Player Matchup

Lancelot
Lancelot
Gmartinez210
Lancelot
Level 105
God Stats
1W - 1L
1,315 SR
Queue Stats
32W - 42L
1,447 Elo+
Solo
Janus
Janus
straitrippin
Janus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,621 Elo+
Solo
Bellona
Bellona
wwertyuik
Bellona
Level 160
God Stats
16W - 6L
1,834 SR
Queue Stats
537W - 461L
1,637 Elo+
Solo
Team Averages
Level 120
1,550 SR
1,568 Elo+

VS

Team Averages
Level 140
1,758 SR
1,753 Elo+
Ishtar
Ishtar
Cookd
Ishtar
Level 141
God Stats
5W - 1L
1,847 SR
Queue Stats
166W - 61L
1,869 Elo+
Party 1
Ra
Ra
Efficienado
Ra
Level 150
God Stats
9W - 3L
1,642 SR
Queue Stats
209W - 79L
1,837 Elo+
Party 1
Yemoja
Yemoja
WildOmen2XI
Yemoja
Level 129
God Stats
1W - 0L
1,784 SR
Queue Stats
62W - 67L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gmartinez210
Lancelot
13
3 / 2 / 1
9,230
615
7,839
13,667
12,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 3
9,460
631
11,453
11,579
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
wwertyuik
Bellona
15
1 / 0 / 3
9,483
632
11,746
22,930
21,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cookd
Ishtar
15
0 / 2 / 4
9,542
636
18,338
11,135
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 1
10,749
717
14,702
13,857
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
2 / 1 / 4
10,668
711
9,256
10,962
10,162
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cookd
Ishtar
0
2
4
1
W
4
1
1
4.5
L
Lancelot
Gmartinez210
Lancelot
3
2
1
1.75
W
Yemoja
2
1
4
4
L
0
4
3
0.38
L
Bellona
wwertyuik
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
42,296
48,176
Taken
35,954
39,653
Mitigated
22,028
8,362
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cookd
Ishtar
18,338
13,315
0
104
11,135
5,103
1,582
2,613
8,288
0
39,188
W
14,702
1,837
3,875
7,635
13,857
6,763
730
4,247
9,256
67,161
0
L
Lancelot
Gmartinez210
Lancelot
7,839
1,143
0
858
13,667
12,219
0
7,260
6,407
0
16,249
W
Yemoja
9,256
1,797
3,496
2,480
10,962
10,162
420
3,979
6,707
20,475
0
L
11,453
518
0
1,750
11,579
5,769
0
8,048
3,531
47,956
0
L
Bellona
wwertyuik
Bellona
11,746
2,161
361
5,393
22,930
21,665
0
8,855
14,075
0
36,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
30,959
170
Minions Killed
184
6
Camps Cleared
6
874,378
Distance Traveled
862,931
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,542
636
49
3
2
276,082
3
W
Ra
10,749
717
112
7
2
316,111
4
L
Lancelot
9,230
615
8
1
0
275,938
0
W
Yemoja
10,668
711
23
2
2
270,738
3
L
Janus
9,460
631
114
8
5
282,119
1
L
Bellona
9,483
632
48
3
1
316,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role