Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BaronGeek98
Atlas
Level 106
God Stats
10W - 5L
1,608 SR
Queue Stats
279W - 284L
1,562 Elo+
Solo
Mercury
Mercury
ChuckSlaps
Mercury
Level 114
God Stats
6W - 4L
1,564 SR
Queue Stats
250W - 243L
1,567 Elo+
Solo
Nike
Nike
Hdrizzle
Nike
Level 124
God Stats
2W - 2L
1,531 SR
Queue Stats
328W - 287L
1,522 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,530 Elo+

VS

Team Averages
Level 115
1,584 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hydrolysiis
Rama
Level 140
God Stats
6W - 5L
1,689 SR
Queue Stats
84W - 80L
1,561 Elo+
Party 1
Hades
Hades
Quaylo
Hades
Level 146
God Stats
1W - 4L
1,570 SR
Queue Stats
463W - 465L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
Scream0174
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,336 Elo+
Solo
Horus
Horus
remarc7
Horus
Level 66
God Stats
10W - 5L
1,661 SR
Queue Stats
22W - 15L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 2 / 4
8,286
637
12,392
12,218
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
 
Tiamat
11
0 / 0 / 1
6,497
500
2,075
5,347
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 6
7,804
600
9,431
12,195
10,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
ChuckSlaps
Mercury
14
4 / 1 / 3
7,912
609
4,293
10,918
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
1 / 1 / 1
8,191
630
9,579
11,289
9,487
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 1 / 1
7,504
577
7,084
12,097
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 0
6,206
477
4,672
10,563
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Quaylo
Hades
11
0 / 1 / 0
6,439
495
5,713
7,916
4,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Scream0174
Kuzenbo
9
0 / 4 / 0
5,670
436
3,878
14,558
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
remarc7
Horus
12
1 / 2 / 1
6,050
465
6,439
12,004
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
4
3
W
Tiamat
 
Tiamat
0
0
1
0.5
L
Erlang Shen
 
Erlang Shen
3
1
1
3.5
W
3
0
6
6
W
Mercury
ChuckSlaps
Mercury
4
1
3
5.5
W
Nike
1
1
1
1.5
L
0
4
0
0
L
Hades
Quaylo
Hades
0
1
0
0
L
Kuzenbo
Scream0174
Kuzenbo
0
4
0
0
L
Horus
remarc7
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,770
Damage
27,786
51,967
Taken
57,138
31,706
Mitigated
33,696
19,967
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,392
5,832
0
6,714
12,218
4,647
0
1,658
10,560
0
78,508
W
Tiamat
 
Tiamat
2,075
291
0
2,299
5,347
3,062
0
2,067
3,280
37,210
0
L
Erlang Shen
 
Erlang Shen
7,084
4,100
0
5,790
12,097
6,203
0
689
11,408
0
64,511
W
9,431
4,323
2,397
2,809
12,195
10,774
0
4,681
7,466
31,500
3,837
W
Mercury
ChuckSlaps
Mercury
4,293
1,650
0
2,863
10,918
3,736
0
755
10,163
0
67,722
W
Nike
9,579
1,779
0
2,885
11,289
9,487
0
903
9,850
0
59,676
L
4,672
4,065
0
3,843
10,563
3,001
0
1,764
8,799
0
45,955
L
Hades
Quaylo
Hades
5,713
593
1,021
4,761
7,916
4,947
0
3,504
4,210
50,212
0
L
Kuzenbo
Scream0174
Kuzenbo
3,878
1,737
0
2,832
14,558
11,063
0
4,085
10,416
20,147
0
L
Horus
remarc7
Horus
6,439
3,265
58
4,520
12,004
8,482
0
556
11,448
0
39,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
31,869
444
Minions Killed
353
0
Camps Cleared
0
1,327,430
Distance Traveled
1,255,928
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,286
637
126
10
0
238,014
6
W
Tiamat
6,497
500
73
6
0
236,534
4
L
Erlang Shen
7,504
577
94
7
0
299,090
7
W
Atlas
7,804
600
26
2
0
249,957
7
W
Mercury
7,912
609
107
8
0
340,401
3
W
Nike
8,191
630
112
9
0
262,524
6
L
Rama
6,206
477
87
7
0
215,252
1
L
Hades
6,439
495
96
7
0
223,679
2
L
Kuzenbo
5,670
436
21
2
0
252,520
0
L
Horus
6,050
465
55
4
0
265,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role