Player Matchup

Cerberus
Cerberus
DevangeGlorius
Cerberus
Level 57
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Scylla
Scylla
Siitko
Scylla
Level 127
God Stats
12W - 9L
1,634 SR
Queue Stats
321W - 310L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
WordOfOne
Ao Kuang
Level 121
God Stats
22W - 18L
1,611 SR
Queue Stats
495W - 533L
1,521 Elo+
Solo
Lancelot
Lancelot
Yahikoszk
Lancelot
Level 129
God Stats
27W - 25L
1,386 SR
Queue Stats
150W - 148L
1,472 Elo+
Solo
Izanami
Izanami
tizzypeachpop
Izanami
Level 133
God Stats
0W - 2L
1,386 SR
Queue Stats
46W - 47L
1,509 Elo+
Solo
Team Averages
Level 113
1,513 SR
1,486 Elo+

VS

Team Averages
Level 107
1,525 SR
1,495 Elo+
Erlang Shen
Erlang Shen
Godyhael
Erlang Shen
Level 148
God Stats
3W - 3L
1,443 SR
Queue Stats
144W - 148L
1,498 Elo+
Solo
Ymir
Ymir
UnxpctdVariable
Ymir
Level 84
God Stats
11W - 4L
1,774 SR
Queue Stats
159W - 160L
1,515 Elo+
Solo
Vulcan
Vulcan
goofie23
Vulcan
Level 130
God Stats
14W - 10L
1,556 SR
Queue Stats
456W - 452L
1,517 Elo+
Solo
Da Ji
Da Ji
imobchubs
Da Ji
Level 104
God Stats
11W - 5L
1,353 SR
Queue Stats
58W - 47L
1,493 Elo+
Solo
Apollo
Apollo
usixu
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 234L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 3 / 3
6,666
417
4,666
14,450
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Siitko
Scylla
15
3 / 6 / 3
8,660
541
6,238
10,166
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
WordOfOne
Ao Kuang
13
6 / 8 / 0
8,352
522
10,971
19,381
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
Yahikoszk
Lancelot
11
0 / 4 / 3
7,047
440
9,270
14,222
9,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
13
1 / 3 / 0
7,500
469
5,184
9,519
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Godyhael
Erlang Shen
15
1 / 3 / 5
9,127
570
10,086
18,720
11,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 7
8,383
524
5,526
11,376
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
goofie23
Vulcan
16
6 / 4 / 5
10,256
641
11,700
10,897
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
imobchubs
Da Ji
16
13 / 1 / 3
10,072
630
12,621
13,370
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
usixu
Apollo
14
3 / 1 / 1
8,688
543
7,965
12,821
5,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
24
24
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
3
0.5
W
Erlang Shen
Godyhael
Erlang Shen
1
3
5
1.17
L
Scylla
Siitko
Scylla
3
6
3
0.75
W
1
1
7
4.5
L
Ao Kuang
WordOfOne
Ao Kuang
6
8
0
0.75
L
Lancelot
Yahikoszk
Lancelot
0
4
3
0.38
W
Vulcan
goofie23
Vulcan
6
4
5
2.13
W
Da Ji
imobchubs
Da Ji
13
1
3
14.5
L
Izanami
1
3
0
0.33
W
Apollo
usixu
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,329
Damage
47,898
67,738
Taken
67,184
33,500
Mitigated
39,514
19,961
Healing
25,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,666
605
0
4,884
14,450
8,187
0
4,510
9,940
23,430
0
W
Erlang Shen
Godyhael
Erlang Shen
10,086
5,441
0
9,837
18,720
11,612
0
5,468
12,438
0
69,234
L
Scylla
Siitko
Scylla
6,238
1,226
0
500
10,166
3,877
0
5,254
4,912
59,174
0
W
5,526
1,579
0
2,357
11,376
11,870
0
2,483
8,848
30,468
9,332
L
Ao Kuang
WordOfOne
Ao Kuang
10,971
3,704
0
7,064
19,381
9,242
0
3,676
15,705
41,102
9,162
L
Lancelot
Yahikoszk
Lancelot
9,270
2,527
0
6,714
14,222
9,019
0
502
13,720
0
46,873
W
Vulcan
goofie23
Vulcan
11,700
4,307
0
566
10,897
4,574
777
7,312
3,585
85,855
0
W
Da Ji
imobchubs
Da Ji
12,621
3,482
0
5,660
13,370
6,291
0
2,979
10,232
0
68,433
L
Izanami
5,184
3,717
0
799
9,519
3,175
0
2,621
6,898
0
70,428
W
Apollo
usixu
Apollo
7,965
4,595
0
7,446
12,821
5,167
0
2,420
10,401
0
79,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
46,526
418
Minions Killed
566
0
Camps Cleared
0
1,448,669
Distance Traveled
1,562,033
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,666
417
73
5
0
332,223
0
W
Erlang Shen
9,127
570
143
9
0
307,792
2
L
Scylla
8,660
541
89
6
0
267,090
3
W
Ymir
8,383
524
51
3
0
312,321
5
L
Ao Kuang
8,352
522
70
4
0
293,685
2
L
Lancelot
7,047
440
69
4
0
265,750
3
W
Vulcan
10,256
641
145
9
0
292,706
1
W
Da Ji
10,072
630
107
7
0
368,015
1
L
Izanami
7,500
469
117
7
0
289,921
4
W
Apollo
8,688
543
120
8
0
281,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role