Player Matchup

Bacchus
Bacchus
Cali5555
Bacchus
Level 69
God Stats
18W - 18L
1,492 SR
Queue Stats
313W - 360L
1,569 Elo+
Party 2
Cupid
Cupid
Saltypenguin187
Cupid
Level 104
God Stats
2W - 1L
1,931 SR
Queue Stats
45W - 48L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
SirHealsALot
Baba Yaga
Level 125
God Stats
12W - 12L
1,574 SR
Queue Stats
379W - 442L
1,571 Elo+
Party 2
Team Averages
Level 99
1,666 SR
1,574 Elo+

VS

Team Averages
Level 25
1,407 SR
1,230 Elo+
Ao Kuang
Ao Kuang
CallMeTenZ
Ao Kuang
Level 42
God Stats
2W - 6L
1,390 SR
Queue Stats
42W - 78L
1,322 Elo+
Party 1
Cerberus
Cerberus
CrustyCarnage
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,085 Elo+
Party 1
Neith
Neith
concourer12
Neith
Level 28
God Stats
4W - 6L
1,330 SR
Queue Stats
21W - 42L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cali5555
Bacchus
11
5 / 2 / 10
9,011
819
5,885
13,018
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
9 / 2 / 8
9,197
836
14,448
8,956
3,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
SirHealsALot
Baba Yaga
14
5 / 0 / 11
9,349
850
15,161
6,330
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CallMeTenZ
Ao Kuang
11
3 / 7 / 0
7,736
703
3,548
13,912
6,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
CrustyCarnage
Cerberus
9
0 / 9 / 2
6,680
607
3,190
19,631
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 3 / 3
7,610
692
8,332
11,041
4,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cali5555
Bacchus
5
2
10
5
L
Ao Kuang
CallMeTenZ
Ao Kuang
3
7
0
0.43
L
Cerberus
CrustyCarnage
Cerberus
0
9
2
0.11
W
9
2
8
6.5
W
Baba Yaga
SirHealsALot
Baba Yaga
5
0
11
10.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
15,070
28,304
Taken
44,584
22,623
Mitigated
26,099
7,774
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cali5555
Bacchus
5,885
442
200
3,761
13,018
15,480
364
2,389
10,629
11,853
0
L
Ao Kuang
CallMeTenZ
Ao Kuang
3,548
652
0
2,144
13,912
6,936
0
5,351
8,561
12,738
0
L
Cerberus
CrustyCarnage
Cerberus
3,190
147
0
1,218
19,631
14,269
0
8,299
11,332
7,304
0
W
14,448
8,714
935
1,853
8,956
3,898
1,529
2,574
6,382
0
36,690
W
Baba Yaga
SirHealsALot
Baba Yaga
15,161
2,164
0
1,025
6,330
3,245
1,004
2,206
4,124
47,362
0
L
8,332
3,265
0
2,603
11,041
4,894
0
7,396
3,645
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
22,026
126
Minions Killed
80
6
Camps Cleared
1
605,970
Distance Traveled
519,004
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,011
819
8
1
0
212,361
1
L
Ao Kuang
7,736
703
24
2
1
178,454
1
L
Cerberus
6,680
607
16
1
0
167,405
0
W
Cupid
9,197
836
34
3
0
177,210
1
W
Baba Yaga
9,349
850
84
8
6
216,399
2
L
Neith
7,610
692
40
4
0
173,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role