Player Matchup

Ishtar
Ishtar
Riptide29h
Ishtar
Level 120
God Stats
8W - 6L
1,628 SR
Queue Stats
100W - 56L
1,747 Elo+
Party 2
Eset
Eset
Ultimmatum
Eset
Level 155
God Stats
0W - 3L
1,567 SR
Queue Stats
108W - 59L
1,769 Elo+
Party 2
Tyr
Tyr
m00sejaw15
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,617 Elo+
Party 2
Team Averages
Level 101
1,565 SR
1,711 Elo+

VS

Team Averages
Level 34
1,729 SR
1,744 Elo+
Ne Zha
Ne Zha
MungUwU
Ne Zha
Level 42
God Stats
16W - 8L
1,646 SR
Queue Stats
31W - 12L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
PrismOwO
Xing Tian
Level 36
God Stats
18W - 6L
1,678 SR
Queue Stats
31W - 12L
1,726 Elo+
Party 1
Baron Samedi
Baron Samedi
Tempick
Baron Samedi
Level 23
God Stats
14W - 3L
1,864 SR
Queue Stats
28W - 8L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Riptide29h
Ishtar
10
0 / 4 / 3
7,307
664
9,186
11,788
4,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 0
9,017
820
10,758
9,880
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 7 / 1
6,404
582
4,966
13,972
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MungUwU
Ne Zha
14
11 / 1 / 4
9,717
883
12,580
9,757
4,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
PrismOwO
Xing Tian
13
0 / 1 / 16
9,153
832
6,487
13,751
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tempick
Baron Samedi
13
5 / 1 / 11
9,229
839
13,310
9,885
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
16
16
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
MungUwU
Ne Zha
11
1
4
13
W
Xing Tian
PrismOwO
Xing Tian
0
1
16
8
L
Ishtar
Riptide29h
Ishtar
0
4
3
0.38
W
Baron Samedi
Tempick
Baron Samedi
5
1
11
10.5
L
3
5
0
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
32,377
35,640
Taken
33,393
20,839
Mitigated
21,610
4,248
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
MungUwU
Ne Zha
12,580
3,862
0
3,345
9,757
4,067
1,392
3,890
5,751
0
35,698
W
Xing Tian
PrismOwO
Xing Tian
6,487
650
0
4,806
13,751
12,605
358
3,410
9,996
16,732
0
L
Ishtar
Riptide29h
Ishtar
9,186
4,619
0
959
11,788
4,068
82
5,720
5,744
0
17,805
W
Baron Samedi
Tempick
Baron Samedi
13,310
1,047
2,378
4,582
9,885
4,938
575
3,733
6,114
36,507
0
L
10,758
346
730
1,515
9,880
3,919
0
4,925
4,860
38,638
0
L
4,966
286
0
1,044
13,972
12,852
0
8,424
5,105
0
11,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
28,099
112
Minions Killed
124
2
Camps Cleared
7
612,617
Distance Traveled
668,507
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,717
883
48
4
3
222,802
2
W
Xing Tian
9,153
832
16
1
3
236,951
4
L
Ishtar
7,307
664
15
1
0
208,049
0
W
Baron Samedi
9,229
839
60
5
1
208,754
2
L
Eset
9,017
820
79
7
2
193,299
0
L
Tyr
6,404
582
18
2
0
211,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role