Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Baxton404
Terra
Level 45
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 9L
1,443 Elo+
Party 1
Anubis
Anubis
Smokestroke18
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,544 Elo+

VS

Team Averages
Level 159
1,869 SR
1,951 Elo+
Agni
Agni
DannyBrez
Agni
Level 160
God Stats
1W - 0L
1,749 SR
Queue Stats
35W - 3L
1,996 Elo+
Party 2
Thor
Thor
Iaan x
Thor
Level 160
God Stats
13W - 1L
1,998 SR
Queue Stats
369W - 49L
1,923 Elo+
Party 2
Cthulhu
Cthulhu
Jaaavis
Cthulhu
Level 157
God Stats
4W - 0L
1,859 SR
Queue Stats
76W - 13L
1,933 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 5 / 1
6,500
650
3,010
16,677
7,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Baxton404
Terra
10
2 / 5 / 0
7,120
712
4,451
14,942
8,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 12 / 2
6,159
616
4,304
14,659
5,572
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
3 / 1 / 16
8,160
816
16,667
5,484
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Iaan x
Thor
13
13 / 1 / 7
9,357
936
16,097
8,210
4,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Jaaavis
Cthulhu
13
6 / 1 / 14
9,284
928
9,275
10,798
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
22
22
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
L
Terra
Baxton404
Terra
2
5
0
0.4
W
Agni
3
1
16
11
W
Thor
Iaan x
Thor
13
1
7
16.5
W
Cthulhu
Jaaavis
Cthulhu
6
1
14
13
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,765
Damage
42,039
46,278
Taken
24,492
22,013
Mitigated
15,451
6,853
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,010
1,981
502
1,468
16,677
7,640
0
9,216
7,092
0
10,094
L
Terra
Baxton404
Terra
4,451
635
1,624
2,072
14,942
8,801
115
9,398
5,164
8,142
0
W
Agni
16,667
2,441
0
362
5,484
1,938
950
2,512
2,972
35,896
0
W
Thor
Iaan x
Thor
16,097
3,674
751
3,082
8,210
4,306
562
1,984
6,226
0
30,379
W
Cthulhu
Jaaavis
Cthulhu
9,275
1,217
1,251
2,617
10,798
9,207
39
4,527
6,271
22,036
0
L
4,304
401
0
1,187
14,659
5,572
35
6,275
8,080
10,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,779
Gold Earned
26,801
41
Minions Killed
118
0
Camps Cleared
7
457,147
Distance Traveled
534,649
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,500
650
15
2
0
165,113
0
L
Terra
7,120
712
15
2
0
179,768
0
W
Agni
8,160
816
64
6
1
178,958
3
W
Thor
9,357
936
26
3
5
180,389
3
W
Cthulhu
9,284
928
28
3
1
175,302
2
L
Anubis
6,159
616
11
1
0
112,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role