Hachiman
sleepyjoe
Hachiman
Level 149
God Stats
13W - 16L
1,535 SR
Queue Stats
524W - 524L
1,514 Elo+
Solo
Ishtar
Ishtar
vveasal
Ishtar
Level 157
God Stats
0W - 1L
1,658 SR
Queue Stats
39W - 38L
1,542 Elo+
Solo
Team Averages
Level 130
1,599 SR
1,595 Elo+

VS

Team Averages
Level 156
1,543 SR
1,569 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Amogus3
Cu Chulainn
Level 160
God Stats
11W - 3L
1,688 SR
Queue Stats
1,102W - 401L
1,733 Elo+
Solo
Chiron
Chiron
Shina769
Chiron
Level 155
God Stats
3W - 2L
1,526 SR
Queue Stats
136W - 165L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Ybiky
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asurion1
Kuzenbo
17
3 / 6 / 8
10,890
641
12,028
28,827
52,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
TheNordic1
Ne Zha
19
3 / 4 / 11
10,818
636
22,129
25,490
22,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
justEveshka
Jormungandr
19
4 / 4 / 10
11,214
660
16,552
23,711
32,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
sleepyjoe
Hachiman
20
9 / 4 / 9
12,423
731
25,617
18,204
11,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
vveasal
Ishtar
18
2 / 6 / 9
10,608
624
18,064
18,618
11,153
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 4 / 13
12,710
748
29,735
21,807
12,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
19
3 / 5 / 12
12,079
711
17,538
19,081
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Amogus3
Cu Chulainn
19
5 / 6 / 12
12,009
706
24,944
26,207
34,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Shina769
Chiron
19
5 / 2 / 12
11,893
700
19,322
13,930
7,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Ybiky
Sun Wukong
20
5 / 4 / 15
12,196
717
18,164
30,235
28,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
88
21
Kills
24
24
Deaths
21
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
13
3.13
W
Janus
 
Janus
3
5
12
1.8
W
Cu Chulainn
Amogus3
Cu Chulainn
5
6
12
1.83
L
Kuzenbo
Asurion1
Kuzenbo
3
6
8
1.17
W
Chiron
Shina769
Chiron
5
2
12
5.5
L
Ne Zha
TheNordic1
Ne Zha
3
4
11
2.13
W
Sun Wukong
Ybiky
Sun Wukong
5
4
15
3.13
L
Jormungandr
justEveshka
Jormungandr
4
4
10
2.25
L
Hachiman
sleepyjoe
Hachiman
9
4
9
3.38
L
Ishtar
vveasal
Ishtar
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,390
Damage
109,703
114,850
Taken
111,260
129,680
Mitigated
92,643
40,040
Healing
43,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
29,735
12,883
1,931
5,095
21,807
12,592
3,452
6,405
15,402
0
63,547
W
Janus
 
Janus
17,538
1,194
3,283
5,193
19,081
9,946
961
6,999
12,082
43,609
0
W
Cu Chulainn
Amogus3
Cu Chulainn
24,944
1,695
888
4,183
26,207
34,279
0
6,833
19,374
446
34,794
L
Kuzenbo
Asurion1
Kuzenbo
12,028
3,944
2,489
3,652
28,827
52,913
0
6,316
22,072
21,325
0
W
Chiron
Shina769
Chiron
19,322
6,178
5,702
5,463
13,930
7,051
3,251
2,450
11,480
0
34,718
L
Ne Zha
TheNordic1
Ne Zha
22,129
3,184
2,184
10,751
25,490
22,357
0
2,200
22,664
34
39,894
W
Sun Wukong
Ybiky
Sun Wukong
18,164
1,604
1,274
10,724
30,235
28,775
235
5,957
24,278
0
33,133
L
Jormungandr
justEveshka
Jormungandr
16,552
2,682
2,913
6,976
23,711
32,088
0
4,204
19,143
30,680
0
L
Hachiman
sleepyjoe
Hachiman
25,617
12,818
584
5,688
18,204
11,169
0
2,052
15,775
0
44,637
L
Ishtar
vveasal
Ishtar
18,064
10,920
2,487
2,316
18,618
11,153
96
3,043
15,394
30
39,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
60,887
173
Minions Killed
218
0
Camps Cleared
0
1,536,885
Distance Traveled
1,554,418
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,710
748
72
4
0
263,551
0
W
Janus
12,079
711
57
3
0
316,156
0
W
Cu Chulainn
12,009
706
28
2
0
312,742
1
L
Kuzenbo
10,890
641
8
0
0
306,864
0
W
Chiron
11,893
700
36
2
0
329,779
4
L
Ne Zha
10,818
636
30
2
0
333,752
2
W
Sun Wukong
12,196
717
25
1
0
332,190
0
L
Jormungandr
11,214
660
19
1
0
312,790
5
L
Hachiman
12,423
731
64
4
0
302,661
0
L
Ishtar
10,608
624
52
3
0
280,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role