Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hyped_Up_Elk
Bellona
Level 98
God Stats
8W - 4L
1,408 SR
Queue Stats
167W - 164L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
TheKarpDealer
Cthulhu
Level 94
God Stats
3W - 2L
1,632 SR
Queue Stats
17W - 8L
1,578 Elo+
Solo
Cernunnos
Cernunnos
YouSmokeBHO
Cernunnos
Level 62
God Stats
2W - 0L
1,743 SR
Queue Stats
151W - 153L
1,483 Elo+
Solo
Set
Set
xd_Fxtal
Set
Level 65
God Stats
37W - 22L
1,627 SR
Queue Stats
107W - 110L
1,468 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,488 Elo+

VS

Team Averages
Level 95
1,508 SR
1,458 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
A TALL MEX1CAN
Nemesis
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 316L
1,432 Elo+
Party 1
Sol
Sol
CaptainCalories
Sol
Level 107
God Stats
22W - 18L
1,487 SR
Queue Stats
256W - 267L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
Morbid Hood
Yu Huang
Level 69
God Stats
5W - 5L
1,609 SR
Queue Stats
259W - 278L
1,477 Elo+
Solo
Charybdis
Charybdis
uncare
Charybdis
Level 103
God Stats
1W - 3L
1,443 SR
Queue Stats
60W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 4
7,570
473
5,992
10,651
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Hyped_Up_Elk
Bellona
14
4 / 0 / 6
8,528
533
10,100
15,681
14,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
0 / 1 / 0
8,446
528
9,567
11,684
12,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
YouSmokeBHO
Cernunnos
15
2 / 1 / 1
8,940
559
10,108
9,342
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 1
9,296
581
7,131
14,957
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 0 / 0
8,491
531
10,052
12,205
10,079
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,424
402
4,745
11,659
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 0
6,822
426
7,133
15,058
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Morbid Hood
Yu Huang
11
0 / 5 / 0
6,358
397
10,229
10,048
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
uncare
Charybdis
12
0 / 2 / 2
7,323
458
6,650
10,737
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
4
4
L
Guan Yu
 
Guan Yu
1
0
0
1
L
0
2
1
0.25
L
2
4
0
0.5
W
Bellona
Hyped_Up_Elk
Bellona
4
0
6
7
L
Yu Huang
Morbid Hood
Yu Huang
0
5
0
0
W
Cthulhu
0
1
0
0
W
Cernunnos
YouSmokeBHO
Cernunnos
2
1
1
2.5
L
Charybdis
uncare
Charybdis
0
2
2
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
38,809
62,315
Taken
59,707
41,488
Mitigated
26,523
21,839
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,992
402
428
764
10,651
3,717
718
3,363
7,288
45,515
0
L
Guan Yu
 
Guan Yu
10,052
3,423
0
5,532
12,205
10,079
0
8,206
3,297
0
75,769
L
4,745
1,802
0
1,996
11,659
4,515
0
1,623
9,964
0
44,301
L
7,133
2,197
0
7,091
15,058
3,926
874
1,625
13,433
37,478
2,829
W
Bellona
Hyped_Up_Elk
Bellona
10,100
4,118
0
4,772
15,681
14,497
0
6,772
8,909
0
56,620
L
Yu Huang
Morbid Hood
Yu Huang
10,229
1,473
0
740
10,048
4,300
0
2,537
7,511
47,903
0
W
Cthulhu
9,567
2,625
0
2,480
11,684
12,254
0
0
11,684
60,335
0
W
Cernunnos
YouSmokeBHO
Cernunnos
10,108
5,870
0
5,252
9,342
3,854
3,840
2,581
6,761
0
78,875
L
Charybdis
uncare
Charybdis
6,650
3,696
0
4,003
10,737
3,703
0
794
9,943
0
55,878
W
7,131
4,171
0
8,143
14,957
7,166
0
4,322
10,635
0
82,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
35,418
538
Minions Killed
453
0
Camps Cleared
0
1,610,070
Distance Traveled
1,393,024
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,570
473
81
5
0
307,669
1
L
Guan Yu
8,491
531
139
9
0
316,272
6
L
Nemesis
6,424
402
82
5
0
305,489
6
L
Sol
6,822
426
65
4
0
242,642
2
W
Bellona
8,528
533
84
5
0
334,566
2
L
Yu Huang
6,358
397
68
4
0
251,363
0
W
Cthulhu
8,446
528
122
8
0
308,527
5
W
Cernunnos
8,940
559
130
8
0
296,762
5
L
Charybdis
7,323
458
99
6
0
277,258
4
W
Set
9,296
581
121
8
0
362,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role