Player Matchup

Chronos
Chronos
Jtrack1992
Chronos
Level 17
God Stats
3W - 4L
1,496 SR
Queue Stats
91W - 91L
1,558 Elo+
Solo
Merlin
Merlin
VincentVanGrow
Merlin
Level 49
God Stats
7W - 11L
1,272 SR
Queue Stats
37W - 68L
1,301 Elo+
Party 2
Horus
Horus
Z1lent273
Horus
Level 15
God Stats
12W - 9L
1,516 SR
Queue Stats
19W - 29L
1,425 Elo+
Solo
Vulcan
Vulcan
icedteazombie
Vulcan
Level 15
God Stats
4W - 4L
1,242 SR
Queue Stats
5W - 16L
1,221 Elo+
Party 2
Hun Batz
Hun Batz
wankemyspank
Hun Batz
Level 39
God Stats
3W - 4L
1,464 SR
Queue Stats
31W - 38L
1,507 Elo+
Solo
Team Averages
Level 27
1,398 SR
1,402 Elo+

VS

Team Averages
Level 37
1,486 SR
1,442 Elo+
Susano
Susano
Danieltribe8206
Susano
Level 49
God Stats
0W - 5L
1,273 SR
Queue Stats
22W - 44L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Darth Gayder60
Nu Wa
Level 62
God Stats
64W - 51L
1,545 SR
Queue Stats
220W - 273L
1,412 Elo+
Solo
Mulan
Mulan
TennisBallFade
Mulan
Level 41
God Stats
4W - 3L
1,614 SR
Queue Stats
38W - 44L
1,452 Elo+
Solo
Geb
Geb
vinjaro_
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
x_Zendo_
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jtrack1992
Chronos
15
2 / 1 / 5
7,998
727
12,147
8,670
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 8
7,704
700
7,515
7,753
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Z1lent273
Horus
16
8 / 0 / 4
9,226
839
10,187
8,237
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 2
8,704
791
6,128
6,631
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
wankemyspank
Hun Batz
16
5 / 2 / 5
8,478
771
13,995
10,073
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,513
683
4,005
12,151
4,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,295
663
9,869
9,176
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 1
8,190
745
8,248
13,724
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
7,574
689
4,243
13,838
11,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
14
1 / 3 / 1
7,711
701
6,168
11,990
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
5
5
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
0
2
2
0.5
W
Chronos
Jtrack1992
Chronos
2
1
5
4.5
L
4
3
1
1.5
W
0
1
8
4
W
Horus
Z1lent273
Horus
8
0
4
10
W
4
1
2
5
L
0
5
1
0.1
W
Hun Batz
wankemyspank
Hun Batz
5
2
5
3.75
L
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
32,533
41,364
Taken
60,879
19,368
Mitigated
34,314
8,286
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,005
629
0
60
12,151
4,949
1,143
6,650
5,182
0
20,774
L
9,869
3,018
71
522
9,176
3,404
292
2,969
6,061
31,147
0
W
Chronos
Jtrack1992
Chronos
12,147
2,065
0
1,360
8,670
3,639
372
2,565
5,687
28,374
0
L
8,248
666
0
2,633
13,724
9,845
0
6,642
6,708
0
17,957
W
7,515
881
0
737
7,753
3,531
0
2,908
4,552
22,606
0
W
Horus
Z1lent273
Horus
10,187
5,173
1,752
2,949
8,237
5,208
156
2,351
5,585
0
30,671
W
6,128
2,321
0
988
6,631
2,838
151
1,171
5,135
40,697
0
L
4,243
438
0
1,179
13,838
11,040
0
5,787
7,537
12,293
0
W
Hun Batz
wankemyspank
Hun Batz
13,995
3,471
0
500
10,073
4,152
0
4,085
5,619
0
36,007
L
Rama
6,168
5,336
0
3,809
11,990
5,076
364
2,912
8,793
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
38,283
244
Minions Killed
185
0
Camps Cleared
0
1,064,890
Distance Traveled
996,259
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,513
683
43
4
0
208,649
0
L
Nu Wa
7,295
663
45
4
0
178,617
1
W
Chronos
7,998
727
38
3
0
225,708
1
L
Mulan
8,190
745
26
2
0
223,528
2
W
Merlin
7,704
700
41
4
0
202,556
0
W
Horus
9,226
839
45
4
0
197,752
0
W
Vulcan
8,704
791
68
6
0
194,986
0
L
Geb
7,574
689
15
1
0
196,537
0
W
Hun Batz
8,478
771
52
5
0
243,888
1
L
Rama
7,711
701
56
5
0
188,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role