Player Matchup

Odin
Odin
Error387
Odin
Level 158
God Stats
18W - 9L
1,740 SR
Queue Stats
623W - 635L
1,475 Elo+
Solo
Scylla
Scylla
Random28
Scylla
Level 128
God Stats
5W - 3L
1,582 SR
Queue Stats
37W - 45L
1,440 Elo+
Party 2
Da Ji
Da Ji
ScruffyBoi
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 60L
1,414 Elo+
Party 2
Team Averages
Level 136
1,607 SR
1,443 Elo+

VS

Team Averages
Level 62
1,480 SR
1,546 Elo+
Chaac
Chaac
Aerose
Chaac
Level 141
God Stats
0W - 1L
1,620 SR
Queue Stats
40W - 30L
1,577 Elo+
Party 1
Ganesha
Ganesha
DivineGodZeus
Ganesha
Level 15
God Stats
2W - 3L
1,385 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Zeus
Zeus
MajorComb
Zeus
Level 29
God Stats
2W - 3L
1,435 SR
Queue Stats
42W - 32L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
7 / 2 / 12
14,337
755
16,085
23,896
25,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Random28
Scylla
18
6 / 3 / 9
13,638
718
20,965
17,416
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
16
6 / 8 / 9
12,881
678
15,219
22,760
11,680
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aerose
Chaac
17
5 / 7 / 6
13,205
695
22,975
26,455
17,628
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
18
0 / 3 / 13
13,207
695
8,464
22,205
30,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
17
7 / 10 / 5
13,631
717
14,062
19,906
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
19
Kills
12
13
Deaths
20
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aerose
Chaac
5
7
6
1.14
L
Ganesha
0
3
13
2.17
W
Odin
7
2
12
6.5
L
Zeus
7
10
5
0.95
W
Scylla
Random28
Scylla
6
3
9
3.5
W
Da Ji
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
45,501
64,072
Taken
68,566
44,091
Mitigated
58,367
19,978
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aerose
Chaac
22,975
5,002
0
7,112
26,455
17,628
1,153
8,567
17,888
0
64,793
L
Ganesha
8,464
666
386
2,872
22,205
30,923
508
7,645
14,560
23,091
0
W
Odin
16,085
3,829
0
7,732
23,896
25,342
334
10,193
13,703
0
47,433
L
Zeus
14,062
2,590
552
1,145
19,906
9,816
472
6,255
13,651
35,898
0
W
Scylla
Random28
Scylla
20,965
2,977
0
4,966
17,416
7,069
1,675
5,951
11,465
73,732
0
W
Da Ji
15,219
4,826
812
6,468
22,760
11,680
1,245
7,370
15,390
0
37,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
40,043
193
Minions Killed
145
12
Camps Cleared
3
969,980
Distance Traveled
917,335
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,205
695
90
5
2
329,218
2
L
Ganesha
13,207
695
5
0
0
326,763
1
W
Odin
14,337
755
52
3
5
340,780
7
L
Zeus
13,631
717
50
3
1
261,354
3
W
Scylla
13,638
718
111
6
5
312,594
4
W
Da Ji
12,881
678
30
2
2
316,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role