Player Matchup

Guan Yu
Guan Yu
JohnWayneMN
Guan Yu
Level 145
God Stats
1W - 0L
1,542 SR
Queue Stats
31W - 34L
1,474 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 87
God Stats
70W - 57L
1,669 SR
Queue Stats
108W - 117L
1,513 Elo+
Party 1
Nox
Nox
ZinogreBlue
Nox
Level 88
God Stats
15W - 12L
1,409 SR
Queue Stats
283W - 320L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
hhamoud4
Hun Batz
Level 103
God Stats
11W - 9L
1,579 SR
Queue Stats
198W - 183L
1,493 Elo+
Solo
Yu Huang
Yu Huang
jakebot
Yu Huang
Level 145
God Stats
3W - 2L
1,380 SR
Queue Stats
56W - 63L
1,468 Elo+
Solo
Team Averages
Level 114
1,516 SR
1,482 Elo+

VS

Team Averages
Level 119
1,594 SR
1,505 Elo+
Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Honey Smackums
Cu Chulainn
Level 147
God Stats
1W - 2L
1,825 SR
Queue Stats
107W - 120L
1,471 Elo+
Party 3
Chiron
Chiron
LeadfootedMnky
Chiron
Level 115
God Stats
25W - 19L
1,553 SR
Queue Stats
112W - 119L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
NightWolfN
Kukulkan
Level 126
God Stats
38W - 34L
1,595 SR
Queue Stats
260W - 269L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xshadowscout
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JohnWayneMN
Guan Yu
17
1 / 1 / 4
10,594
530
13,712
19,888
27,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
6 / 2 / 2
10,547
527
12,140
13,847
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 1 / 10
9,965
498
9,619
10,745
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
hhamoud4
Hun Batz
18
7 / 0 / 5
11,110
556
12,257
14,327
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
jakebot
Yu Huang
17
4 / 0 / 6
11,134
557
14,542
9,785
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 5 / 0
8,173
409
3,379
17,752
18,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Honey Smackums
Cu Chulainn
16
0 / 1 / 2
10,149
507
13,402
25,551
27,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 0
9,073
454
9,763
19,212
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
NightWolfN
Kukulkan
15
0 / 4 / 1
9,337
467
3,474
12,173
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Xshadowscout
Tsukuyomi
14
1 / 6 / 0
8,755
438
7,049
20,800
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
4
4
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
0
0.2
L
Cu Chulainn
Honey Smackums
Cu Chulainn
0
1
2
1
W
Guan Yu
JohnWayneMN
Guan Yu
1
1
4
3
L
2
5
0
0.4
L
Kukulkan
NightWolfN
Kukulkan
0
4
1
0.13
W
6
2
2
3.5
L
Tsukuyomi
Xshadowscout
Tsukuyomi
1
6
0
0.17
W
3
1
10
8
W
Hun Batz
hhamoud4
Hun Batz
7
0
5
9.5
W
Yu Huang
jakebot
Yu Huang
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,270
Damage
37,067
68,592
Taken
95,488
53,274
Mitigated
66,661
20,579
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,379
551
1,922
4,690
17,752
18,035
0
5,240
12,512
17,069
0
L
Cu Chulainn
Honey Smackums
Cu Chulainn
13,402
2,417
0
4,884
25,551
27,125
0
4,143
21,408
0
98,868
W
Guan Yu
JohnWayneMN
Guan Yu
13,712
1,773
1,499
8,660
19,888
27,764
0
1,631
18,257
0
93,593
L
9,763
3,960
183
6,556
19,212
6,871
288
4,668
14,544
0
84,674
L
Kukulkan
NightWolfN
Kukulkan
3,474
201
188
1,203
12,173
5,376
0
4,284
7,889
86,874
0
W
12,140
6,230
0
6,197
13,847
5,420
3,752
1,131
12,716
0
81,986
L
Tsukuyomi
Xshadowscout
Tsukuyomi
7,049
1,879
0
7,298
20,800
9,254
106
6,358
14,442
0
75,667
W
9,619
1,380
681
2,007
10,745
8,703
165
2,009
8,736
31,043
3,253
W
Hun Batz
hhamoud4
Hun Batz
12,257
3,994
0
1,035
14,327
6,664
0
1,695
12,632
0
109,959
W
Yu Huang
jakebot
Yu Huang
14,542
966
0
500
9,785
4,723
1,068
1,509
8,276
91,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,350
Gold Earned
45,487
621
Minions Killed
572
0
Camps Cleared
0
2,056,073
Distance Traveled
1,807,520
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,173
409
24
1
0
345,542
4
L
Cu Chulainn
10,149
507
160
8
0
397,196
2
W
Guan Yu
10,594
530
157
8
0
392,128
8
L
Chiron
9,073
454
108
5
0
355,142
0
L
Kukulkan
9,337
467
163
8
0
333,426
8
W
Medusa
10,547
527
113
6
0
357,196
3
L
Tsukuyomi
8,755
438
117
6
0
376,214
4
W
Nox
9,965
498
47
2
0
424,171
11
W
Hun Batz
11,110
556
145
7
0
472,935
4
W
Yu Huang
11,134
557
159
8
0
409,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role