Player Matchup

Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Emege
Kukulkan
Level 94
God Stats
3W - 2L
1,687 SR
Queue Stats
16W - 6L
1,746 Elo+
Party 2
Ne Zha
Ne Zha
MartihASDFG
Ne Zha
Level 102
God Stats
0W - 2L
1,595 SR
Queue Stats
67W - 59L
1,547 Elo+
Party 2
Neith
Neith
Xxfran6799xX
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,610 Elo+
Party 2
Team Averages
Level 103
1,556 SR
1,580 Elo+

VS

Team Averages
Level 112
1,593 SR
1,511 Elo+
Nemesis
Nemesis
BYIkos
Nemesis
Level 149
God Stats
2W - 2L
1,524 SR
Queue Stats
332W - 167L
1,564 Elo+
Solo
Hades
Hades
CPTAugusto
Hades
Level 126
God Stats
9W - 4L
1,803 SR
Queue Stats
186W - 182L
1,535 Elo+
Solo
Poseidon
Poseidon
Diihz
Poseidon
Level 65
God Stats
9W - 5L
1,522 SR
Queue Stats
71W - 74L
1,480 Elo+
Solo
Horus
Horus
MIIIU
Horus
Level 98
God Stats
77W - 54L
1,522 SR
Queue Stats
324W - 311L
1,487 Elo+
Party 1
Ullr
Ullr
XiniNziNhO
Ullr
Level 120
God Stats
95W - 76L
1,594 SR
Queue Stats
336W - 318L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 3 / 3
7,046
542
7,754
12,606
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Osiris
 
Osiris
9
0 / 3 / 0
5,765
443
5,602
11,739
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Emege
Kukulkan
12
0 / 3 / 0
6,721
517
3,051
5,851
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
12
2 / 3 / 0
7,099
546
3,440
11,930
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 1
6,315
486
7,069
7,972
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BYIkos
Nemesis
13
3 / 1 / 9
7,994
615
7,681
10,771
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
15
3 / 0 / 0
8,657
666
6,785
10,852
5,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Diihz
Poseidon
14
5 / 1 / 0
8,018
617
5,557
6,182
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
MIIIU
Horus
11
3 / 1 / 3
7,150
550
4,312
11,472
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 5
7,254
558
7,395
8,018
2,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
3
1.17
L
Osiris
 
Osiris
0
3
0
0
W
Nemesis
BYIkos
Nemesis
3
1
9
7.5
W
Hades
3
0
0
3
W
Poseidon
Diihz
Poseidon
5
1
0
5
L
Kukulkan
Emege
Kukulkan
0
3
0
0
W
Horus
MIIIU
Horus
3
1
3
4.5
L
Ne Zha
2
3
0
0.67
W
1
2
5
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,916
Damage
31,730
50,098
Taken
47,295
25,735
Mitigated
21,332
15,644
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,754
1,247
0
3,940
12,606
8,341
0
1,449
11,157
381
26,860
L
Osiris
 
Osiris
5,602
1,893
0
6,701
11,739
7,582
0
4,365
7,374
0
38,815
W
Nemesis
BYIkos
Nemesis
7,681
3,326
0
1,188
10,771
4,195
0
981
9,790
0
53,149
W
Hades
6,785
1,736
168
7,870
10,852
5,908
0
0
10,852
75,458
0
W
Poseidon
Diihz
Poseidon
5,557
598
0
1,500
6,182
2,371
736
2,028
4,154
67,425
0
L
Kukulkan
Emege
Kukulkan
3,051
685
0
547
5,851
2,597
33
3,382
2,469
58,991
0
W
Horus
MIIIU
Horus
4,312
1,598
1,070
4,309
11,472
6,014
306
245
11,227
0
14,838
L
Ne Zha
3,440
2,002
0
1,710
11,930
4,982
0
3,146
8,784
28
47,751
W
7,395
1,566
0
380
8,018
2,844
1,743
228
7,790
0
57,923
L
7,069
3,062
0
2,746
7,972
2,233
0
0
7,972
22
46,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
39,073
379
Minions Killed
450
0
Camps Cleared
0
1,173,582
Distance Traveled
1,350,107
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,046
542
29
2
0
250,103
8
L
Osiris
5,765
443
59
5
0
173,256
1
W
Nemesis
7,994
615
95
7
0
331,137
1
W
Hades
8,657
666
139
11
0
224,380
3
W
Poseidon
8,018
617
103
8
0
280,193
3
L
Kukulkan
6,721
517
122
9
0
257,027
7
W
Horus
7,150
550
26
2
0
273,465
5
L
Ne Zha
7,099
546
86
7
0
269,810
1
W
Ullr
7,254
558
87
7
0
240,932
3
L
Neith
6,315
486
83
6
0
223,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role