Player Matchup

Ymir
Ymir
BaconStrapOne
Ymir
Level 68
God Stats
6W - 6L
1,479 SR
Queue Stats
162W - 147L
1,524 Elo+
Party 1
Thanatos
Thanatos
Gordeaux
Thanatos
Level 109
God Stats
4W - 4L
1,444 SR
Queue Stats
198W - 182L
1,513 Elo+
Solo
Medusa
Medusa
MrVortex12
Medusa
Level 86
God Stats
11W - 14L
1,445 SR
Queue Stats
108W - 115L
1,407 Elo+
Party 1
Tiamat
Tiamat
PumpinkHeart
Tiamat
Level 146
God Stats
1W - 2L
1,378 SR
Queue Stats
536W - 548L
1,470 Elo+
Solo
Chaac
Chaac
pinky16rocks
Chaac
Level 148
God Stats
13W - 5L
1,708 SR
Queue Stats
321W - 303L
1,430 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,469 Elo+

VS

Team Averages
Level 142
1,569 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Arem1s
Charybdis
Level 156
God Stats
11W - 8L
1,734 SR
Queue Stats
215W - 191L
1,572 Elo+
Party 2
Chang'e
Chang'e
Ghostbust21707
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 131L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Nashios
Sylvanus
Level 155
God Stats
4W - 3L
1,610 SR
Queue Stats
30W - 38L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
5,009
501
3,482
8,352
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Gordeaux
Thanatos
10
5 / 1 / 3
6,099
610
6,106
7,635
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MrVortex12
Medusa
10
0 / 0 / 0
5,426
543
3,932
3,786
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
3 / 0 / 3
6,555
656
5,839
2,279
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,547
655
6,279
8,490
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 1
5,581
558
6,247
8,304
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
9
2 / 3 / 0
5,258
526
2,135
8,559
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Arem1s
Charybdis
9
0 / 0 / 0
5,141
514
2,635
6,798
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,558
456
1,981
7,854
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Nashios
Sylvanus
7
0 / 1 / 1
4,944
494
2,878
6,700
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
Mulan
 
Mulan
2
3
0
0.67
L
Charybdis
Arem1s
Charybdis
0
0
0
0
W
0
1
4
2
L
0
3
0
0
W
Thanatos
Gordeaux
Thanatos
5
1
3
6.5
W
Medusa
MrVortex12
Medusa
0
0
0
0
L
Sylvanus
Nashios
Sylvanus
0
1
1
0.5
W
Tiamat
3
0
3
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
15,876
30,542
Taken
38,215
17,253
Mitigated
14,580
18,445
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,247
3,324
0
3,806
8,304
2,829
0
0
7,463
0
35,916
L
Mulan
 
Mulan
2,135
255
0
4,031
8,559
3,179
0
936
7,623
0
24,370
L
Charybdis
Arem1s
Charybdis
2,635
1,148
0
3,873
6,798
1,980
0
1,144
5,654
0
36,263
W
3,482
1,033
0
2,059
8,352
4,612
0
1,900
6,452
14,806
1,946
L
1,981
102
198
2,184
7,854
2,692
0
4,137
3,717
27,384
0
W
Thanatos
Gordeaux
Thanatos
6,106
1,799
0
7,527
7,635
3,379
0
1,075
6,560
0
31,273
W
Medusa
MrVortex12
Medusa
3,932
1,332
155
1,818
3,786
1,259
0
619
3,167
0
39,573
L
Sylvanus
Nashios
Sylvanus
2,878
1,116
1,067
2,437
6,700
3,900
0
2,786
3,914
18,085
0
W
Tiamat
5,839
991
0
1,511
2,279
1,259
38
1,265
1,014
46,718
0
W
6,279
997
0
5,375
8,490
6,744
0
0
8,490
0
45,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
25,482
345
Minions Killed
273
0
Camps Cleared
0
968,565
Distance Traveled
868,076
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,581
558
68
7
0
178,716
2
L
Mulan
5,258
526
55
6
0
170,140
3
L
Charybdis
5,141
514
72
7
0
174,635
2
W
Ymir
5,009
501
27
3
0
192,637
3
L
Chang'e
4,558
456
49
5
0
185,384
3
W
Thanatos
6,099
610
59
6
0
219,663
5
W
Medusa
5,426
543
89
9
0
182,308
2
L
Sylvanus
4,944
494
29
3
0
159,201
4
W
Tiamat
6,555
656
79
8
0
185,987
1
W
Chaac
6,547
655
91
9
0
187,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role