Player Matchup

King Arthur
King Arthur
ARESMA_8
King Arthur
Level 100
God Stats
1W - 2L
1,534 SR
Queue Stats
2W - 12L
1,165 Elo+
Party 2
Hades
Hades
Boston3P
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,339 Elo+
Solo
Ah Puch
Ah Puch
TheMidway1
Ah Puch
Level 121
God Stats
1W - 1L
1,833 SR
Queue Stats
12W - 26L
1,370 Elo+
Party 2
Artemis
Artemis
luiskojak123
Artemis
Level 21
God Stats
0W - 4L
1,181 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 2
Pele
Pele
midkun23
Pele
Level 19
God Stats
0W - 3L
1,486 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 2
Team Averages
Level 66
1,507 SR
1,255 Elo+

VS

Team Averages
Level 84
1,640 SR
1,663 Elo+
Neith
Neith
Funkу
Neith
Level 102
God Stats
1W - 0L
1,358 SR
Queue Stats
74W - 47L
1,643 Elo+
Party 1
Mercury
Mercury
Natefo
Mercury
Level 150
God Stats
4W - 0L
1,767 SR
Queue Stats
186W - 73L
1,672 Elo+
Party 1
Atlas
Atlas
NatefoGaylord
Atlas
Level 2
God Stats
3W - 0L
1,818 SR
Queue Stats
3W - 0L
1,835 Elo+
Party 1
Hel
Hel
Siima
Hel
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,555 Elo+
Solo
Shiva
Shiva
ayjm
Shiva
Level 65
God Stats
3W - 1L
1,755 SR
Queue Stats
65W - 50L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARESMA_8
King Arthur
20
2 / 11 / 10
14,253
1,018
27,680
42,513
61,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Boston3P
Hades
20
8 / 8 / 5
15,461
1,104
20,010
34,671
23,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
TheMidway1
Ah Puch
20
0 / 2 / 9
13,485
963
32,035
12,290
5,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
luiskojak123
Artemis
20
4 / 11 / 8
14,380
1,027
30,749
25,097
9,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
20
3 / 7 / 7
13,815
987
21,440
28,427
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Funkу
Neith
20
15 / 4 / 13
17,184
1,227
46,408
24,911
12,787
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Natefo
Mercury
20
8 / 6 / 13
15,025
1,073
25,476
26,319
13,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 27
16,988
1,213
41,766
33,342
47,292
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hel
Siima
Hel
20
4 / 4 / 18
14,216
1,015
10,014
20,787
10,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
ayjm
Shiva
20
5 / 2 / 24
15,383
1,099
13,763
30,992
40,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
17
Kills
39
39
Deaths
17
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARESMA_8
King Arthur
2
11
10
0.64
L
Hades
Boston3P
Hades
8
8
5
1.31
W
Neith
Funkу
Neith
15
4
13
5.38
W
Mercury
Natefo
Mercury
8
6
13
2.42
W
7
1
27
20.5
W
Hel
Siima
Hel
4
4
18
3.25
L
Ah Puch
TheMidway1
Ah Puch
0
2
9
2.25
W
Shiva
ayjm
Shiva
5
2
24
8.5
L
Artemis
luiskojak123
Artemis
4
11
8
0.73
L
Pele
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,914
Damage
137,427
142,998
Taken
136,351
110,069
Mitigated
124,147
16,274
Healing
39,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARESMA_8
King Arthur
27,680
1,722
0
1,850
42,513
61,365
0
14,151
28,362
222
41,837
L
Hades
Boston3P
Hades
20,010
2,921
689
7,070
34,671
23,727
0
9,939
24,732
46,182
0
W
Neith
Funkу
Neith
46,408
24,304
0
4,146
24,911
12,787
0
9,657
15,009
0
81,061
W
Mercury
Natefo
Mercury
25,476
13,498
0
1,642
26,319
13,194
0
15,865
10,251
0
45,006
W
41,766
19,512
5,039
9,561
33,342
47,292
0
9,305
23,168
61,575
0
W
Hel
Siima
Hel
10,014
1,439
8,044
6,382
20,787
10,291
0
8,157
12,493
23,460
0
L
Ah Puch
TheMidway1
Ah Puch
32,035
776
0
1,073
12,290
5,206
0
3,131
9,159
62,260
0
W
Shiva
ayjm
Shiva
13,763
1,438
981
3,335
30,992
40,583
0
9,283
21,177
50
37,476
L
Artemis
luiskojak123
Artemis
30,749
16,065
0
2,128
25,097
9,467
0
10,383
14,714
0
59,789
L
Pele
21,440
2,158
0
3,464
28,427
10,304
0
14,226
14,201
0
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,394
Gold Earned
78,796
266
Minions Killed
296
5
Camps Cleared
6
1,330,527
Distance Traveled
1,362,468
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,253
1,018
32
2
1
271,922
1
L
Hades
15,461
1,104
73
5
1
260,644
1
W
Neith
17,184
1,227
103
7
1
257,983
3
W
Mercury
15,025
1,073
39
3
3
294,575
2
W
Atlas
16,988
1,213
56
4
1
278,465
4
W
Hel
14,216
1,015
38
3
1
241,444
0
L
Ah Puch
13,485
963
71
5
0
269,630
0
W
Shiva
15,383
1,099
60
4
0
290,001
0
L
Artemis
14,380
1,027
62
4
3
240,658
0
L
Pele
13,815
987
28
2
0
287,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role