Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DarkWingDoug516
Anubis
Level 105
God Stats
5W - 0L
1,874 SR
Queue Stats
145W - 159L
1,402 Elo+
Solo
Thanatos
Thanatos
DilaudidFiend
Thanatos
Level 144
God Stats
5W - 4L
1,763 SR
Queue Stats
573W - 628L
1,434 Elo+
Solo
Medusa
Medusa
Fluffpavilion
Medusa
Level 103
God Stats
4W - 4L
1,481 SR
Queue Stats
196W - 208L
1,419 Elo+
Solo
Horus
Horus
QuillzThatKillz
Horus
Level 107
God Stats
2W - 1L
1,729 SR
Queue Stats
139W - 161L
1,353 Elo+
Party 1
Team Averages
Level 120
1,670 SR
1,422 Elo+

VS

Team Averages
Level 105
1,522 SR
1,455 Elo+
Guan Yu
Guan Yu
BLKWDOvomit
Guan Yu
Level 87
God Stats
4W - 1L
1,947 SR
Queue Stats
328W - 329L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
Jessyca Inglit
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,549 Elo+
Solo
Khepri
Khepri
Mixed By Bobo
Khepri
Level 121
God Stats
2W - 2L
1,285 SR
Queue Stats
140W - 149L
1,400 Elo+
Solo
Agni
Agni
Perriz223
Agni
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 4L
1,584 Elo+
Solo
He Bo
He Bo
jozefimeri
He Bo
Level 106
God Stats
0W - 3L
1,163 SR
Queue Stats
145W - 174L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
10 / 2 / 17
12,444
830
30,935
12,974
7,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 0 / 16
11,208
747
11,356
10,148
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DilaudidFiend
Thanatos
18
11 / 3 / 16
12,027
802
16,524
20,270
11,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
6 / 4 / 15
11,840
789
26,335
19,240
11,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 18
10,483
699
4,717
17,793
20,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BLKWDOvomit
Guan Yu
15
1 / 7 / 7
9,805
654
5,908
23,206
17,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Jessyca Inglit
Erlang Shen
17
3 / 7 / 1
9,619
641
8,896
17,333
7,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 4
9,284
619
6,503
26,984
20,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
19
2 / 4 / 4
9,983
666
12,262
18,971
7,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
15
1 / 5 / 4
8,944
596
11,059
12,699
4,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
30
Kills
8
11
Deaths
30
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
17
9.25
L
Guan Yu
BLKWDOvomit
Guan Yu
1
7
7
0.64
W
3
0
16
11
W
Thanatos
DilaudidFiend
Thanatos
11
3
16
6.33
W
6
4
15
3.38
L
Erlang Shen
Jessyca Inglit
Erlang Shen
3
7
1
0.5
L
1
7
4
0.43
L
Agni
2
4
4
1
W
0
2
18
4.5
L
He Bo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,867
Damage
44,628
80,425
Taken
99,193
58,119
Mitigated
56,569
47,007
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
30,935
1,725
2,054
4,220
12,974
7,419
1,231
4,430
8,544
50,269
0
L
Guan Yu
BLKWDOvomit
Guan Yu
5,908
457
5,858
6,985
23,206
17,435
65
10,792
12,414
0
14,147
W
11,356
454
2,364
1,661
10,148
6,977
1,569
5,153
4,995
31,169
0
W
Thanatos
DilaudidFiend
Thanatos
16,524
1,851
1,340
15,746
20,270
11,182
360
7,218
12,277
0
22,787
W
26,335
16,469
2,094
5,762
19,240
11,593
5,666
7,982
11,258
0
59,442
L
Erlang Shen
Jessyca Inglit
Erlang Shen
8,896
2,078
591
2,923
17,333
7,663
42
6,562
10,771
0
14,615
L
6,503
188
389
5,325
26,984
20,129
0
11,649
15,335
24,840
0
L
Agni
12,262
1,586
1,081
6,112
18,971
7,251
87
8,900
10,071
30,292
0
W
4,717
1,874
5,283
6,483
17,793
20,948
571
5,041
12,752
0
7,439
L
He Bo
11,059
416
1,038
1,250
12,699
4,091
0
4,388
8,311
21,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
47,635
145
Minions Killed
129
0
Camps Cleared
0
1,464,097
Distance Traveled
1,255,564
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,444
830
46
3
0
272,907
1
L
Guan Yu
9,805
654
32
2
0
278,447
0
W
Anubis
11,208
747
31
2
0
313,037
4
W
Thanatos
12,027
802
12
1
0
315,579
1
W
Medusa
11,840
789
51
3
0
244,575
0
L
Erlang Shen
9,619
641
15
1
0
257,723
0
L
Khepri
9,284
619
29
2
0
233,836
0
L
Agni
9,983
666
34
2
0
252,572
1
W
Horus
10,483
699
5
0
0
317,999
1
L
He Bo
8,944
596
19
1
0
232,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role