Player Matchup

Neith
Neith
AmusedCloud942
Neith
Level 62
God Stats
2W - 1L
1,428 SR
Queue Stats
93W - 82L
1,554 Elo+
Party 2
King Arthur
King Arthur
Kushzilly
King Arthur
Level 97
God Stats
12W - 11L
1,612 SR
Queue Stats
161W - 143L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
SONAR WARRIOR
Cthulhu
Level 158
God Stats
4W - 9L
1,370 SR
Queue Stats
270W - 252L
1,603 Elo+
Solo
Vulcan
Vulcan
SeventhSquash06
Vulcan
Level 145
God Stats
5W - 3L
1,604 SR
Queue Stats
499W - 477L
1,620 Elo+
Party 2
Pele
Pele
iTsTmpo
Pele
Level 122
God Stats
6W - 6L
1,520 SR
Queue Stats
162W - 123L
1,589 Elo+
Party 3
Team Averages
Level 117
1,507 SR
1,588 Elo+

VS

Team Averages
Level 132
1,621 SR
1,560 Elo+
Ishtar
Ishtar
AuriSnowFox
Ishtar
Level 160
God Stats
6W - 6L
1,690 SR
Queue Stats
691W - 674L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Cheliosz
Cliodhna
Level 128
God Stats
7W - 7L
1,575 SR
Queue Stats
585W - 532L
1,548 Elo+
Party 1
Ymir
Ymir
Maurix97
Ymir
Level 141
God Stats
16W - 16L
1,588 SR
Queue Stats
762W - 753L
1,544 Elo+
Party 1
Nox
Nox
MrSine3
Nox
Level 108
God Stats
17W - 14L
1,689 SR
Queue Stats
638W - 556L
1,564 Elo+
Solo
Chronos
Chronos
halostroker
Chronos
Level 124
God Stats
8W - 10L
1,561 SR
Queue Stats
526W - 504L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,357
526
6,842
8,866
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kushzilly
King Arthur
13
4 / 2 / 0
8,167
583
8,257
14,529
11,285
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
1 / 1 / 5
6,574
470
4,721
7,200
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 2 / 4
7,104
507
5,841
8,153
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
iTsTmpo
Pele
15
6 / 1 / 5
8,884
635
6,026
11,256
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 3 / 1
7,475
534
4,543
11,236
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Cheliosz
Cliodhna
12
4 / 3 / 0
7,089
506
6,796
11,837
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
2 / 2 / 0
7,822
559
7,238
10,632
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
1
0 / 0 / 0
4,188
299
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
halostroker
Chronos
14
1 / 3 / 0
7,750
554
5,510
14,796
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
7
7
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Ishtar
0
3
1
0.17
L
Cliodhna
Cheliosz
Cliodhna
4
3
0
1.33
W
King Arthur
Kushzilly
King Arthur
4
2
0
2
L
Ymir
2
2
0
1
L
Nox
0
0
0
0
W
Cthulhu
1
1
5
3.5
W
0
2
4
1
L
Chronos
halostroker
Chronos
1
3
0
0.33
W
Pele
iTsTmpo
Pele
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,687
Damage
24,087
50,004
Taken
48,501
27,706
Mitigated
23,192
15,209
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,842
2,124
0
3,085
8,866
4,093
0
4,210
4,418
0
60,933
L
Ishtar
4,543
2,579
0
2,530
11,236
4,793
0
4,145
6,955
0
69,044
L
Cliodhna
Cheliosz
Cliodhna
6,796
610
0
3,798
11,837
4,899
0
2,475
9,142
0
48,826
W
King Arthur
Kushzilly
King Arthur
8,257
1,721
0
3,595
14,529
11,285
0
6,207
7,626
0
51,984
L
Ymir
7,238
1,399
0
2,500
10,632
7,199
0
1,129
9,491
50,149
0
L
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
4,721
414
720
250
7,200
5,399
0
383
6,760
22,016
2,090
W
5,841
1,636
0
1,110
8,153
2,915
480
188
7,937
52,074
0
L
Chronos
halostroker
Chronos
5,510
1,275
0
4,382
14,796
6,301
0
2,087
12,479
58,266
0
W
Pele
iTsTmpo
Pele
6,026
2,134
0
6,449
11,256
4,014
1,050
719
10,515
0
64,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
34,324
417
Minions Killed
437
0
Camps Cleared
0
1,459,485
Distance Traveled
1,044,415
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,357
526
99
7
0
265,866
2
L
Ishtar
7,475
534
129
9
0
245,311
6
L
Cliodhna
7,089
506
82
6
0
306,627
4
W
King Arthur
8,167
583
92
7
0
266,849
5
L
Ymir
7,822
559
110
8
0
247,732
4
L
Nox
4,188
299
0
0
0
6,194
0
W
Cthulhu
6,574
470
47
3
0
298,880
3
W
Vulcan
7,104
507
80
6
0
288,182
1
L
Chronos
7,750
554
116
8
0
238,551
1
W
Pele
8,884
635
99
7
0
339,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role