Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImGuardianTwo
Janus
Level 113
God Stats
2W - 2L
1,732 SR
Queue Stats
12W - 20L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Kaboom1551
Heimdallr
Level 125
God Stats
2W - 2L
1,854 SR
Queue Stats
95W - 123L
1,477 Elo+
Party 2
Maui
Maui
KlausVonDemon
Maui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 170L
1,514 Elo+
Solo
Vulcan
Vulcan
MackArmyVet89
Vulcan
Level 146
God Stats
0W - 2L
1,144 SR
Queue Stats
209W - 298L
1,400 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,461 Elo+

VS

Team Averages
Level 131
1,556 SR
1,461 Elo+
Scylla
Scylla
Chiopmunk141
Scylla
Level 110
God Stats
291W - 266L
1,556 SR
Queue Stats
785W - 786L
1,526 Elo+
Solo
Apollo
Apollo
MisTragedy
Apollo
Level 116
God Stats
4W - 3L
1,662 SR
Queue Stats
133W - 146L
1,472 Elo+
Solo
Yemoja
Yemoja
PJRforPOTUS
Yemoja
Level 160
God Stats
4W - 3L
1,613 SR
Queue Stats
600W - 608L
1,502 Elo+
Party 1
Ravana
Ravana
ZMB3Outlaw
Ravana
Level 147
God Stats
1W - 1L
1,465 SR
Queue Stats
222W - 239L
1,468 Elo+
Party 1
Bellona
Bellona
desimoni
Bellona
Level 124
God Stats
1W - 1L
1,482 SR
Queue Stats
2W - 4L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 1
7,538
503
9,448
15,619
18,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
7,470
498
3,163
11,287
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Kaboom1551
Heimdallr
12
0 / 3 / 1
6,856
457
3,655
11,138
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 0
6,739
449
2,006
13,584
12,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
6,217
414
6,862
9,835
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 0 / 2
7,816
521
9,100
4,517
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MisTragedy
Apollo
16
4 / 0 / 1
9,698
647
8,105
11,090
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
12
0 / 0 / 4
7,788
519
5,876
6,321
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
ZMB3Outlaw
Ravana
13
2 / 1 / 3
7,555
504
5,889
9,482
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
desimoni
Bellona
15
3 / 2 / 1
9,269
618
13,143
17,000
17,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
Scylla
3
0
2
4
L
1
2
0
0.5
L
Heimdallr
Kaboom1551
Heimdallr
0
3
1
0.17
L
0
0
0
0
L
0
4
1
0.13
W
Apollo
MisTragedy
Apollo
4
0
1
4.5
W
Yemoja
0
0
4
2
W
Ravana
ZMB3Outlaw
Ravana
2
1
3
3.5
W
Bellona
desimoni
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
42,113
61,463
Taken
48,410
43,895
Mitigated
34,308
15,971
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,448
2,375
0
2,070
15,619
18,457
0
510
15,109
0
53,307
W
Scylla
9,100
1,514
0
855
4,517
1,929
0
2,406
1,967
57,982
0
L
3,163
241
0
4,738
11,287
4,609
0
1,742
9,545
63,645
0
L
Heimdallr
Kaboom1551
Heimdallr
3,655
1,297
0
3,136
11,138
4,049
529
2,791
8,347
0
51,836
L
2,006
558
0
4,305
13,584
12,221
0
4,895
8,689
28,228
3,185
L
6,862
1,876
0
1,722
9,835
4,559
0
4,911
4,924
38,196
0
W
Apollo
MisTragedy
Apollo
8,105
5,242
0
8,231
11,090
4,484
2,001
1,417
9,633
0
93,369
W
Yemoja
5,876
1,256
913
1,696
6,321
5,816
84
2,396
3,793
30,945
1,756
W
Ravana
ZMB3Outlaw
Ravana
5,889
1,334
0
4,764
9,482
4,662
0
3,460
5,901
0
52,240
W
Bellona
desimoni
Bellona
13,143
7,199
0
8,099
17,000
17,417
632
1,463
15,506
0
77,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
42,126
417
Minions Killed
555
0
Camps Cleared
0
1,488,670
Distance Traveled
1,600,662
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,538
503
95
6
0
288,513
4
W
Scylla
7,816
521
100
7
0
306,357
1
L
Janus
7,470
498
123
8
0
353,349
2
L
Heimdallr
6,856
457
84
6
0
283,320
0
L
Maui
6,739
449
46
3
0
259,348
4
L
Vulcan
6,217
414
69
5
0
304,140
0
W
Apollo
9,698
647
156
10
0
357,292
5
W
Yemoja
7,788
519
55
4
0
292,520
6
W
Ravana
7,555
504
93
6
0
325,878
1
W
Bellona
9,269
618
151
10
0
318,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role