Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
DarthNuke
Susano
Level 18
God Stats
10W - 3L
1,901 SR
Queue Stats
110W - 53L
1,791 Elo+
Party 1
Fenrir
Fenrir
Rayqweeezy
Fenrir
Level 147
God Stats
1W - 2L
1,429 SR
Queue Stats
431W - 358L
1,707 Elo+
Party 1
Ymir
Ymir
SergioQH13
Ymir
Level 15
God Stats
2W - 0L
1,838 SR
Queue Stats
19W - 14L
1,603 Elo+
Party 3
Discordia
Discordia
paulolarchi
Discordia
Level 108
God Stats
8W - 7L
1,648 SR
Queue Stats
243W - 209L
1,544 Elo+
Party 3
Team Averages
Level 86
1,663 SR
1,629 Elo+

VS

Team Averages
Level 88
1,476 SR
1,431 Elo+
Bellona
Bellona
Carrington93
Bellona
Level 68
God Stats
176W - 165L
1,487 SR
Queue Stats
278W - 346L
1,431 Elo+
Party 2
Olorun
Olorun
Poloris
Olorun
Level 122
God Stats
12W - 11L
1,535 SR
Queue Stats
136W - 160L
1,453 Elo+
Party 2
Thor
Thor
SAilcP
Thor
Level 37
God Stats
3W - 4L
1,585 SR
Queue Stats
88W - 104L
1,407 Elo+
Solo
Tyr
Tyr
ShelledMars
Tyr
Level 105
God Stats
9W - 20L
1,382 SR
Queue Stats
469W - 522L
1,438 Elo+
Party 2
Ullr
Ullr
allanon91
Ullr
Level 109
God Stats
16W - 35L
1,389 SR
Queue Stats
474W - 576L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 0 / 6
10,514
657
12,918
13,152
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
DarthNuke
Susano
16
7 / 1 / 5
9,629
602
13,037
14,244
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Rayqweeezy
Fenrir
14
2 / 3 / 5
8,871
554
5,889
15,312
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 0 / 10
9,460
591
8,968
11,243
11,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
paulolarchi
Discordia
15
3 / 1 / 6
8,972
561
9,816
6,316
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carrington93
Bellona
15
3 / 3 / 1
9,330
583
11,745
15,304
9,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Poloris
Olorun
12
0 / 6 / 2
7,568
473
7,479
15,744
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
SAilcP
Thor
13
2 / 6 / 3
8,047
503
6,495
15,576
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,546
409
1,735
13,437
9,719
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
12
0 / 3 / 0
7,138
446
3,498
10,306
3,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
5
5
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
6
10
L
Bellona
Carrington93
Bellona
3
3
1
1.17
W
Susano
DarthNuke
Susano
7
1
5
9.5
L
Olorun
Poloris
Olorun
0
6
2
0.17
W
Fenrir
Rayqweeezy
Fenrir
2
3
5
1.5
L
Thor
SAilcP
Thor
2
6
3
0.58
W
3
0
10
8
L
0
4
1
0.13
L
Ullr
0
3
0
0
W
Discordia
paulolarchi
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,628
Damage
30,952
60,267
Taken
70,367
36,764
Mitigated
36,491
25,448
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,918
7,522
0
7,900
13,152
5,166
1,692
406
12,746
0
102,540
L
Bellona
Carrington93
Bellona
11,745
5,166
0
3,124
15,304
9,699
888
1,406
13,482
0
74,210
W
Susano
DarthNuke
Susano
13,037
3,937
0
4,468
14,244
6,175
113
1,971
12,273
0
64,524
L
Olorun
Poloris
Olorun
7,479
3,524
0
5,487
15,744
7,420
156
7,734
7,959
62,009
7,415
W
Fenrir
Rayqweeezy
Fenrir
5,889
754
0
5,752
15,312
11,373
0
1,140
14,172
0
54,280
L
Thor
SAilcP
Thor
6,495
1,936
0
4,222
15,576
6,389
0
2,853
12,643
0
60,938
W
8,968
2,404
741
5,593
11,243
11,503
31
2,140
9,103
35,302
3,574
L
1,735
572
0
2,230
13,437
9,719
0
4,623
8,814
0
26,457
L
Ullr
3,498
738
0
750
10,306
3,264
0
1,741
8,565
0
50,198
W
Discordia
paulolarchi
Discordia
9,816
663
0
994
6,316
2,547
426
1,507
4,809
72,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
38,629
509
Minions Killed
489
0
Camps Cleared
0
1,639,024
Distance Traveled
1,539,793
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,514
657
144
9
0
328,708
7
L
Bellona
9,330
583
144
9
0
327,852
3
W
Susano
9,629
602
100
6
0
322,964
6
L
Olorun
7,568
473
120
8
0
255,420
2
W
Fenrir
8,871
554
105
7
0
333,936
5
L
Thor
8,047
503
95
6
0
305,367
3
W
Ymir
9,460
591
46
3
0
328,177
7
L
Tyr
6,546
409
51
3
0
335,409
2
L
Ullr
7,138
446
79
5
0
315,745
4
W
Discordia
8,972
561
114
7
0
325,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role