Player Matchup

Jormungandr
Jormungandr
Browenh13
Jormungandr
Level 143
God Stats
4W - 4L
1,586 SR
Queue Stats
96W - 88L
1,494 Elo+
Party 1
Skadi
Skadi
DunkNDontNut247
Skadi
Level 144
God Stats
8W - 3L
1,661 SR
Queue Stats
55W - 37L
1,535 Elo+
Party 1
Sol
Sol
Oathkeeper1419
Sol
Level 33
God Stats
4W - 3L
1,505 SR
Queue Stats
15W - 22L
1,249 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,426 Elo+

VS

Team Averages
Level 84
1,467 SR
1,489 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
May Mousie
Chang'e
Level 62
God Stats
20W - 27L
1,401 SR
Queue Stats
28W - 47L
1,257 Elo+
Solo
Erlang Shen
Erlang Shen
Romcoms
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Browenh13
Jormungandr
12
3 / 4 / 13
7,957
796
11,084
12,334
11,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 10
9,391
939
14,732
8,705
3,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 12
8,941
894
11,376
7,587
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 6 / 0
7,853
785
12,027
14,168
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
May Mousie
Chang'e
9
0 / 9 / 4
6,268
627
4,289
15,679
7,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Romcoms
Erlang Shen
10
0 / 4 / 5
6,298
630
5,935
14,572
9,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
19
Kills
5
5
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
6
0
0.83
W
Jormungandr
Browenh13
Jormungandr
3
4
13
2.38
W
9
1
10
14
L
Chang'e
May Mousie
Chang'e
0
9
4
0.22
W
7
0
12
13
L
Erlang Shen
Romcoms
Erlang Shen
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,192
Damage
22,251
28,626
Taken
44,419
18,828
Mitigated
23,506
5,486
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,027
5,705
234
2,273
14,168
6,180
0
8,684
5,484
0
32,581
W
Jormungandr
Browenh13
Jormungandr
11,084
4,367
0
510
12,334
11,637
241
2,247
10,087
29,797
0
W
14,732
6,004
0
746
8,705
3,982
1,380
1,262
7,443
0
35,694
L
Chang'e
May Mousie
Chang'e
4,289
921
2,594
2,139
15,679
7,819
0
8,228
7,451
10,089
0
W
11,376
6,679
0
4,230
7,587
3,209
847
1,094
6,493
26,923
0
L
Erlang Shen
Romcoms
Erlang Shen
5,935
2,034
0
3,465
14,572
9,507
0
5,548
9,024
0
12,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
20,419
132
Minions Killed
65
8
Camps Cleared
0
539,196
Distance Traveled
475,030
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,853
785
48
5
0
143,426
3
W
Jormungandr
7,957
796
35
4
2
175,686
3
W
Skadi
9,391
939
55
6
2
187,020
1
L
Chang'e
6,268
627
10
1
0
149,299
0
W
Sol
8,941
894
42
4
4
176,490
0
L
Erlang Shen
6,298
630
7
1
0
182,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role