Player Matchup

Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BaboinPower
Atlas
Level 46
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 5L
1,354 Elo+
Party 2
Skadi
Skadi
DixknBalls1111
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
KadrikKimono
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 2
Olorun
Olorun
groschat123
Olorun
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 2
Team Averages
Level 34
1,452 SR
1,413 Elo+

VS

Team Averages
Level 38
1,487 SR
1,411 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Cholaskid
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Achilles
Achilles
GolDFeniX0
Achilles
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
11W - 24L
1,355 Elo+
Solo
Raijin
Raijin
MR-K1T0XX
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,359 Elo+
Solo
Olorun
Olorun
Neona416
Olorun
Level 94
God Stats
0W - 2L
1,202 SR
Queue Stats
145W - 131L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
5 / 7 / 15
10,358
797
12,924
20,094
14,467
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 18
10,678
821
20,081
18,204
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 5 / 12
9,362
720
15,529
11,991
5,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
17
4 / 4 / 14
10,702
823
9,233
16,711
17,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
20
11 / 4 / 12
13,195
1,015
22,115
18,341
9,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 6 / 12
10,970
844
25,243
16,239
7,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Cholaskid
Erlang Shen
17
7 / 4 / 11
10,315
793
11,906
20,160
15,445
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
GolDFeniX0
Achilles
14
1 / 6 / 18
9,411
724
8,890
30,128
35,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
MR-K1T0XX
Raijin
17
5 / 6 / 10
10,408
801
13,440
14,116
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Neona416
Olorun
17
4 / 4 / 12
9,655
743
14,001
15,429
7,257
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
87
26
Kills
24
24
Deaths
26
71
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
7
15
1.79
L
Thor
 
Thor
7
6
12
2.17
W
3
4
18
3
L
Erlang Shen
Cholaskid
Erlang Shen
7
4
11
3.13
W
3
5
12
1.8
L
Achilles
GolDFeniX0
Achilles
1
6
18
1.67
W
Osiris
4
4
14
2.75
L
Raijin
MR-K1T0XX
Raijin
5
6
10
1.67
L
Olorun
Neona416
Olorun
4
4
12
2.5
W
Olorun
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,882
Damage
73,480
85,341
Taken
96,072
61,521
Mitigated
71,455
30,615
Healing
37,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,924
1,926
0
1,405
20,094
14,467
295
5,912
14,182
16,970
0
L
Thor
 
Thor
25,243
3,017
3,316
2,847
16,239
7,654
540
8,332
7,907
0
44,736
W
20,081
7,509
4,119
4,388
18,204
14,886
501
5,501
12,703
33,583
0
L
Erlang Shen
Cholaskid
Erlang Shen
11,906
4,590
1,623
5,211
20,160
15,445
295
12,242
7,918
1,094
15,896
W
15,529
6,854
1,298
1,273
11,991
5,029
1,105
2,444
9,547
0
24,634
L
Achilles
GolDFeniX0
Achilles
8,890
973
1,031
9,578
30,128
35,370
20
14,023
16,105
0
15,279
W
Osiris
9,233
3,351
2,099
2,135
16,711
17,345
1,532
7,518
9,193
0
15,540
L
Raijin
MR-K1T0XX
Raijin
13,440
1,871
81
1,711
14,116
5,729
437
8,927
5,189
27,159
0
L
Olorun
Neona416
Olorun
14,001
7,458
5,985
6,594
15,429
7,257
3,242
11,596
3,833
22,992
0
W
Olorun
22,115
15,237
3,953
9,945
18,341
9,794
4,772
7,115
11,226
50,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
50,759
139
Minions Killed
106
0
Camps Cleared
0
1,093,082
Distance Traveled
1,092,250
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,358
797
5
0
0
212,063
3
L
Thor
10,970
844
36
3
0
212,434
1
W
Atlas
10,678
821
25
2
0
230,779
1
L
Erlang Shen
10,315
793
7
1
0
240,500
1
W
Skadi
9,362
720
27
2
0
202,216
0
L
Achilles
9,411
724
8
1
0
214,121
2
W
Osiris
10,702
823
16
1
0
230,101
2
L
Raijin
10,408
801
33
3
0
203,724
1
L
Olorun
9,655
743
22
2
0
221,471
1
W
Olorun
13,195
1,015
66
5
0
217,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role