Player Matchup

Set
Set
Boltofthegods
Set
Level 138
God Stats
3W - 3L
1,330 SR
Queue Stats
54W - 33L
1,527 Elo+
Party 3
Pele
Pele
agentwaffles13
Pele
Level 128
God Stats
1W - 2L
1,511 SR
Queue Stats
56W - 36L
1,527 Elo+
Party 3
Atlas
Atlas
doGf0odliD
Atlas
Level 132
God Stats
16W - 5L
1,823 SR
Queue Stats
468W - 508L
1,458 Elo+
Party 1
Vulcan
Vulcan
oneirangr
Vulcan
Level 108
God Stats
1W - 6L
1,300 SR
Queue Stats
200W - 208L
1,463 Elo+
Party 1
Hera
Hera
vasal1991
Hera
Level 148
God Stats
11W - 15L
1,435 SR
Queue Stats
1,132W - 1,196L
1,443 Elo+
Solo
Team Averages
Level 131
1,480 SR
1,484 Elo+

VS

Team Averages
Level 104
1,637 SR
1,669 Elo+
Heimdallr
Heimdallr
Omarwinks
Heimdallr
Level 138
God Stats
3W - 3L
1,427 SR
Queue Stats
267W - 207L
1,687 Elo+
Party 2
Nox
Nox
Skinny0ne
Nox
Level 158
God Stats
11W - 7L
1,602 SR
Queue Stats
267W - 179L
1,617 Elo+
Party 2
Scylla
Scylla
SkinnyTwo
Scylla
Level 78
God Stats
4W - 1L
1,710 SR
Queue Stats
404W - 243L
1,681 Elo+
Party 2
Ravana
Ravana
Wild_Beast_209
Ravana
Level 128
God Stats
1W - 1L
1,944 SR
Queue Stats
74W - 88L
1,438 Elo+
Solo
Fenrir
Fenrir
Zefyroth
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,922 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,525
866
5,226
15,408
9,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 8 / 5
8,720
793
7,911
14,364
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
16
4 / 3 / 9
10,171
925
8,391
11,415
10,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
oneirangr
Vulcan
12
0 / 7 / 7
7,798
709
7,456
9,214
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
16
3 / 8 / 3
10,027
912
12,352
12,332
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Omarwinks
Heimdallr
14
4 / 3 / 22
9,222
838
13,124
10,860
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 3 / 18
9,920
902
6,283
8,416
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
SkinnyTwo
Scylla
18
16 / 2 / 12
11,366
1,033
21,738
8,537
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 4 / 26
9,444
859
9,386
14,655
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
Zefyroth
Fenrir
14
1 / 4 / 17
8,424
766
4,946
13,020
10,312
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
127
12
Kills
32
33
Deaths
16
29
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Heimdallr
Omarwinks
Heimdallr
4
3
22
5
W
8
3
18
5.67
W
Scylla
SkinnyTwo
Scylla
16
2
12
11
W
3
4
26
4
W
Fenrir
Zefyroth
Fenrir
1
4
17
2.38
L
2
8
5
0.56
L
Atlas
4
3
9
2.83
L
Vulcan
oneirangr
Vulcan
0
7
7
0.5
L
Hera
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
55,477
62,733
Taken
55,488
34,798
Mitigated
32,883
12,523
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,226
1,862
2,086
2,628
15,408
9,357
1,771
8,237
7,171
0
9,641
W
Heimdallr
Omarwinks
Heimdallr
13,124
6,384
576
3,775
10,860
5,369
3,540
6,968
3,892
0
32,903
W
6,283
441
1,491
1,638
8,416
4,166
1,893
3,716
4,700
17,158
0
W
Scylla
SkinnyTwo
Scylla
21,738
2,112
1,208
2,045
8,537
3,883
1,405
5,257
3,280
37,199
0
W
9,386
2,182
1,065
3,035
14,655
9,153
945
6,430
8,225
0
19,287
W
Fenrir
Zefyroth
Fenrir
4,946
1,610
602
1,304
13,020
10,312
321
5,828
7,192
0
9,631
L
7,911
2,078
983
1,545
14,364
6,431
1,090
6,061
8,303
0
16,625
L
Atlas
8,391
1,235
1,017
1,762
11,415
10,212
390
4,044
7,371
18,154
0
L
Vulcan
oneirangr
Vulcan
7,456
2,333
204
12
9,214
3,809
441
3,914
5,300
12,193
0
L
Hera
12,352
3,287
965
1,321
12,332
4,989
445
5,765
6,567
28,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
48,376
96
Minions Killed
108
0
Camps Cleared
0
1,040,403
Distance Traveled
1,065,785
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,525
866
14
1
0
195,401
0
W
Heimdallr
9,222
838
32
3
0
212,427
0
W
Nox
9,920
902
14
1
0
190,364
0
W
Scylla
11,366
1,033
34
3
0
224,425
4
W
Ravana
9,444
859
18
2
0
210,760
0
W
Fenrir
8,424
766
10
1
0
227,809
0
L
Pele
8,720
793
14
1
0
206,733
0
L
Atlas
10,171
925
18
2
0
242,821
0
L
Vulcan
7,798
709
13
1
0
201,636
0
L
Hera
10,027
912
37
3
0
193,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role