Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Masters
DekimPT
Hades
Masters
Level 157
God Stats
1W - 0L
1,267 SR
Queue Stats
76W - 55L
2,559 MMR
Solo
Cupid
Cupid
Diamond III
ElvaaGinon
Cupid
Diamond III
Level 144
God Stats
18W - 13L
1,686 SR
Queue Stats
65W - 53L
2,354 MMR
Solo
Lancelot
Lancelot
Diamond I
LidlDzoni
Lancelot
Diamond I
Level 78
God Stats
2W - 0L
1,721 SR
Queue Stats
81W - 83L
2,489 MMR
Party 1
Yemoja
Yemoja
Diamond I
ThroatPounder69
Yemoja
Diamond I
Level 38
God Stats
4W - 5L
1,757 SR
Queue Stats
46W - 27L
2,533 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,586 SR
2,287 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,524 SR
2,123 MMR
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
Jaykh
Ne Zha
Diamond IV
Level 160
God Stats
0W - 2L
1,316 SR
Queue Stats
41W - 26L
2,353 MMR
Party 2
Ravana
Ravana
Masters
MathiøDeuz
Ravana
Masters
Level 104
God Stats
3W - 3L
1,469 SR
Queue Stats
358W - 330L
2,658 MMR
Solo
Ra
Ra
Masters
minicarway
Ra
Masters
Level 103
God Stats
13W - 13L
1,836 SR
Queue Stats
396W - 387L
2,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 2
4,724
675
2,186
4,482
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
DekimPT
Hades
8
1 / 0 / 0
4,686
669
603
3,967
2,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
8
1 / 0 / 2
4,494
642
2,302
3,122
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
LidlDzoni
Lancelot
8
2 / 1 / 1
4,708
673
2,305
4,959
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 0 / 3
4,605
658
1,679
4,232
1,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HerculesKaliAphroditeThor

VS

Bans
BacchusIshtarScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,712
530
1,843
2,255
856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
6
0 / 3 / 0
3,546
507
818
4,053
715
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Jaykh
Ne Zha
6
0 / 0 / 0
3,932
562
199
3,532
965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
8
1 / 1 / 0
4,843
692
2,456
4,393
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 1 / 0
4,553
650
2,051
2,780
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Anhur
 
Anhur
0
3
0
0
W
Hades
DekimPT
Hades
1
0
0
1
W
Cupid
1
0
2
2
L
Ne Zha
Jaykh
Ne Zha
0
0
0
0
W
Lancelot
LidlDzoni
Lancelot
2
1
1
2.5
L
Ravana
1
1
0
1
W
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,075
Damage
7,367
20,762
Taken
17,013
8,028
Mitigated
6,253
9,141
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,186
1,305
0
1,661
4,482
1,452
0
846
3,636
29,451
0
L
Baron Samedi
 
Baron Samedi
1,843
161
272
1,188
2,255
856
0
257
1,998
13,550
0
L
Anhur
 
Anhur
818
750
0
661
4,053
715
0
572
3,481
0
12,300
W
Hades
DekimPT
Hades
603
278
357
1,802
3,967
2,156
0
548
3,419
32,808
0
W
Cupid
2,302
1,273
0
1,798
3,122
945
0
1,090
2,032
0
25,984
L
Ne Zha
Jaykh
Ne Zha
199
50
0
928
3,532
965
0
36
3,496
0
18,657
W
Lancelot
LidlDzoni
Lancelot
2,305
751
0
644
4,959
1,675
0
272
4,687
0
27,675
L
Ravana
2,456
521
0
1,325
4,393
2,619
0
2,078
2,315
0
29,826
W
1,679
480
1,500
1,379
4,232
1,800
12
1,138
3,094
13,002
3,202
L
2,051
467
0
505
2,780
1,098
0
1,206
1,574
36,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,217
Gold Earned
20,586
274
Minions Killed
229
0
Camps Cleared
0
739,362
Distance Traveled
636,960
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,724
675
59
8
0
133,661
0
L
Baron Samedi
3,712
530
10
1
0
137,173
2
L
Anhur
3,546
507
26
4
0
98,366
1
W
Hades
4,686
669
72
10
0
140,326
2
W
Cupid
4,494
642
55
8
0
129,651
2
L
Ne Zha
3,932
562
50
7
0
149,021
1
W
Lancelot
4,708
673
57
8
0
186,360
0
L
Ravana
4,843
692
69
10
0
112,185
0
W
Yemoja
4,605
658
31
4
0
149,364
4
L
Ra
4,553
650
74
11
0
140,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role