Player Matchup

Bellona
Bellona
Danielillo_8
Bellona
Level 25
God Stats
8W - 7L
1,548 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
Duklaust
Hou Yi
Level 47
God Stats
7W - 11L
1,490 SR
Queue Stats
249W - 236L
1,513 Elo+
Solo
Bacchus
Bacchus
Tuya_es_la_vida
Bacchus
Level 42
God Stats
4W - 2L
1,617 SR
Queue Stats
47W - 42L
1,458 Elo+
Party 2
Mercury
Mercury
ibaisito_
Mercury
Level 48
God Stats
2W - 3L
1,326 SR
Queue Stats
39W - 34L
1,468 Elo+
Party 2
Anubis
Anubis
v_GOATBEHAVIOR_v
Anubis
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 30L
1,237 Elo+
Solo
Team Averages
Level 39
1,496 SR
1,421 Elo+

VS

Team Averages
Level 60
1,533 SR
1,463 Elo+
Baron Samedi
Baron Samedi
Beldorion
Baron Samedi
Level 110
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Jayesyy
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,216 Elo+
Party 1
Ymir
Ymir
Sanders_270
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Bastet
Bastet
Zass-est-La
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
kw0tez
Cernunnos
Level 160
God Stats
5W - 4L
1,689 SR
Queue Stats
110W - 92L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danielillo_8
Bellona
18
3 / 1 / 1
11,079
528
12,549
14,861
15,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Duklaust
Hou Yi
19
5 / 0 / 2
12,279
585
12,339
11,230
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 0 / 7
11,270
537
15,134
21,597
24,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ibaisito_
Mercury
18
8 / 3 / 3
11,513
548
11,134
17,028
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 7 / 8
9,853
469
8,259
14,668
8,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beldorion
Baron Samedi
15
5 / 3 / 2
9,351
445
11,826
10,077
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Jayesyy
Gilgamesh
17
3 / 2 / 0
10,115
482
11,520
25,709
23,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 8 / 2
7,631
363
6,137
21,177
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
5
0 / 4 / 0
6,073
289
856
8,628
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
kw0tez
Cernunnos
16
2 / 4 / 1
9,894
471
10,838
19,994
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
10
11
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beldorion
Baron Samedi
5
3
2
2
W
Bellona
Danielillo_8
Bellona
3
1
1
3.5
W
Hou Yi
Duklaust
Hou Yi
5
0
2
6
L
Gilgamesh
Jayesyy
Gilgamesh
3
2
0
1.5
L
0
8
2
0.13
W
4
0
7
7.5
L
Bastet
0
4
0
0
W
Mercury
ibaisito_
Mercury
8
3
3
3.17
L
Cernunnos
kw0tez
Cernunnos
2
4
1
0.63
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
41,177
79,384
Taken
85,585
60,344
Mitigated
59,432
23,536
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beldorion
Baron Samedi
11,826
458
751
3,323
10,077
5,044
27
6,379
3,698
63,254
0
W
Bellona
Danielillo_8
Bellona
12,549
3,932
0
4,454
14,861
15,285
102
1,385
13,476
0
78,274
W
Hou Yi
Duklaust
Hou Yi
12,339
7,237
0
4,648
11,230
5,015
5,061
708
10,522
0
105,007
L
Gilgamesh
Jayesyy
Gilgamesh
11,520
3,133
0
3,544
25,709
23,065
367
3,603
22,106
0
78,589
L
6,137
2,734
0
1,166
21,177
21,147
112
7,014
14,163
22,285
0
W
15,134
3,516
3,548
4,969
21,597
24,269
0
5,464
16,133
72,133
9,368
L
Bastet
856
433
0
1,707
8,628
2,515
0
1,987
6,641
0
15,317
W
Mercury
ibaisito_
Mercury
11,134
5,693
0
865
17,028
7,491
0
2,065
14,963
0
121,966
L
Cernunnos
kw0tez
Cernunnos
10,838
5,287
0
9,656
19,994
7,661
0
3,508
16,486
0
105,343
W
8,259
262
512
4,540
14,668
8,284
186
8,670
5,998
53,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
43,064
632
Minions Killed
442
0
Camps Cleared
0
1,956,315
Distance Traveled
1,651,895
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,351
445
84
4
0
353,445
7
W
Bellona
11,079
528
151
7
0
399,018
3
W
Hou Yi
12,279
585
168
8
0
334,473
4
L
Gilgamesh
10,115
482
141
7
0
394,514
0
L
Ymir
7,631
363
27
1
0
342,509
0
W
Bacchus
11,270
537
81
4
0
405,975
4
L
Bastet
6,073
289
23
1
0
207,440
0
W
Mercury
11,513
548
152
7
0
489,860
3
L
Cernunnos
9,894
471
167
8
0
353,987
3
W
Anubis
9,853
469
80
4
0
326,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role