Player Matchup

Kali
Kali
 
Kali
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cgood99
Yu Huang
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 91L
1,369 Elo+
Party 1
Yemoja
Yemoja
Itz_Shields
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Party 1
Thor
Thor
SackMeCack
Thor
Level 36
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 177L
1,348 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xKillerman45
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,397 SR
Queue Stats
19W - 15L
1,502 Elo+
Solo
Team Averages
Level 34
1,479 SR
1,408 Elo+

VS

Team Averages
Level 103
1,597 SR
1,464 Elo+
Janus
Janus
KakashiHatakeC
Janus
Level 115
God Stats
13W - 8L
1,622 SR
Queue Stats
68W - 65L
1,418 Elo+
Solo
Fenrir
Fenrir
NoobSaibot54
Fenrir
Level 41
God Stats
3W - 12L
1,435 SR
Queue Stats
88W - 108L
1,399 Elo+
Party 3
Anhur
Anhur
ThiccBiscuit24
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
TsDak
Gilgamesh
Level 55
God Stats
4W - 5L
1,558 SR
Queue Stats
92W - 87L
1,479 Elo+
Party 3
Ganesha
Ganesha
itsRad
Ganesha
Level 160
God Stats
3W - 3L
1,870 SR
Queue Stats
154W - 177L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
1 / 1 / 2
11,802
590
11,682
16,880
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Cgood99
Yu Huang
15
0 / 1 / 2
9,342
467
5,915
6,027
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
13
0 / 1 / 2
8,645
432
3,391
7,934
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 0 / 0
10,555
528
9,567
16,229
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xKillerman45
Ah Muzen Cab
19
5 / 0 / 2
11,307
565
16,961
15,989
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 0
10,277
514
5,978
10,856
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
1 / 3 / 0
7,929
396
5,638
13,739
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 0
8,912
446
6,240
14,022
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TsDak
Gilgamesh
16
1 / 2 / 0
9,413
471
9,117
17,368
14,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
itsRad
Ganesha
13
0 / 2 / 2
7,380
369
5,734
16,138
17,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
1
2
2
W
Yu Huang
Cgood99
Yu Huang
0
1
2
1
W
Yemoja
0
1
2
1
L
1
1
0
1
L
Fenrir
1
3
0
0.33
W
6
0
0
6
L
0
4
0
0
L
Gilgamesh
TsDak
Gilgamesh
1
2
0
0.5
L
Ganesha
itsRad
Ganesha
0
2
2
0.5
W
Ah Muzen Cab
xKillerman45
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,516
Damage
32,707
63,059
Taken
72,123
29,830
Mitigated
48,340
27,597
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,682
6,690
0
8,953
16,880
8,644
0
0
16,880
0
111,728
W
Yu Huang
Cgood99
Yu Huang
5,915
1,088
0
842
6,027
2,595
542
3,404
2,623
60,586
0
W
Yemoja
3,391
1,540
3,911
1,270
7,934
5,497
60
1,616
6,318
24,515
0
L
5,978
544
0
1,720
10,856
5,097
0
4,067
6,349
109,360
0
L
Fenrir
5,638
1,559
0
2,088
13,739
6,095
0
328
13,383
0
68,459
W
9,567
3,207
0
6,550
16,229
6,768
0
3,345
12,884
0
95,913
L
6,240
2,001
0
4,460
14,022
5,021
0
1,060
12,962
0
78,548
L
Gilgamesh
TsDak
Gilgamesh
9,117
3,949
0
5,149
17,368
14,961
0
0
17,368
0
69,314
L
Ganesha
itsRad
Ganesha
5,734
302
219
2,880
16,138
17,166
0
3,290
12,755
40,749
1,722
W
Ah Muzen Cab
xKillerman45
Ah Muzen Cab
16,961
7,942
0
6,071
15,989
6,326
1,266
3,075
12,914
0
131,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
43,911
689
Minions Killed
667
0
Camps Cleared
0
1,924,192
Distance Traveled
1,905,970
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,802
590
188
9
0
419,755
3
W
Yu Huang
9,342
467
115
6
0
302,432
1
W
Yemoja
8,645
432
34
2
0
366,761
0
L
Janus
10,277
514
208
10
0
357,843
4
L
Fenrir
7,929
396
107
5
0
424,439
3
W
Thor
10,555
528
148
7
0
423,067
6
L
Anhur
8,912
446
177
9
0
347,642
1
L
Gilgamesh
9,413
471
147
7
0
389,900
3
L
Ganesha
7,380
369
28
1
0
386,146
3
W
Ah Muzen Cab
11,307
565
204
10
0
412,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role