Player Matchup

Sun Wukong
Sun Wukong
DingyCrawdad69
Sun Wukong
Level 109
God Stats
7W - 4L
1,609 SR
Queue Stats
171W - 154L
1,559 Elo+
Party 1
Freya
Freya
Emicakaze
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
Mavicus
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RainSFO
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,505 Elo+
Party 1
Awilix
Awilix
xXRub3Rt0Xx
Awilix
Level 107
God Stats
29W - 19L
1,577 SR
Queue Stats
166W - 152L
1,569 Elo+
Party 1
Team Averages
Level 76
1,537 SR
1,527 Elo+

VS

Team Averages
Level 71
1,650 SR
1,459 Elo+
Lancelot
Lancelot
African_Samurai9
Lancelot
Level 108
God Stats
2W - 1L
1,787 SR
Queue Stats
12W - 21L
1,398 Elo+
Party 2
Bacchus
Bacchus
Hardwell22
Bacchus
Level 47
God Stats
1W - 2L
1,547 SR
Queue Stats
107W - 129L
1,493 Elo+
Party 3
Olorun
Olorun
MrUltimateGX
Olorun
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 129L
1,347 Elo+
Solo
Nox
Nox
Nakomi6087
Nox
Level 31
God Stats
1W - 2L
1,738 SR
Queue Stats
49W - 59L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
ToeRub
Cabrakan
Level 105
God Stats
12W - 8L
1,676 SR
Queue Stats
124W - 133L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DingyCrawdad69
Sun Wukong
15
3 / 5 / 4
9,468
473
11,652
21,187
18,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Emicakaze
Freya
13
1 / 9 / 2
7,905
395
1,521
12,247
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Mavicus
Odin
12
0 / 6 / 3
7,248
362
3,620
11,226
8,112
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
RainSFO
Anubis
20
9 / 0 / 5
12,561
628
19,675
16,467
10,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
19
11 / 2 / 2
12,112
606
16,464
14,833
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,352
468
9,735
14,121
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Hardwell22
Bacchus
11
3 / 5 / 2
8,663
433
5,557
16,865
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
17
9 / 4 / 3
10,931
547
15,456
19,159
9,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 2
9,598
480
5,226
9,771
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ToeRub
Cabrakan
16
6 / 7 / 0
10,839
542
18,018
22,085
17,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
24
Kills
22
22
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Sun Wukong
DingyCrawdad69
Sun Wukong
3
5
4
1
W
Freya
Emicakaze
Freya
1
9
2
0.22
L
Bacchus
Hardwell22
Bacchus
3
5
2
0.8
W
Odin
Mavicus
Odin
0
6
3
0.25
L
Olorun
9
4
3
2.63
L
0
3
2
0.33
W
Anubis
RainSFO
Anubis
9
0
5
11.5
L
Cabrakan
ToeRub
Cabrakan
6
7
0
0.86
W
Awilix
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
53,992
75,960
Taken
82,001
48,765
Mitigated
54,294
20,783
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,735
1,242
0
440
14,121
5,225
206
6,292
7,829
0
70,253
W
Sun Wukong
DingyCrawdad69
Sun Wukong
11,652
3,177
0
5,009
21,187
18,765
0
14,877
6,310
0
64,999
W
Freya
Emicakaze
Freya
1,521
688
0
1,140
12,247
4,863
1,008
8,201
4,046
19,605
0
L
Bacchus
Hardwell22
Bacchus
5,557
876
0
1,478
16,865
18,439
898
4,764
11,957
29,408
0
W
Odin
Mavicus
Odin
3,620
1,269
0
440
11,226
8,112
496
7,871
3,355
74
23,005
L
Olorun
15,456
9,387
242
9,535
19,159
9,007
1,055
2,980
16,019
85,889
0
L
5,226
356
0
266
9,771
4,085
0
4,733
5,038
89,193
0
W
Anubis
RainSFO
Anubis
19,675
1,654
0
13,299
16,467
10,521
0
8,128
8,339
127,652
0
L
Cabrakan
ToeRub
Cabrakan
18,018
2,488
0
6,361
22,085
17,538
1,331
2,197
19,888
83,481
0
W
Awilix
16,464
6,302
0
895
14,833
6,504
0
5,180
9,653
0
107,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
49,383
545
Minions Killed
553
0
Camps Cleared
0
1,825,024
Distance Traveled
1,746,309
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,352
468
103
5
0
421,304
1
W
Sun Wukong
9,468
473
106
5
0
364,494
0
W
Freya
7,905
395
47
2
0
306,114
1
L
Bacchus
8,663
433
27
1
0
352,294
0
W
Odin
7,248
362
39
2
0
325,464
3
L
Olorun
10,931
547
116
6
0
319,578
0
L
Nox
9,598
480
155
8
0
379,737
4
W
Anubis
12,561
628
208
10
0
369,133
0
L
Cabrakan
10,839
542
152
8
0
273,396
4
W
Awilix
12,112
606
145
7
0
459,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role