Player Matchup

Osiris
Osiris
AlfaJ507
Osiris
Level 100
God Stats
6W - 5L
1,725 SR
Queue Stats
115W - 108L
1,423 Elo+
Party 1
Sol
Sol
Gretchell
Sol
Level 13
God Stats
3W - 5L
1,650 SR
Queue Stats
7W - 11L
1,257 Elo+
Party 1
Vamana
Vamana
IvanLp11
Vamana
Level 103
God Stats
2W - 0L
1,276 SR
Queue Stats
177W - 180L
1,462 Elo+
Party 1
Geb
Geb
MrPepemin
Geb
Level 25
God Stats
2W - 0L
1,541 SR
Queue Stats
110W - 111L
1,456 Elo+
Party 1
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 133
God Stats
134W - 118L
1,477 SR
Queue Stats
209W - 217L
1,461 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,412 Elo+

VS

Team Averages
Level 83
1,503 SR
1,389 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Fade34516
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Camazotz
Camazotz
RefreshLogic
Camazotz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,404 Elo+
Party 2
The Morrigan
The Morrigan
Shooterswag18
The Morrigan
Level 64
God Stats
1W - 1L
1,499 SR
Queue Stats
10W - 17L
1,365 Elo+
Party 2
Pele
Pele
Tater05
Pele
Level 104
God Stats
0W - 1L
1,517 SR
Queue Stats
20W - 24L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlfaJ507
Osiris
9
3 / 0 / 3
5,258
526
5,142
4,864
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 0 / 2
5,389
539
3,011
3,699
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
IvanLp11
Vamana
11
1 / 0 / 0
5,763
576
4,516
7,283
3,024
9
1 / 2 / 1
5,167
517
2,889
9,312
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
XNEZUKO_X
Chang'e
9
2 / 1 / 1
5,479
548
5,500
5,498
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 0
4,337
434
4,267
6,755
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Fade34516
Nu Wa
6
0 / 6 / 0
3,925
393
1,558
6,420
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
RefreshLogic
Camazotz
9
1 / 1 / 0
5,424
542
4,966
7,581
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Shooterswag18
The Morrigan
9
1 / 2 / 1
5,166
517
2,306
4,665
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Tater05
Pele
9
1 / 0 / 1
5,398
540
2,943
7,836
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
W
Osiris
AlfaJ507
Osiris
3
0
3
4.5
L
Nu Wa
Fade34516
Nu Wa
0
6
0
0
W
4
0
2
5
W
Vamana
IvanLp11
Vamana
1
0
0
1
W
1
2
1
0.75
L
Camazotz
RefreshLogic
Camazotz
1
1
0
1
L
The Morrigan
Shooterswag18
The Morrigan
1
2
1
0.75
L
Pele
Tater05
Pele
1
0
1
1.5
W
Chang'e
XNEZUKO_X
Chang'e
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
16,040
30,656
Taken
33,257
14,198
Mitigated
13,789
9,808
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,267
1,634
0
2,538
6,755
2,039
0
1,923
4,431
0
29,087
W
Osiris
AlfaJ507
Osiris
5,142
1,277
0
1,575
4,864
3,885
18
976
3,878
0
23,900
L
Nu Wa
Fade34516
Nu Wa
1,558
833
0
0
6,420
1,855
0
2,591
3,517
8,902
0
W
3,011
1,307
0
1,607
3,699
1,211
877
181
3,518
20,776
2,583
W
Vamana
IvanLp11
Vamana
4,516
1,821
0
3,764
7,283
3,024
30
87
6,561
0
46,069
W
2,889
785
0
470
9,312
3,932
0
1,169
8,105
31,492
0
L
Camazotz
RefreshLogic
Camazotz
4,966
1,577
0
4,282
7,581
5,262
0
182
7,399
0
37,485
L
The Morrigan
Shooterswag18
The Morrigan
2,306
649
0
700
4,665
1,815
0
2,938
1,406
31,274
0
L
Pele
Tater05
Pele
2,943
724
0
3,643
7,836
2,818
0
2,809
4,830
0
30,135
W
Chang'e
XNEZUKO_X
Chang'e
5,500
781
192
2,200
5,498
2,146
0
1,427
4,057
33,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
24,250
290
Minions Killed
225
0
Camps Cleared
0
951,043
Distance Traveled
886,945
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,337
434
41
4
0
169,886
4
W
Osiris
5,258
526
43
4
0
208,725
2
L
Nu Wa
3,925
393
12
1
0
152,555
0
W
Sol
5,389
539
43
4
0
177,039
2
W
Vamana
5,763
576
83
8
0
205,828
3
W
Geb
5,167
517
57
6
0
185,750
0
L
Camazotz
5,424
542
63
6
0
189,688
2
L
The Morrigan
5,166
517
51
5
0
163,383
3
L
Pele
5,398
540
58
6
0
211,433
2
W
Chang'e
5,479
548
64
6
0
173,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role