Player Matchup

Hercules
Hercules
Gold III
OhhhLawdy
Hercules
Gold III
Level 124
God Stats
4W - 7L
1,413 SR
Queue Stats
273W - 401L
1,533 MMR
Solo
Chang'e
Chang'e
Bronze III
xEarnMahx
Chang'e
Bronze III
Level 41
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Set
Set
Gold III
ɛrɒs
Set
Gold III
Level 144
God Stats
9W - 5L
1,685 SR
Queue Stats
14W - 11L
1,752 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,514 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,540 SR
1,730 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum III
Raxxtus
Horus
Platinum III
Level 144
God Stats
0W - 1L
1,356 SR
Queue Stats
30W - 30L
2,104 MMR
Solo
Cerberus
Cerberus
Gold IV
playeraze2
Cerberus
Gold IV
Level 143
God Stats
2W - 1L
1,765 SR
Queue Stats
30W - 27L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OhhhLawdy
Hercules
17
3 / 0 / 10
10,587
706
10,925
19,042
16,304
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
xEarnMahx
Chang'e
13
1 / 5 / 8
9,404
627
16,546
15,684
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
ɛrɒs
Set
18
11 / 2 / 4
12,566
838
21,776
21,961
17,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
ThothSobekAtlasAchilles

VS

Bans
Ah Muzen CabEsetVulcanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 5 / 3
11,330
755
17,588
15,715
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Raxxtus
Horus
13
1 / 4 / 5
9,872
658
10,970
22,276
24,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Cerberus
playeraze2
Cerberus
13
2 / 6 / 3
9,277
618
13,729
24,048
25,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
3
1.1
W
Hercules
OhhhLawdy
Hercules
3
0
10
8
L
Horus
Raxxtus
Horus
1
4
5
0.88
L
Cerberus
playeraze2
Cerberus
2
6
3
0.58
W
Chang'e
xEarnMahx
Chang'e
1
5
8
1
W
Set
ɛrɒs
Set
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
42,287
56,687
Taken
62,039
38,277
Mitigated
59,927
21,732
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,588
7,895
0
3,350
15,715
9,204
787
1,836
13,879
0
58,680
W
Hercules
OhhhLawdy
Hercules
10,925
3,915
570
7,144
19,042
16,304
624
3,102
15,294
0
31,146
L
Horus
Raxxtus
Horus
10,970
4,340
2,577
8,260
22,276
24,870
283
7,108
15,168
0
19,459
L
Cerberus
playeraze2
Cerberus
13,729
1,452
0
7,817
24,048
25,853
83
7,806
16,242
28,095
0
W
Chang'e
xEarnMahx
Chang'e
16,546
1,117
3,790
4,168
15,684
3,983
515
6,546
8,778
32,980
0
W
Set
ɛrɒs
Set
21,776
8,955
0
6,060
21,961
17,990
1,774
4,629
16,728
0
61,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
30,479
159
Minions Killed
153
10
Camps Cleared
2
849,006
Distance Traveled
800,892
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,330
755
87
6
0
240,030
5
W
Hercules
10,587
706
35
2
1
296,665
3
L
Horus
9,872
658
17
1
1
296,987
0
L
Cerberus
9,277
618
49
3
1
263,875
0
W
Chang'e
9,404
627
36
2
2
271,390
0
W
Set
12,566
838
88
6
7
280,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role