Player Matchup

Horus
Horus
Platinum II
ALt The Kid
Horus
Platinum II
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
61W - 53L
1,990 MMR
Party 1
Scylla
Scylla
Platinum II
Scooby Nice
Scylla
Platinum II
Level 40
God Stats
11W - 10L
1,764 SR
Queue Stats
36W - 25L
1,992 MMR
Party 1
Chernobog
Chernobog
Gold III
l Am The Axtism
Chernobog
Gold III
Level 64
God Stats
3W - 3L
1,714 SR
Queue Stats
32W - 35L
1,684 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,710 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,662 SR
1,744 MMR
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum I
PrepUmbrella816
Anubis
Platinum I
Level 115
God Stats
1W - 1L
1,941 SR
Queue Stats
75W - 109L
1,816 MMR
Solo
Danzaburou
Danzaburou
Platinum II
lexcamp420
Danzaburou
Platinum II
Level 87
God Stats
22W - 21L
1,546 SR
Queue Stats
180W - 164L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
7,924
720
6,412
15,000
12,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
10 / 1 / 4
9,994
909
15,320
8,167
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
l Am The Axtism
Chernobog
14
4 / 1 / 7
9,395
854
10,912
8,480
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baba YagaAtlasAresAchillesGuan Yu

VS

Bans
Ah Muzen CabGebChironShivaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 6 / 3
7,670
697
3,415
16,760
17,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 6 / 0
8,268
752
7,756
12,489
6,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lexcamp420
Danzaburou
11
0 / 2 / 3
7,307
664
12,172
8,912
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
3
0.25
W
0
2
10
2.5
L
4
6
0
0.67
W
Scylla
10
1
4
12
W
Chernobog
l Am The Axtism
Chernobog
4
1
7
7.5
L
Danzaburou
lexcamp420
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,644
Damage
23,343
31,647
Taken
38,161
19,739
Mitigated
27,856
13,322
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,415
247
0
1,565
16,760
17,010
0
6,319
10,441
11,846
0
W
6,412
3,345
2,991
6,027
15,000
12,843
321
4,709
9,790
0
12,421
L
7,756
57
0
4,069
12,489
6,657
0
7,065
5,424
29,286
0
W
Scylla
15,320
1,169
0
1,803
8,167
3,228
617
4,023
3,933
45,195
0
W
Chernobog
l Am The Axtism
Chernobog
10,912
6,151
0
2,501
8,480
3,668
1,717
2,681
5,461
0
45,207
L
Danzaburou
lexcamp420
Danzaburou
12,172
3,149
0
1,466
8,912
4,189
0
2,120
6,792
0
25,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
23,245
155
Minions Killed
92
8
Camps Cleared
2
665,177
Distance Traveled
581,306
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,670
697
19
2
0
202,498
3
W
Horus
7,924
720
20
2
1
226,782
4
L
Anubis
8,268
752
30
3
1
172,733
6
W
Scylla
9,994
909
64
6
4
214,514
4
W
Chernobog
9,395
854
71
6
3
223,881
1
L
Danzaburou
7,307
664
43
4
1
206,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role