Player Matchup

Fenrir
Fenrir
Masters
JimiDiablo
Fenrir
Masters
Level 148
God Stats
4W - 6L
1,406 SR
Queue Stats
567W - 514L
3,329 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Jonasinho
Xbalanque
Diamond III
Level 128
God Stats
20W - 11L
1,680 SR
Queue Stats
205W - 179L
2,252 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
Mochiino
Jormungandr
Diamond IV
Level 159
God Stats
0W - 1L
1,741 SR
Queue Stats
53W - 49L
2,242 MMR
Solo
Athena
Athena
Diamond IV
ShadowWolf12027
Athena
Diamond IV
Level 120
God Stats
13W - 9L
1,614 SR
Queue Stats
205W - 179L
2,252 MMR
Party 1
Vulcan
Vulcan
Masters
Sixfeetright
Vulcan
Masters
Level 154
God Stats
47W - 47L
1,579 SR
Queue Stats
163W - 160L
2,409 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,604 SR
2,497 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,615 SR
2,075 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
BottiGR
Amaterasu
Masters
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
2,871 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
CutieAndAfraid
Ne Zha
Diamond II
Level 160
God Stats
4W - 5L
1,690 SR
Queue Stats
266W - 250L
2,168 MMR
Solo
Ares
Ares
Diamond IV
Seitokai
Ares
Diamond IV
Level 149
God Stats
12W - 5L
1,887 SR
Queue Stats
161W - 142L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JimiDiablo
Fenrir
14
5 / 4 / 1
9,148
508
7,212
18,684
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
Jonasinho
Xbalanque
15
2 / 2 / 1
9,221
512
13,447
16,333
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Mochiino
Jormungandr
16
1 / 2 / 0
10,178
565
6,217
11,572
11,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 4
7,785
433
4,104
15,200
10,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
15
0 / 2 / 6
9,337
519
5,405
8,711
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ah Muzen CabHadesThorMercury

VS

Bans
KhepriChang'eCabrakanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
2 / 0 / 1
11,100
617
13,821
15,390
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
 
Scylla
14
1 / 1 / 2
8,707
484
6,224
5,461
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
BottiGR
Amaterasu
20
6 / 0 / 1
12,672
704
12,323
15,583
13,434
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 1
9,169
509
7,204
13,911
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
1 / 4 / 5
8,882
493
8,251
16,104
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
11
11
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Scylla
 
Scylla
1
1
2
2
W
Amaterasu
BottiGR
Amaterasu
6
0
1
6.5
W
1
3
1
0.5
L
Fenrir
JimiDiablo
Fenrir
5
4
1
1.38
L
Xbalanque
Jonasinho
Xbalanque
2
2
1
1.25
L
Jormungandr
Mochiino
Jormungandr
1
2
0
0.5
W
Ares
1
4
5
0.88
L
0
1
4
2
L
Vulcan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
47,823
70,500
Taken
66,449
41,243
Mitigated
41,241
23,432
Healing
27,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,821
7,282
0
10,087
15,390
5,876
0
857
14,533
0
125,274
W
Scylla
 
Scylla
6,224
680
0
1,167
5,461
2,340
0
2,093
3,368
68,606
0
W
Amaterasu
BottiGR
Amaterasu
12,323
6,978
0
11,156
15,583
13,434
840
6,191
9,392
0
136,856
W
7,204
1,016
0
2,279
13,911
5,884
0
3,076
10,835
0
87,896
L
Fenrir
JimiDiablo
Fenrir
7,212
3,704
0
4,738
18,684
7,794
0
4,097
14,587
0
74,514
L
Xbalanque
Jonasinho
Xbalanque
13,447
6,743
0
8,505
16,333
6,991
0
842
15,491
0
92,853
L
Jormungandr
Mochiino
Jormungandr
6,217
2,588
0
3,350
11,572
11,787
0
372
11,200
106,345
0
W
Ares
8,251
510
0
2,899
16,104
13,707
0
3,901
12,203
20,944
1,733
L
4,104
1,376
2,520
3,358
15,200
10,834
0
4,615
10,585
20,618
0
L
Vulcan
5,405
1,023
0
961
8,711
3,837
0
4,238
4,473
83,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
50,530
647
Minions Killed
770
0
Camps Cleared
0
1,923,551
Distance Traveled
1,886,098
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,100
617
206
11
0
344,985
8
W
Scylla
8,707
484
140
8
0
342,553
4
W
Amaterasu
12,672
704
263
15
0
411,594
5
W
Ne Zha
9,169
509
133
7
0
416,939
7
L
Fenrir
9,148
508
113
6
0
408,377
6
L
Xbalanque
9,221
512
150
8
0
347,130
1
L
Jormungandr
10,178
565
197
11
0
390,221
3
W
Ares
8,882
493
28
2
0
370,027
11
L
Athena
7,785
433
30
2
0
401,006
7
L
Vulcan
9,337
519
157
9
0
376,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role