Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
PREE_INDEED
Nox
Level 79
God Stats
151W - 141L
1,470 SR
Queue Stats
545W - 638L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoiesisLeCreator
Ah Muzen Cab
Level 147
God Stats
2W - 3L
1,509 SR
Queue Stats
32W - 28L
1,479 Elo+
Party 2
Loki
Loki
Teleportationist
Loki
Level 78
God Stats
8W - 13L
1,253 SR
Queue Stats
572W - 689L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
Wrecking_Vortex
Amaterasu
Level 79
God Stats
4W - 3L
1,498 SR
Queue Stats
49W - 34L
1,553 Elo+
Party 2
Team Averages
Level 102
1,446 SR
1,494 Elo+

VS

Team Averages
Level 72
1,419 SR
1,260 Elo+
Neith
Neith
AMERISAURUS
Neith
Level 31
God Stats
3W - 11L
1,138 SR
Queue Stats
3W - 11L
1,133 Elo+
Party 1
Ymir
Ymir
Kennman76
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,238 Elo+
Party 1
Bakasura
Bakasura
Recklesss Fire
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 390L
1,375 Elo+
Solo
Cernunnos
Cernunnos
llRay Warll
Cernunnos
Level 82
God Stats
1W - 2L
1,561 SR
Queue Stats
7W - 18L
1,200 Elo+
Party 1
Scylla
Scylla
llSlothmanll
Scylla
Level 67
God Stats
2W - 4L
1,394 SR
Queue Stats
10W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 0 / 14
10,754
1,075
10,351
5,706
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 7
10,692
1,069
6,234
5,111
2,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
PoiesisLeCreator
Ah Muzen Cab
17
4 / 1 / 13
10,794
1,079
19,415
8,701
3,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 11
10,420
1,042
6,305
4,688
1,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Wrecking_Vortex
Amaterasu
16
3 / 0 / 13
11,385
1,139
10,760
13,040
12,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

292

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
9,797
980
4,406
10,832
5,003
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
0 / 6 / 1
8,837
884
3,331
13,243
17,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
15
0 / 2 / 1
9,363
936
2,296
9,073
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
llRay Warll
Cernunnos
14
1 / 4 / 0
9,386
939
6,709
13,031
4,800
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
15
0 / 6 / 3
9,498
950
14,013
11,823
4,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
20
Kills
3
3
Deaths
21
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
14
10
L
2
3
1
0.83
L
Ymir
0
6
1
0.08
W
6
1
7
9.5
W
Ah Muzen Cab
PoiesisLeCreator
Ah Muzen Cab
4
1
13
10.5
L
Bakasura
0
2
1
0.25
W
4
1
11
9.5
W
Amaterasu
Wrecking_Vortex
Amaterasu
3
0
13
9.5
L
Cernunnos
llRay Warll
Cernunnos
1
4
0
0.25
L
Scylla
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,065
Damage
30,755
37,246
Taken
58,002
24,761
Mitigated
37,828
9,162
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,351
853
0
1,745
5,706
4,427
0
2,586
2,980
18,555
0
L
4,406
2,216
0
360
10,832
5,003
0
3,567
7,265
0
20,939
L
Ymir
3,331
381
0
60
13,243
17,181
0
6,021
7,222
14,246
0
W
6,234
147
0
0
5,111
2,167
0
2,734
2,377
19,196
0
W
Ah Muzen Cab
PoiesisLeCreator
Ah Muzen Cab
19,415
6,909
0
1,886
8,701
3,369
0
4,979
3,722
0
51,075
L
Bakasura
2,296
1,296
0
304
9,073
6,444
0
2,351
6,722
0
18,447
W
6,305
1,748
0
0
4,688
1,906
0
1,455
3,163
0
11,249
W
Amaterasu
Wrecking_Vortex
Amaterasu
10,760
4,999
806
4,725
13,040
12,892
0
5,590
7,284
0
22,970
L
Cernunnos
llRay Warll
Cernunnos
6,709
2,934
43
428
13,031
4,800
0
2,248
9,424
0
24,212
L
Scylla
14,013
655
0
540
11,823
4,400
0
2,398
9,425
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
46,881
154
Minions Killed
190
9
Camps Cleared
5
985,622
Distance Traveled
853,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,754
1,075
15
2
3
182,360
0
L
Neith
9,797
980
37
4
1
154,937
0
L
Ymir
8,837
884
25
3
0
145,487
0
W
Nox
10,692
1,069
31
3
2
182,100
0
W
Ah Muzen Cab
10,794
1,079
65
7
3
190,999
0
L
Bakasura
9,363
936
48
5
0
204,991
0
W
Loki
10,420
1,042
12
1
1
220,870
0
W
Amaterasu
11,385
1,139
31
3
0
209,293
0
L
Cernunnos
9,386
939
57
6
4
176,419
0
L
Scylla
9,498
950
23
2
0
171,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role