Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kagabriel1381
Achilles
Level 76
God Stats
3W - 4L
1,598 SR
Queue Stats
114W - 122L
1,405 Elo+
Solo
Pele
Pele
advranyer
Pele
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 125L
1,421 Elo+
Solo
Horus
Horus
oJOGADOR_ytbr
Horus
Level 43
God Stats
2W - 0L
1,392 SR
Queue Stats
2W - 7L
1,237 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,413 Elo+

VS

Team Averages
Level 100
1,566 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Matep17
Scylla
Level 28
God Stats
4W - 2L
1,829 SR
Queue Stats
78W - 57L
1,477 Elo+
Party 1
Ishtar
Ishtar
luksemi38
Ishtar
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
494W - 498L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 5
6,319
574
7,298
6,603
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
10
1 / 0 / 2
5,815
529
3,275
2,401
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Kagabriel1381
Achilles
10
0 / 1 / 0
5,995
545
3,311
7,805
3,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
11
3 / 1 / 2
6,166
561
3,230
9,595
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 0 / 5
6,014
547
2,449
5,255
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 1
5,959
542
3,588
4,748
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
8
0 / 2 / 0
5,209
474
1,654
8,227
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
 
Thanatos
8
0 / 2 / 1
5,073
461
4,139
7,788
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Matep17
Scylla
11
0 / 1 / 0
5,740
522
1,190
3,731
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
luksemi38
Ishtar
8
0 / 4 / 0
4,691
426
3,169
6,866
2,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
5
5.5
W
Hera
 
Hera
1
0
2
2
L
Neith
 
Neith
1
0
1
1.5
L
Ganesha
 
Ganesha
0
2
0
0
L
Thanatos
 
Thanatos
0
2
1
0.25
W
Achilles
Kagabriel1381
Achilles
0
1
0
0
L
Scylla
Matep17
Scylla
0
1
0
0
W
Pele
3
1
2
4
L
Ishtar
luksemi38
Ishtar
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
13,740
31,659
Taken
31,360
13,631
Mitigated
13,728
14,115
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,298
5,727
0
1,979
6,603
2,214
201
894
5,709
0
45,728
W
Hera
 
Hera
3,275
1,087
0
1,251
2,401
738
0
420
1,981
34,007
0
L
Neith
 
Neith
3,588
1,791
0
2,520
4,748
2,029
660
0
4,748
0
38,797
L
Ganesha
 
Ganesha
1,654
185
0
1,959
8,227
5,714
0
505
7,722
12,825
0
L
Thanatos
 
Thanatos
4,139
1,635
0
4,796
7,788
2,661
0
1,377
6,411
0
35,990
W
Achilles
Kagabriel1381
Achilles
3,311
535
0
2,546
7,805
3,882
510
41
7,764
0
37,696
L
Scylla
Matep17
Scylla
1,190
201
0
750
3,731
1,314
0
1,393
2,338
38,881
0
W
Pele
3,230
920
0
2,940
9,595
3,233
0
838
8,757
0
48,662
L
Ishtar
luksemi38
Ishtar
3,169
1,873
0
1,709
6,866
2,010
0
0
6,866
0
33,029
W
2,449
1,127
1,450
3,949
5,255
3,564
49
651
4,604
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
26,672
320
Minions Killed
291
0
Camps Cleared
0
1,070,614
Distance Traveled
951,451
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,319
574
84
8
0
187,886
1
W
Hera
5,815
529
61
6
0
220,699
5
L
Neith
5,959
542
75
7
0
154,764
1
L
Ganesha
5,209
474
8
1
0
197,403
4
L
Thanatos
5,073
461
56
5
0
240,167
2
W
Achilles
5,995
545
73
7
0
216,248
2
L
Scylla
5,740
522
87
8
0
186,440
4
W
Pele
6,166
561
84
8
0
228,563
4
L
Ishtar
4,691
426
65
6
0
172,677
3
W
Horus
6,014
547
18
2
0
217,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role