Player Matchup

Khepri
Khepri
AnjoCaidex
Khepri
Level 67
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 6L
1,424 Elo+
Solo
Anubis
Anubis
Kishin 0
Anubis
Level 157
God Stats
2W - 0L
1,617 SR
Queue Stats
53W - 67L
1,326 Elo+
Party 1
Fenrir
Fenrir
NitemareShadowz
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,306 Elo+
Party 1
King Arthur
King Arthur
NotKeefe
King Arthur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 170L
1,488 Elo+
Solo
Medusa
Medusa
cocosweetie001
Medusa
Level 129
God Stats
5W - 3L
1,539 SR
Queue Stats
60W - 69L
1,298 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,368 Elo+

VS

Team Averages
Level 139
1,525 SR
1,419 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GatorRaider
Sun Wukong
Level 146
God Stats
2W - 5L
1,537 SR
Queue Stats
107W - 136L
1,316 Elo+
Party 2
Chang'e
Chang'e
NeithOnIyFans
Chang'e
Level 160
God Stats
113W - 90L
1,632 SR
Queue Stats
312W - 317L
1,587 Elo+
Solo
Kukulkan
Kukulkan
PIGGY9094
Kukulkan
Level 155
God Stats
24W - 21L
1,597 SR
Queue Stats
178W - 162L
1,421 Elo+
Solo
Aphrodite
Aphrodite
spiderqueen10
Aphrodite
Level 79
God Stats
8W - 16L
1,358 SR
Queue Stats
22W - 37L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AnjoCaidex
Khepri
15
1 / 1 / 4
9,806
392
10,212
23,830
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Kishin 0
Anubis
20
7 / 1 / 7
13,182
527
32,107
23,378
13,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 5
10,770
431
7,801
20,797
14,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
NotKeefe
King Arthur
20
1 / 1 / 5
12,748
510
17,428
27,935
31,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 0
10,493
420
14,760
17,124
7,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 4
10,438
418
18,497
18,213
8,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
GatorRaider
Sun Wukong
16
4 / 5 / 5
10,668
427
13,687
32,280
16,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
20
0 / 4 / 1
12,943
518
18,410
27,315
13,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
PIGGY9094
Kukulkan
18
3 / 4 / 3
11,182
447
16,584
18,195
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
spiderqueen10
Aphrodite
15
0 / 4 / 6
9,847
394
5,974
18,995
10,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
10
10
Deaths
19
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
4
2.5
W
Khepri
AnjoCaidex
Khepri
1
1
4
3
L
Sun Wukong
GatorRaider
Sun Wukong
4
5
5
1.3
W
Anubis
Kishin 0
Anubis
7
1
7
10.5
L
Chang'e
0
4
1
0.13
W
5
5
5
1.5
W
King Arthur
NotKeefe
King Arthur
1
1
5
3.5
L
Kukulkan
PIGGY9094
Kukulkan
3
4
3
1.13
W
3
2
0
1.5
L
Aphrodite
spiderqueen10
Aphrodite
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,308
Damage
73,152
113,064
Taken
114,998
89,734
Mitigated
55,231
36,224
Healing
52,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,497
6,919
276
3,049
18,213
8,384
1,797
5,731
12,482
0
81,850
W
Khepri
AnjoCaidex
Khepri
10,212
700
0
9,456
23,830
23,487
78
9,333
14,267
39,356
0
L
Sun Wukong
GatorRaider
Sun Wukong
13,687
2,906
416
15,321
32,280
16,075
395
13,794
18,486
0
81,270
W
Anubis
Kishin 0
Anubis
32,107
590
0
16,086
23,378
13,055
2,253
7,379
15,561
146,344
0
L
Chang'e
18,410
1,178
0
13,420
27,315
13,096
495
2,304
25,011
111,481
0
W
7,801
657
195
2,830
20,797
14,499
0
4,586
16,025
249
61,494
W
King Arthur
NotKeefe
King Arthur
17,428
1,657
0
5,428
27,935
31,557
0
15,471
11,237
0
129,168
L
Kukulkan
PIGGY9094
Kukulkan
16,584
1,136
605
3,891
18,195
6,678
685
10,257
7,938
107,179
0
W
14,760
8,025
0
2,229
17,124
7,136
415
2,054
15,006
0
97,443
L
Aphrodite
spiderqueen10
Aphrodite
5,974
1,264
6,780
8,637
18,995
10,998
1,062
10,395
8,600
37,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,999
Gold Earned
55,078
658
Minions Killed
677
0
Camps Cleared
0
2,281,190
Distance Traveled
2,284,203
11
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,438
418
130
5
0
450,409
10
W
Khepri
9,806
392
35
1
0
509,147
4
L
Sun Wukong
10,668
427
83
3
0
509,298
7
W
Anubis
13,182
527
192
8
0
395,363
0
L
Chang'e
12,943
518
221
9
0
438,278
8
W
Fenrir
10,770
431
71
3
0
462,673
0
W
King Arthur
12,748
510
214
9
0
483,874
5
L
Kukulkan
11,182
447
172
7
0
469,048
8
W
Medusa
10,493
420
146
6
0
430,133
2
L
Aphrodite
9,847
394
71
3
0
417,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role