Player Matchup

Gilgamesh
Gilgamesh
PreyUponDread
Gilgamesh
Level 143
God Stats
3W - 1L
1,810 SR
Queue Stats
242W - 255L
1,587 Elo+
Solo
Thanatos
Thanatos
WIIRACOCHA
Thanatos
Level 157
God Stats
1W - 2L
1,536 SR
Queue Stats
84W - 79L
1,575 Elo+
Party 1
Horus
Horus
huleon
Horus
Level 104
God Stats
4W - 4L
1,595 SR
Queue Stats
139W - 144L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanpa0919
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,400 SR
Queue Stats
173W - 173L
1,551 Elo+
Party 1
Neith
Neith
xXjkillXx
Neith
Level 124
God Stats
2W - 4L
1,684 SR
Queue Stats
97W - 100L
1,629 Elo+
Party 1
Team Averages
Level 127
1,605 SR
1,583 Elo+

VS

Team Averages
Level 133
1,533 SR
1,539 Elo+
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DivineBurbs
Chang'e
Level 158
God Stats
3W - 5L
1,403 SR
Queue Stats
184W - 181L
1,559 Elo+
Party 2
Raijin
Raijin
Eruo
Raijin
Level 143
God Stats
4W - 1L
1,654 SR
Queue Stats
153W - 165L
1,551 Elo+
Solo
Chiron
Chiron
The Gustaf
Chiron
Level 149
God Stats
3W - 3L
1,542 SR
Queue Stats
200W - 194L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
netsuun
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,566 SR
Queue Stats
279W - 304L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PreyUponDread
Gilgamesh
18
0 / 5 / 6
12,000
571
13,784
29,359
28,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
WIIRACOCHA
Thanatos
20
8 / 7 / 2
13,531
644
20,735
34,716
34,655
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
huleon
Horus
20
2 / 4 / 8
11,950
569
11,639
34,229
41,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
juanpa0919
Morgan Le Fay
20
2 / 5 / 5
11,559
550
28,683
34,055
16,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xXjkillXx
Neith
18
1 / 4 / 6
11,872
565
23,477
27,200
31,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
2 / 3 / 21
12,701
605
18,987
36,836
33,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
DivineBurbs
Chang'e
20
6 / 1 / 16
13,345
635
23,757
14,784
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Eruo
Raijin
20
8 / 4 / 14
13,825
658
28,324
17,464
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
The Gustaf
Chiron
20
2 / 3 / 17
12,404
591
18,186
24,615
11,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
netsuun
Ah Muzen Cab
20
7 / 3 / 14
14,277
680
53,629
21,132
10,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
13
Kills
25
25
Deaths
14
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
21
4.17
W
Chang'e
DivineBurbs
Chang'e
6
1
16
14
W
Raijin
Eruo
Raijin
8
4
14
3.75
L
Gilgamesh
PreyUponDread
Gilgamesh
0
5
6
0.6
W
Chiron
The Gustaf
Chiron
2
3
17
3.5
L
Thanatos
WIIRACOCHA
Thanatos
8
7
2
1.29
L
Horus
huleon
Horus
2
4
8
1.5
L
Morgan Le Fay
juanpa0919
Morgan Le Fay
2
5
5
0.9
W
Ah Muzen Cab
netsuun
Ah Muzen Cab
7
3
14
4.67
L
Neith
xXjkillXx
Neith
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,318
Damage
142,883
159,559
Taken
114,831
152,692
Mitigated
71,217
92,468
Healing
71,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,987
4,835
1,244
13,884
36,836
33,982
896
8,517
27,512
0
28,171
W
Chang'e
DivineBurbs
Chang'e
23,757
691
22,956
9,034
14,784
7,692
1,216
4,513
10,146
37,768
0
W
Raijin
Eruo
Raijin
28,324
1,522
2,136
1,537
17,464
7,323
1,346
4,337
12,781
52,375
0
L
Gilgamesh
PreyUponDread
Gilgamesh
13,784
2,291
6,968
5,908
29,359
28,220
0
7,344
21,465
1,093
39,020
W
Chiron
The Gustaf
Chiron
18,186
3,488
4,324
6,736
24,615
11,257
2,324
7,725
16,599
0
39,330
L
Thanatos
WIIRACOCHA
Thanatos
20,735
4,320
4,810
20,379
34,716
34,655
0
12,453
21,700
0
33,135
L
Horus
huleon
Horus
11,639
4,253
15,225
17,565
34,229
41,865
44
9,971
23,920
0
22,114
L
Morgan Le Fay
juanpa0919
Morgan Le Fay
28,683
2,665
1,069
10,841
34,055
16,944
0
13,506
20,263
59,358
0
W
Ah Muzen Cab
netsuun
Ah Muzen Cab
53,629
14,530
3,097
6,103
21,132
10,963
2,332
4,612
16,178
0
99,464
L
Neith
xXjkillXx
Neith
23,477
4,632
1,587
8,116
27,200
31,008
200
8,807
18,034
0
42,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,912
Gold Earned
66,552
243
Minions Killed
236
0
Camps Cleared
0
1,964,618
Distance Traveled
1,965,312
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,701
605
18
1
0
376,210
3
W
Chang'e
13,345
635
22
1
0
447,264
0
W
Raijin
13,825
658
61
3
0
358,859
5
L
Gilgamesh
12,000
571
53
3
0
400,466
1
W
Chiron
12,404
591
46
2
0
384,463
1
L
Thanatos
13,531
644
32
2
0
434,179
3
L
Horus
11,950
569
21
1
0
421,319
6
L
Morgan Le Fay
11,559
550
75
4
0
356,918
1
W
Ah Muzen Cab
14,277
680
89
4
0
398,516
0
L
Neith
11,872
565
62
3
0
351,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role