Player Matchup

Pele
Pele
 
Pele
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ChaiTheFlowerGuy
Ares
Level 129
God Stats
0W - 1L
1,822 SR
Queue Stats
8W - 6L
1,495 Elo+
Solo
Heimdallr
Heimdallr
RageAdillo895
Heimdallr
Level 122
God Stats
2W - 3L
1,722 SR
Queue Stats
74W - 72L
1,484 Elo+
Solo
Vulcan
Vulcan
basago25
Vulcan
Level 160
God Stats
22W - 32L
1,476 SR
Queue Stats
187W - 188L
1,453 Elo+
Solo
Thor
Thor
bensdad12
Thor
Level 31
God Stats
0W - 2L
1,826 SR
Queue Stats
17W - 10L
1,694 Elo+
Solo
Team Averages
Level 106
1,669 SR
1,525 Elo+

VS

Team Averages
Level 61
1,448 SR
1,496 Elo+
Athena
Athena
ArloTheFrog
Athena
Level 25
God Stats
1W - 1L
1,370 SR
Queue Stats
4W - 5L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
Chris_svart258
Ao Kuang
Level 103
God Stats
5W - 13L
1,246 SR
Queue Stats
674W - 661L
1,456 Elo+
Solo
Cthulhu
Cthulhu
fulldarkflame21
Cthulhu
Level 124
God Stats
56W - 54L
1,556 SR
Queue Stats
268W - 268L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
kuszenegger
Baron Samedi
Level 40
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
zaire23
Chaac
Level 15
God Stats
19W - 13L
1,608 SR
Queue Stats
20W - 17L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 0
6,715
420
8,021
14,132
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
6,748
422
5,450
14,117
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RageAdillo895
Heimdallr
11
3 / 4 / 0
7,083
443
10,352
14,447
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
basago25
Vulcan
13
0 / 2 / 1
7,230
452
8,236
9,535
4,454
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
12
0 / 0 / 0
6,975
436
6,675
13,101
5,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 2 / 3
7,607
475
8,137
14,326
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
16
7 / 0 / 1
9,407
588
11,547
15,567
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 2
8,246
515
6,951
12,247
5,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
kuszenegger
Baron Samedi
12
1 / 1 / 5
6,956
435
9,925
8,051
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
zaire23
Chaac
13
1 / 0 / 1
8,148
509
11,348
12,731
7,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
Athena
3
2
3
2.25
L
0
3
2
0.33
W
Ao Kuang
7
0
1
7.5
L
Heimdallr
RageAdillo895
Heimdallr
3
4
0
0.75
L
Vulcan
basago25
Vulcan
0
2
1
0.25
L
Thor
0
0
0
0
W
0
0
2
1
W
Baron Samedi
kuszenegger
Baron Samedi
1
1
5
3.5
W
Chaac
zaire23
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,734
Damage
47,908
65,332
Taken
62,922
34,583
Mitigated
39,435
19,615
Healing
31,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,021
2,035
0
4,562
14,132
5,813
0
5,844
8,288
0
54,962
W
Athena
8,137
2,234
0
3,745
14,326
15,305
396
4,135
10,191
32,491
0
L
5,450
331
623
4,464
14,117
11,875
0
10,156
3,961
22,513
0
W
Ao Kuang
11,547
3,534
0
8,110
15,567
6,638
448
2,258
13,309
75,496
4,236
L
Heimdallr
RageAdillo895
Heimdallr
10,352
5,201
0
3,706
14,447
6,684
64
10,930
3,517
0
50,655
L
Vulcan
basago25
Vulcan
8,236
3,270
0
2,270
9,535
4,454
0
7,752
1,783
58,007
0
L
Thor
6,675
1,720
0
3,990
13,101
5,757
0
1,662
11,439
0
48,838
W
6,951
422
210
6,687
12,247
5,834
656
6,151
6,096
65,355
0
W
Baron Samedi
kuszenegger
Baron Samedi
9,925
819
2,407
3,885
8,051
3,897
616
1,142
6,909
44,168
0
W
Chaac
zaire23
Chaac
11,348
2,733
0
6,310
12,731
7,761
251
0
12,731
0
59,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
40,364
376
Minions Killed
403
0
Camps Cleared
0
1,484,037
Distance Traveled
1,642,940
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,715
420
83
5
0
343,303
5
W
Athena
7,607
475
37
2
0
356,537
0
L
Ares
6,748
422
21
1
0
312,100
7
W
Ao Kuang
9,407
588
115
7
0
347,556
0
L
Heimdallr
7,083
443
77
5
0
246,222
0
L
Vulcan
7,230
452
102
6
0
292,561
4
L
Thor
6,975
436
93
6
0
289,851
6
W
Cthulhu
8,246
515
109
7
0
320,251
5
W
Baron Samedi
6,956
435
46
3
0
332,227
1
W
Chaac
8,148
509
96
6
0
286,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role