Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Khosamet
Fenrir
Level 108
God Stats
1W - 0L
1,645 SR
Queue Stats
32W - 18L
1,559 Elo+
Solo
Anhur
Anhur
Thargar
Anhur
Level 112
God Stats
7W - 3L
1,659 SR
Queue Stats
86W - 93L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheSloth24
Cu Chulainn
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 193L
1,529 Elo+
Solo
Ares
Ares
smarG
Ares
Level 128
God Stats
5W - 4L
1,349 SR
Queue Stats
40W - 61L
1,332 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,474 Elo+

VS

Team Averages
Level 107
1,549 SR
1,474 Elo+
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DeividArchul3t
Nike
Level 109
God Stats
2W - 3L
1,607 SR
Queue Stats
148W - 163L
1,437 Elo+
Solo
Horus
Horus
IIAstroII
Horus
Level 110
God Stats
3W - 6L
1,488 SR
Queue Stats
57W - 74L
1,461 Elo+
Party 1
Terra
Terra
farlencin
Terra
Level 138
God Stats
1W - 3L
1,650 SR
Queue Stats
150W - 154L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 1
7,361
566
7,152
5,814
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Khosamet
Fenrir
10
0 / 4 / 5
6,455
497
5,705
11,465
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Thargar
Anhur
11
4 / 4 / 1
7,401
569
9,093
9,900
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheSloth24
Cu Chulainn
12
2 / 1 / 0
7,470
575
10,647
13,114
10,384
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
smarG
Ares
9
0 / 4 / 3
5,990
461
3,641
11,283
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 3 / 4
6,545
503
8,526
11,122
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
9
3 / 3 / 2
5,937
457
7,305
8,802
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 1 / 1
6,831
525
6,430
8,282
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
IIAstroII
Horus
12
7 / 1 / 2
7,451
573
8,032
11,940
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
farlencin
Terra
9
0 / 1 / 7
6,171
475
4,541
12,497
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
12
13
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
1
3.5
L
Anhur
 
Anhur
2
3
4
1.33
L
Baron Samedi
 
Baron Samedi
3
3
2
1.33
L
0
1
1
0.5
L
Horus
IIAstroII
Horus
7
1
2
8
W
Fenrir
Khosamet
Fenrir
0
4
5
0.63
W
Anhur
Thargar
Anhur
4
4
1
1.13
W
Cu Chulainn
TheSloth24
Cu Chulainn
2
1
0
2
L
Terra
farlencin
Terra
0
1
7
3.5
W
Ares
smarG
Ares
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
34,834
51,576
Taken
52,643
27,530
Mitigated
31,272
14,291
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,152
857
0
1,310
5,814
2,241
0
3,145
2,669
50,317
0
L
Anhur
 
Anhur
8,526
4,000
0
4,143
11,122
3,272
0
1,280
9,842
0
47,418
L
Baron Samedi
 
Baron Samedi
7,305
725
924
1,874
8,802
4,141
0
4,449
4,353
28,988
0
L
6,430
1,014
0
1,558
8,282
6,827
233
0
8,282
465
46,813
L
Horus
IIAstroII
Horus
8,032
4,101
587
5,226
11,940
6,240
0
1,696
10,244
0
44,579
W
Fenrir
Khosamet
Fenrir
5,705
2,239
0
4,115
11,465
4,221
0
1,391
10,074
0
38,368
W
Anhur
Thargar
Anhur
9,093
3,924
0
1,299
9,900
2,706
1,829
2,022
7,878
0
45,378
W
Cu Chulainn
TheSloth24
Cu Chulainn
10,647
2,748
0
4,440
13,114
10,384
0
1,395
11,719
0
54,565
L
Terra
farlencin
Terra
4,541
910
865
3,318
12,497
10,792
0
3,368
9,129
18,500
0
W
Ares
smarG
Ares
3,641
538
216
2,911
11,283
7,978
271
4,358
6,925
18,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
32,935
346
Minions Killed
317
0
Camps Cleared
0
1,208,012
Distance Traveled
1,228,625
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,361
566
94
7
0
249,139
3
L
Anhur
6,545
503
79
6
0
219,988
2
L
Baron Samedi
5,937
457
40
3
0
223,598
0
L
Nike
6,831
525
97
7
0
256,914
7
L
Horus
7,451
573
82
6
0
260,546
0
W
Fenrir
6,455
497
66
5
0
262,215
4
W
Anhur
7,401
569
69
5
0
229,708
1
W
Cu Chulainn
7,470
575
97
7
0
238,437
1
L
Terra
6,171
475
19
1
0
267,579
3
W
Ares
5,990
461
20
2
0
228,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role