Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Meshkot
Neith
Level 7
God Stats
0W - 4L
1,154 SR
Queue Stats
2W - 12L
1,042 Elo+
Party 3
Cthulhu
Cthulhu
Petaaaar
Cthulhu
Level 8
God Stats
3W - 5L
1,312 SR
Queue Stats
6W - 15L
1,214 Elo+
Party 3
Fenrir
Fenrir
buterysumo
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,330 Elo+
Party 3
Bellona
Bellona
mattyyychan
Bellona
Level 13
God Stats
0W - 4L
1,191 SR
Queue Stats
4W - 15L
1,214 Elo+
Party 3
Team Averages
Level 43
1,331 SR
1,260 Elo+

VS

Team Averages
Level 58
1,447 SR
1,345 Elo+
Tyr
Tyr
BJaredPP
Tyr
Level 28
God Stats
4W - 4L
1,392 SR
Queue Stats
39W - 41L
1,342 Elo+
Party 2
Pele
Pele
DappyLk
Pele
Level 89
God Stats
2W - 2L
1,260 SR
Queue Stats
142W - 122L
1,444 Elo+
Party 2
Anubis
Anubis
LandAziz
Anubis
Level 104
God Stats
86W - 77L
1,447 SR
Queue Stats
177W - 186L
1,335 Elo+
Solo
Izanami
Izanami
Lucketty210
Izanami
Level 47
God Stats
28W - 31L
1,399 SR
Queue Stats
102W - 127L
1,371 Elo+
Party 1
Khepri
Khepri
MyChrO
Khepri
Level 24
God Stats
5W - 2L
1,737 SR
Queue Stats
28W - 55L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 6 / 4
8,907
424
13,734
11,800
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Meshkot
Neith
14
2 / 6 / 2
8,272
394
8,025
12,952
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Petaaaar
Cthulhu
14
1 / 3 / 4
9,233
440
10,685
22,487
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
buterysumo
Fenrir
16
6 / 5 / 1
9,733
463
12,768
22,796
15,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
mattyyychan
Bellona
15
1 / 1 / 0
9,088
433
10,696
22,786
24,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 1
12,010
572
13,711
20,905
22,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
DappyLk
Pele
17
3 / 3 / 5
10,804
514
12,611
16,939
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LandAziz
Anubis
17
4 / 3 / 5
10,871
518
10,195
15,094
8,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lucketty210
Izanami
18
6 / 4 / 6
11,276
537
20,629
17,701
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
MyChrO
Khepri
15
5 / 2 / 7
10,529
501
7,820
21,803
27,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
21
21
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
6
4
0.83
W
3
1
1
3.5
W
Pele
DappyLk
Pele
3
3
5
1.83
W
Anubis
LandAziz
Anubis
4
3
5
2.17
W
Izanami
Lucketty210
Izanami
6
4
6
2.25
L
Neith
Meshkot
Neith
2
6
2
0.5
W
Khepri
MyChrO
Khepri
5
2
7
4.25
L
Cthulhu
Petaaaar
Cthulhu
1
3
4
1
L
Fenrir
buterysumo
Fenrir
6
5
1
1.3
L
Bellona
mattyyychan
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
64,966
92,821
Taken
92,442
78,847
Mitigated
75,324
17,404
Healing
39,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,734
1,382
0
648
11,800
6,045
0
2,966
8,834
45,699
0
W
13,711
3,656
0
10,650
20,905
22,486
1,119
1,627
19,278
0
90,518
W
Pele
DappyLk
Pele
12,611
4,030
0
8,255
16,939
7,334
0
5,030
11,909
0
89,164
W
Anubis
LandAziz
Anubis
10,195
427
0
9,090
15,094
8,757
2,533
5,577
9,517
91,256
1,372
W
Izanami
Lucketty210
Izanami
20,629
14,785
0
6,406
17,701
8,789
1,064
4,959
12,742
0
109,429
L
Neith
Meshkot
Neith
8,025
4,350
0
1,096
12,952
6,759
0
5,252
7,700
0
51,724
W
Khepri
MyChrO
Khepri
7,820
877
454
4,535
21,803
27,958
1,090
7,226
14,577
25,693
0
L
Cthulhu
Petaaaar
Cthulhu
10,685
1,512
126
1,479
22,487
26,486
0
4,683
17,804
46,272
0
L
Fenrir
buterysumo
Fenrir
12,768
5,419
0
5,795
22,796
15,371
0
4,631
18,165
0
83,995
L
Bellona
mattyyychan
Bellona
10,696
6,833
0
8,260
22,786
24,186
0
257
22,529
0
61,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
55,490
462
Minions Killed
633
0
Camps Cleared
0
1,970,118
Distance Traveled
1,976,799
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,907
424
80
4
0
349,973
7
W
Tyr
12,010
572
177
8
0
390,416
0
W
Pele
10,804
514
141
7
0
460,701
2
W
Anubis
10,871
518
131
6
0
350,870
7
W
Izanami
11,276
537
160
8
0
380,874
1
L
Neith
8,272
394
94
4
0
353,931
1
W
Khepri
10,529
501
24
1
0
393,938
1
L
Cthulhu
9,233
440
70
3
0
421,189
1
L
Fenrir
9,733
463
103
5
0
413,663
4
L
Bellona
9,088
433
115
5
0
431,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role