Player Matchup

Jing Wei
Jing Wei
GLAMfilnoir
Jing Wei
Level 51
God Stats
2W - 6L
1,303 SR
Queue Stats
286W - 344L
1,425 Elo+
Solo
Merlin
Merlin
PUPPETMASTER752
Merlin
Level 160
God Stats
9W - 9L
1,406 SR
Queue Stats
328W - 346L
1,413 Elo+
Solo
Horus
Horus
cheeseeater2
Horus
Level 89
God Stats
2W - 3L
1,445 SR
Queue Stats
123W - 155L
1,371 Elo+
Solo
Pele
Pele
fistyface
Pele
Level 27
God Stats
0W - 2L
1,222 SR
Queue Stats
10W - 13L
1,414 Elo+
Party 2
Chernobog
Chernobog
stahrmie
Chernobog
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,402 Elo+
Party 2
Team Averages
Level 77
1,375 SR
1,405 Elo+

VS

Team Averages
Level 121
1,515 SR
1,414 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jordan Kachik
Scylla
Level 102
God Stats
7W - 4L
1,639 SR
Queue Stats
198W - 224L
1,397 Elo+
Party 1
Poseidon
Poseidon
R31GN 1N BL00D
Poseidon
Level 119
God Stats
6W - 0L
1,710 SR
Queue Stats
359W - 390L
1,438 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sko0990
Kumbhakarna
Level 118
God Stats
2W - 3L
1,287 SR
Queue Stats
258W - 305L
1,348 Elo+
Party 1
Apollo
Apollo
geason39
Apollo
Level 104
God Stats
2W - 1L
1,441 SR
Queue Stats
125W - 113L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GLAMfilnoir
Jing Wei
16
3 / 10 / 6
10,638
626
24,464
23,090
10,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 8
11,866
698
27,759
14,925
7,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 5 / 8
9,889
582
7,069
30,965
16,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
19
6 / 10 / 6
12,179
716
19,132
24,242
10,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
stahrmie
Chernobog
18
4 / 7 / 6
11,322
666
8,870
16,577
8,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
10 / 2 / 20
12,485
734
21,207
26,674
41,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 19
12,791
752
22,917
12,841
6,482
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
18
5 / 5 / 21
11,609
683
26,934
17,850
8,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Sko0990
Kumbhakarna
19
5 / 3 / 21
11,724
690
8,712
25,004
32,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
geason39
Apollo
20
6 / 4 / 22
12,832
755
19,149
22,634
12,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
138
15
Kills
35
36
Deaths
16
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
2
20
10
L
Jing Wei
GLAMfilnoir
Jing Wei
3
10
6
0.6
W
9
2
19
9.25
L
2
4
8
1.5
W
Poseidon
5
5
21
3.1
W
Kumbhakarna
Sko0990
Kumbhakarna
5
3
21
5.17
L
0
5
8
0.8
L
Pele
6
10
6
0.9
W
Apollo
geason39
Apollo
6
4
22
4.25
L
Chernobog
stahrmie
Chernobog
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,294
Damage
98,919
109,799
Taken
105,003
53,663
Mitigated
101,764
37,410
Healing
51,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
21,207
1,940
17,936
12,305
26,674
41,170
543
6,722
19,952
0
28,429
L
Jing Wei
GLAMfilnoir
Jing Wei
24,464
16,321
1,518
3,781
23,090
10,197
0
12,216
10,874
0
38,842
W
22,917
1,279
1,952
985
12,841
6,482
935
2,521
10,320
40,394
0
L
27,759
957
1,247
4,059
14,925
7,961
0
7,717
7,208
55,656
0
W
Poseidon
26,934
4,580
4,097
1,763
17,850
8,772
1,797
4,233
13,617
47,362
0
W
Kumbhakarna
Sko0990
Kumbhakarna
8,712
1,102
1,394
1,668
25,004
32,436
780
7,306
17,698
15,961
0
L
7,069
3,446
6,742
13,375
30,965
16,763
215
17,978
12,987
0
17,123
L
Pele
19,132
3,794
320
5,383
24,242
10,607
1,010
11,736
12,506
0
30,905
W
Apollo
geason39
Apollo
19,149
10,381
3,644
5,498
22,634
12,904
4,738
6,977
15,657
0
45,777
L
Chernobog
stahrmie
Chernobog
8,870
7,618
593
392
16,577
8,135
775
8,916
7,661
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
61,441
153
Minions Killed
179
0
Camps Cleared
0
1,231,106
Distance Traveled
1,492,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,485
734
13
1
0
359,307
2
L
Jing Wei
10,638
626
32
2
0
226,147
0
W
Scylla
12,791
752
48
3
0
281,514
1
L
Merlin
11,866
698
55
3
0
264,286
0
W
Poseidon
11,609
683
43
3
0
283,982
1
W
Kumbhakarna
11,724
690
16
1
0
283,878
0
L
Horus
9,889
582
15
1
0
286,149
0
L
Pele
12,179
716
24
1
0
229,825
0
W
Apollo
12,832
755
59
3
0
283,355
0
L
Chernobog
11,322
666
27
2
0
224,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role