Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
 
Eset
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
Arek13
Thor
Gold III
Level 118
God Stats
14W - 5L
1,638 SR
Queue Stats
209W - 221L
1,502 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Beumid
Guan Yu
Gold IV
Level 155
God Stats
0W - 1L
1,546 SR
Queue Stats
13W - 14L
1,526 MMR
Solo
Athena
Athena
Silver III
SirBendyStraw
Athena
Silver III
Level 160
God Stats
0W - 1L
1,518 SR
Queue Stats
20W - 20L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,540 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,549 SR
1,494 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
DarwinGod
Thanatos
Gold II
Level 156
God Stats
8W - 2L
1,434 SR
Queue Stats
144W - 135L
1,590 MMR
Party 1
Bacchus
Bacchus
Silver III
JersonBNCS
Bacchus
Silver III
Level 83
God Stats
1W - 0L
1,716 SR
Queue Stats
16W - 26L
1,372 MMR
Solo
Neith
Neith
Bronze III
reporttactician
Neith
Bronze III
Level 33
God Stats
4W - 5L
1,594 SR
Queue Stats
6W - 13L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,743
522
3,901
5,677
1,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
9
0 / 3 / 0
5,644
513
5,627
6,881
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Arek13
Thor
9
0 / 1 / 1
5,510
501
2,902
8,262
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Beumid
Guan Yu
10
1 / 0 / 0
6,063
551
2,618
6,341
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 1
5,114
465
3,558
10,939
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VulcanRamaYu HuangLancelot

VS

Bans
MulanHadesIshtarArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 3
6,646
604
5,270
7,184
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
 
Tiamat
11
2 / 1 / 3
6,384
580
3,753
5,465
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DarwinGod
Thanatos
11
5 / 0 / 2
6,669
606
5,830
7,794
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
JersonBNCS
Bacchus
8
0 / 0 / 8
5,662
515
3,722
9,204
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 2
6,720
611
3,408
4,833
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Eset
 
Eset
0
3
0
0
W
Medusa
 
Medusa
1
0
3
2.5
W
Tiamat
 
Tiamat
2
1
3
3.5
L
Thor
Arek13
Thor
0
1
1
0.5
L
Guan Yu
Beumid
Guan Yu
1
0
0
1
W
Thanatos
DarwinGod
Thanatos
5
0
2
6
W
Bacchus
JersonBNCS
Bacchus
0
0
8
4
L
0
3
1
0.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
21,983
38,100
Taken
34,480
17,843
Mitigated
17,926
11,732
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,901
2,307
0
2,711
5,677
1,661
0
547
5,130
0
40,213
L
Eset
 
Eset
5,627
571
248
2,253
6,881
2,312
0
2,320
4,561
44,740
0
W
Medusa
 
Medusa
5,270
3,360
0
5,024
7,184
2,501
0
661
6,523
0
57,692
W
Tiamat
 
Tiamat
3,753
596
0
1,687
5,465
3,210
108
2,411
3,013
40,209
0
L
Thor
Arek13
Thor
2,902
548
0
310
8,262
2,769
0
707
7,555
0
40,549
L
Guan Yu
Beumid
Guan Yu
2,618
431
264
3,680
6,341
5,675
0
1,162
5,179
0
36,169
W
Thanatos
DarwinGod
Thanatos
5,830
1,273
0
9,351
7,794
3,552
0
2,105
5,651
0
40,801
W
Bacchus
JersonBNCS
Bacchus
3,722
944
347
4,522
9,204
7,071
0
3,383
5,782
15,595
0
L
3,558
1,128
0
2,266
10,939
5,426
0
2,739
8,200
11,354
529
W
3,408
1,375
0
2,614
4,833
1,592
1,300
316
4,332
0
47,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
32,081
332
Minions Killed
381
0
Camps Cleared
0
1,138,997
Distance Traveled
1,113,823
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,743
522
84
8
0
204,028
2
L
Eset
5,644
513
85
8
0
203,254
2
W
Medusa
6,646
604
96
9
0
220,405
2
W
Tiamat
6,384
580
92
8
0
210,403
3
L
Thor
5,510
501
72
7
0
244,996
4
L
Guan Yu
6,063
551
78
7
0
244,405
2
W
Thanatos
6,669
606
69
6
0
267,650
3
W
Bacchus
5,662
515
25
2
0
222,658
1
L
Athena
5,114
465
13
1
0
242,314
5
W
Neith
6,720
611
99
9
0
192,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role