Player Matchup

Artio
Artio
Apokripha
Artio
Level 122
God Stats
3W - 5L
1,413 SR
Queue Stats
230W - 246L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
Bxxght666
Zhong Kui
Level 82
God Stats
7W - 0L
1,676 SR
Queue Stats
150W - 115L
1,536 Elo+
Party 1
Kali
Kali
Justmarce07
Kali
Level 160
God Stats
2W - 2L
1,188 SR
Queue Stats
249W - 209L
1,704 Elo+
Party 1
Ne Zha
Ne Zha
Vyeking
Ne Zha
Level 109
God Stats
16W - 11L
1,668 SR
Queue Stats
239W - 143L
1,670 Elo+
Party 1
Jing Wei
Jing Wei
XFlamingDragonXx
Jing Wei
Level 59
God Stats
1W - 1L
1,339 SR
Queue Stats
65W - 46L
1,599 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,604 Elo+

VS

Team Averages
Level 115
1,496 SR
1,612 Elo+
Awilix
Awilix
KousakaHonoka
Awilix
Level 124
God Stats
0W - 2L
1,332 SR
Queue Stats
163W - 135L
1,621 Elo+
Party 2
Tyr
Tyr
YukiSetsuna
Tyr
Level 103
God Stats
3W - 1L
1,632 SR
Queue Stats
85W - 83L
1,543 Elo+
Party 2
Tiamat
Tiamat
animegeek47
Tiamat
Level 91
God Stats
10W - 15L
1,481 SR
Queue Stats
387W - 325L
1,672 Elo+
Solo
Sylvanus
Sylvanus
jryanmazter7000
Sylvanus
Level 126
God Stats
52W - 61L
1,538 SR
Queue Stats
323W - 319L
1,600 Elo+
Solo
Cernunnos
Cernunnos
oONEMP2Oo
Cernunnos
Level 133
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 67L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Apokripha
Artio
10
0 / 0 / 5
6,352
489
2,901
10,407
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Bxxght666
Zhong Kui
11
2 / 1 / 4
6,892
530
8,267
10,135
8,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 0 / 3
8,011
616
5,354
12,192
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Vyeking
Ne Zha
14
6 / 1 / 1
8,643
665
13,983
10,913
7,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
6,852
527
5,101
10,810
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,995
461
5,868
12,159
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,522
502
5,937
15,591
8,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
0 / 3 / 1
6,757
520
7,078
8,866
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
9
1 / 1 / 0
6,135
472
7,141
8,809
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
oONEMP2Oo
Cernunnos
12
1 / 1 / 0
6,997
538
7,844
8,642
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
Apokripha
Artio
0
0
5
2.5
W
Zhong Kui
Bxxght666
Zhong Kui
2
1
4
4
W
5
0
3
6.5
L
1
4
1
0.38
W
Ne Zha
Vyeking
Ne Zha
6
1
1
6.5
W
1
1
0
1
L
0
5
1
0.1
L
Tiamat
0
3
1
0.17
L
Sylvanus
1
1
0
1
L
Cernunnos
oONEMP2Oo
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
33,868
54,457
Taken
54,067
32,980
Mitigated
30,177
26,239
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Apokripha
Artio
2,901
381
1,060
4,325
10,407
8,016
27
2,946
7,461
15,948
0
W
Zhong Kui
Bxxght666
Zhong Kui
8,267
1,411
0
5,075
10,135
8,591
471
5,502
4,633
59,628
0
W
5,354
2,612
0
4,673
12,192
5,264
0
1,638
10,554
0
56,493
L
5,868
2,572
0
1,480
12,159
4,967
0
3,715
8,444
0
42,067
W
Ne Zha
Vyeking
Ne Zha
13,983
5,038
0
5,926
10,913
7,461
0
1,351
9,562
0
66,052
W
5,101
3,455
0
5,180
10,810
3,648
0
1,531
9,279
0
54,180
L
5,937
850
0
5,871
15,591
8,866
0
0
15,591
0
43,551
L
Tiamat
7,078
809
0
2,093
8,866
5,387
236
4,249
4,617
56,364
0
L
Sylvanus
7,141
1,953
1,653
5,087
8,809
7,757
15
2,664
6,145
22,284
5,091
L
Cernunnos
oONEMP2Oo
Cernunnos
7,844
4,024
0
4,609
8,642
3,200
281
540
8,102
0
65,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
32,406
442
Minions Killed
406
0
Camps Cleared
0
1,363,097
Distance Traveled
1,256,672
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,352
489
27
2
0
262,804
1
W
Zhong Kui
6,892
530
104
8
0
250,022
5
W
Kali
8,011
616
106
8
0
315,473
3
L
Awilix
5,995
461
66
5
0
285,466
2
W
Ne Zha
8,643
665
113
9
0
280,947
0
W
Jing Wei
6,852
527
92
7
0
253,851
2
L
Tyr
6,522
502
82
6
0
252,362
1
L
Tiamat
6,757
520
103
8
0
239,962
4
L
Sylvanus
6,135
472
39
3
0
259,721
4
L
Cernunnos
6,997
538
116
9
0
219,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role