Player Matchup

Ra
Ra
PuppetMaster075
Ra
Level 112
God Stats
2W - 3L
1,498 SR
Queue Stats
11W - 11L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
SkullCisco2
Baron Samedi
Level 89
God Stats
4W - 1L
1,580 SR
Queue Stats
37W - 44L
1,423 Elo+
Solo
Chaac
Chaac
TheSinnerFred
Chaac
Level 82
God Stats
1W - 1L
1,287 SR
Queue Stats
9W - 13L
1,369 Elo+
Solo
Serqet
Serqet
greekthematt
Serqet
Level 135
God Stats
45W - 46L
1,492 SR
Queue Stats
736W - 818L
1,406 Elo+
Solo
Charybdis
Charybdis
kam52296
Charybdis
Level 54
God Stats
6W - 5L
1,514 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 1
Team Averages
Level 94
1,474 SR
1,428 Elo+

VS

Team Averages
Level 102
1,524 SR
1,451 Elo+
Achilles
Achilles
HONEYBEE120
Achilles
Level 53
God Stats
0W - 1L
1,758 SR
Queue Stats
14W - 10L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Ryan Bites
Guan Yu
Level 126
God Stats
4W - 2L
1,522 SR
Queue Stats
220W - 213L
1,426 Elo+
Solo
Hera
Hera
WIUHIA
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
alexander_9005
Set
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,514 Elo+
Solo
Chronos
Chronos
jdgrjdrggd
Chronos
Level 88
God Stats
0W - 1L
1,339 SR
Queue Stats
25W - 29L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 24
14,185
1,182
27,215
14,747
11,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SkullCisco2
Baron Samedi
19
4 / 0 / 18
13,300
1,108
17,281
5,734
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 6 / 20
12,759
1,063
24,928
31,140
23,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
20
12 / 3 / 13
14,216
1,185
27,154
17,878
11,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
kam52296
Charybdis
20
10 / 1 / 15
13,985
1,165
33,931
16,591
8,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

209

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HONEYBEE120
Achilles
18
1 / 1 / 7
11,570
964
19,111
25,763
35,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Ryan Bites
Guan Yu
18
3 / 1 / 6
12,674
1,056
12,104
29,426
33,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
WIUHIA
Hera
17
2 / 13 / 5
11,629
969
10,498
21,001
8,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 13 / 8
12,087
1,007
18,422
30,965
17,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
jdgrjdrggd
Chronos
17
3 / 8 / 5
12,191
1,016
19,795
28,243
12,654
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
36
Kills
10
10
Deaths
36
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
HONEYBEE120
Achilles
1
1
7
4.5
W
4
0
24
16
L
Guan Yu
Ryan Bites
Guan Yu
3
1
6
6
W
Baron Samedi
SkullCisco2
Baron Samedi
4
0
18
13
W
6
6
20
2.67
L
Hera
WIUHIA
Hera
2
13
5
0.35
L
1
13
8
0.38
W
Serqet
12
3
13
6.17
L
Chronos
jdgrjdrggd
Chronos
3
8
5
0.69
W
Charybdis
kam52296
Charybdis
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,509
Damage
79,930
86,090
Taken
135,398
59,803
Mitigated
107,900
34,364
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HONEYBEE120
Achilles
19,111
3,995
0
2,304
25,763
35,961
0
8,502
16,903
4,208
21,605
W
27,215
3,472
4,442
8,639
14,747
11,341
0
5,705
8,787
64,560
0
L
Guan Yu
Ryan Bites
Guan Yu
12,104
1,531
5,494
5,336
29,426
33,484
0
8,721
19,214
0
29,868
W
Baron Samedi
SkullCisco2
Baron Samedi
17,281
409
3,705
1,541
5,734
3,816
0
1,491
4,125
40,404
0
W
24,928
10,320
119
11,442
31,140
23,954
0
12,689
18,114
276
37,051
L
Hera
WIUHIA
Hera
10,498
4,810
0
886
21,001
8,676
0
5,652
14,979
27,017
0
L
18,422
9,729
0
1,587
30,965
17,125
0
13,175
16,945
0
45,589
W
Serqet
27,154
8,862
0
3,615
17,878
11,871
0
6,223
11,243
0
37,055
L
Chronos
jdgrjdrggd
Chronos
19,795
9,112
0
3,692
28,243
12,654
0
8,692
19,273
50,529
0
W
Charybdis
kam52296
Charybdis
33,931
14,250
406
455
16,591
8,821
0
6,132
9,978
0
57,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,445
Gold Earned
60,151
241
Minions Killed
224
12
Camps Cleared
5
1,178,623
Distance Traveled
1,071,511
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,570
964
13
1
2
244,905
0
W
Ra
14,185
1,182
83
7
0
251,216
0
L
Guan Yu
12,674
1,056
35
3
0
270,439
0
W
Baron Samedi
13,300
1,108
64
5
1
231,399
1
W
Chaac
12,759
1,063
33
3
1
224,234
0
L
Hera
11,629
969
43
4
0
149,457
1
L
Set
12,087
1,007
70
6
2
185,613
0
W
Serqet
14,216
1,185
22
2
1
249,036
0
L
Chronos
12,191
1,016
63
5
1
221,097
0
W
Charybdis
13,985
1,165
39
3
9
222,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role