Player Matchup

Sobek
Sobek
DavyKrabs
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,754 Elo+
Party 2
Xing Tian
Xing Tian
FullofJuice
Xing Tian
Level 115
God Stats
2W - 2L
1,580 SR
Queue Stats
77W - 25L
1,847 Elo+
Party 2
Skadi
Skadi
FullofVodka
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,936 Elo+
Party 2
Team Averages
Level 67
1,527 SR
1,846 Elo+

VS

Team Averages
Level 46
1,444 SR
1,425 Elo+
Chaac
Chaac
Chaparra1775
Chaac
Level 49
God Stats
41W - 60L
1,401 SR
Queue Stats
56W - 88L
1,396 Elo+
Solo
Merlin
Merlin
Fliztech
Merlin
Level 25
God Stats
3W - 4L
1,547 SR
Queue Stats
55W - 61L
1,421 Elo+
Party 1
Fenrir
Fenrir
SunShardzz
Fenrir
Level 64
God Stats
1W - 2L
1,384 SR
Queue Stats
85W - 90L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DavyKrabs
Sobek
17
1 / 4 / 8
12,297
647
10,451
25,977
42,678
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
FullofJuice
Xing Tian
20
8 / 2 / 1
13,347
702
28,198
23,657
17,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
8,685
457
0
1,194
343

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
12,181
641
9,034
26,429
19,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Fliztech
Merlin
18
3 / 4 / 3
13,111
690
20,002
11,469
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SunShardzz
Fenrir
18
2 / 1 / 4
11,947
629
10,149
17,025
20,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
7
7
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
L
Sobek
DavyKrabs
Sobek
1
4
8
1.25
W
Merlin
Fliztech
Merlin
3
4
3
1.13
L
Xing Tian
FullofJuice
Xing Tian
8
2
1
4.25
L
0
1
0
0
W
Fenrir
SunShardzz
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
39,185
50,828
Taken
54,923
60,498
Mitigated
44,770
19,156
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,034
2,538
861
11,495
26,429
19,098
1,616
18,983
7,446
0
47,337
L
Sobek
DavyKrabs
Sobek
10,451
674
101
8,915
25,977
42,678
0
9,734
15,410
26,180
0
W
Merlin
Fliztech
Merlin
20,002
1,114
0
341
11,469
5,609
193
8,784
2,685
79,682
0
L
Xing Tian
FullofJuice
Xing Tian
28,198
750
0
10,140
23,657
17,477
0
9,637
13,566
82,393
0
L
0
0
0
0
1,194
343
0
1,194
0
0
0
W
Fenrir
SunShardzz
Fenrir
10,149
2,210
0
1,849
17,025
20,063
735
11,715
5,310
0
31,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
37,239
154
Minions Killed
222
4
Camps Cleared
11
692,741
Distance Traveled
1,085,584
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,181
641
59
3
1
344,788
3
L
Sobek
12,297
647
30
2
2
309,887
4
W
Merlin
13,111
690
141
7
7
348,418
1
L
Xing Tian
13,347
702
124
7
2
382,263
2
L
Skadi
8,685
457
0
0
0
591
0
W
Fenrir
11,947
629
22
1
3
392,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role