Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Filotexe
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Tachman_sanju
Zhong Kui
Level 123
God Stats
9W - 8L
1,627 SR
Queue Stats
370W - 634L
1,297 Elo+
Solo
Team Averages
Level 96
1,542 SR
1,439 Elo+

VS

Team Averages
Level 124
1,462 SR
1,424 Elo+
Heimdallr
Heimdallr
Phoenix239
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Solo4Piece
Baron Samedi
Level 138
God Stats
2W - 1L
1,385 SR
Queue Stats
12W - 11L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
lordLIUBEI
Gilgamesh
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 52L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 3 / 4
10,854
638
7,501
19,214
32,531
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Filotexe
Neith
14
2 / 5 / 3
10,120
595
17,992
15,493
8,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tachman_sanju
Zhong Kui
16
3 / 3 / 3
10,534
620
13,165
17,149
14,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Phoenix239
Heimdallr
16
4 / 3 / 6
11,678
687
19,151
16,736
7,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Solo4Piece
Baron Samedi
17
7 / 0 / 4
12,002
706
17,389
11,946
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
lordLIUBEI
Gilgamesh
16
0 / 3 / 10
10,597
623
10,279
22,019
24,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
4
1
L
Neith
Filotexe
Neith
2
5
3
0.7
W
Heimdallr
Phoenix239
Heimdallr
4
3
6
2.33
W
Baron Samedi
Solo4Piece
Baron Samedi
7
0
4
9
L
Zhong Kui
Tachman_sanju
Zhong Kui
3
3
3
1.5
W
Gilgamesh
lordLIUBEI
Gilgamesh
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
46,819
51,856
Taken
50,701
55,992
Mitigated
38,077
13,477
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,501
957
0
2,716
19,214
32,531
0
6,194
12,354
888
15,733
L
Neith
Filotexe
Neith
17,992
6,543
0
2,703
15,493
8,569
0
6,715
8,475
0
57,819
W
Heimdallr
Phoenix239
Heimdallr
19,151
9,485
0
3,101
16,736
7,676
2,119
5,727
10,679
0
59,789
W
Baron Samedi
Solo4Piece
Baron Samedi
17,389
986
3,463
7,012
11,946
6,244
951
2,749
9,029
49,034
0
L
Zhong Kui
Tachman_sanju
Zhong Kui
13,165
591
95
7,963
17,149
14,892
0
4,907
12,015
36,324
0
W
Gilgamesh
lordLIUBEI
Gilgamesh
10,279
1,868
217
2,564
22,019
24,157
34
5,882
15,744
0
25,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
34,277
166
Minions Killed
180
8
Camps Cleared
5
1,030,659
Distance Traveled
916,911
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,854
638
20
1
2
466,558
2
L
Neith
10,120
595
92
5
2
271,205
3
W
Heimdallr
11,678
687
75
4
4
295,479
1
W
Baron Samedi
12,002
706
62
4
1
317,081
3
L
Zhong Kui
10,534
620
54
3
4
292,896
2
W
Gilgamesh
10,597
623
43
3
0
304,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role