Player Matchup

Anubis
Anubis
CyanWidow
Anubis
Level 125
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 2L
1,700 Elo+
Party 2
Jing Wei
Jing Wei
Freemacon
Jing Wei
Level 123
God Stats
1W - 0L
1,676 SR
Queue Stats
17W - 15L
1,614 Elo+
Party 2
Chaac
Chaac
YesImGit
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,590 SR
1,605 Elo+

VS

Team Averages
Level 60
1,391 SR
1,350 Elo+
Bellona
Bellona
Crayplayer
Bellona
Level 69
God Stats
2W - 1L
1,466 SR
Queue Stats
19W - 32L
1,367 Elo+
Party 1
Ishtar
Ishtar
RafeKupa
Ishtar
Level 103
God Stats
0W - 1L
1,377 SR
Queue Stats
35W - 50L
1,415 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thefeetclan
Ah Muzen Cab
Level 8
God Stats
0W - 7L
1,331 SR
Queue Stats
1W - 12L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CyanWidow
Anubis
14
1 / 2 / 7
8,504
709
9,275
9,998
5,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Freemacon
Jing Wei
14
6 / 3 / 2
9,396
783
16,938
12,903
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
YesImGit
Chaac
13
2 / 2 / 6
8,702
725
7,305
14,530
14,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crayplayer
Bellona
14
5 / 1 / 2
9,381
782
9,482
18,046
16,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
RafeKupa
Ishtar
14
2 / 2 / 5
8,678
723
13,823
11,006
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
thefeetclan
Ah Muzen Cab
11
0 / 6 / 5
7,707
642
6,191
11,731
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
9
Kills
7
7
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crayplayer
Bellona
5
1
2
6
W
Anubis
CyanWidow
Anubis
1
2
7
2.25
W
Jing Wei
Freemacon
Jing Wei
6
3
2
2.33
L
Ishtar
RafeKupa
Ishtar
2
2
5
2.25
W
Chaac
YesImGit
Chaac
2
2
6
2.5
L
Ah Muzen Cab
thefeetclan
Ah Muzen Cab
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
29,496
37,431
Taken
40,783
25,519
Mitigated
24,358
15,894
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crayplayer
Bellona
9,482
3,071
432
2,395
18,046
16,200
0
3,645
14,401
0
25,056
W
Anubis
CyanWidow
Anubis
9,275
305
168
4,753
9,998
5,762
160
233
9,765
44,150
0
W
Jing Wei
Freemacon
Jing Wei
16,938
14,795
0
4,423
12,903
5,517
2,388
152
12,751
0
46,129
L
Ishtar
RafeKupa
Ishtar
13,823
8,084
0
1,659
11,006
4,448
0
2,107
8,899
0
39,841
W
Chaac
YesImGit
Chaac
7,305
1,020
817
5,733
14,530
14,240
385
0
14,530
0
19,710
L
Ah Muzen Cab
thefeetclan
Ah Muzen Cab
6,191
2,646
0
1,578
11,731
3,710
0
4,086
7,645
0
23,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
25,766
172
Minions Killed
135
8
Camps Cleared
4
645,365
Distance Traveled
623,592
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,381
782
37
3
1
239,303
1
W
Anubis
8,504
709
63
5
6
195,952
4
W
Jing Wei
9,396
783
85
7
2
225,734
3
L
Ishtar
8,678
723
66
6
3
212,702
3
W
Chaac
8,702
725
24
2
0
223,679
1
L
Ah Muzen Cab
7,707
642
32
3
0
171,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role