Player Matchup

Atlas
Atlas
DEATHthirsty
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GuyDonkey
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,654 Elo+
Party 2
Bacchus
Bacchus
Junior100df
Bacchus
Level 154
God Stats
0W - 2L
1,492 SR
Queue Stats
114W - 132L
1,485 Elo+
Party 3
Chernobog
Chernobog
Stewie1754
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,189 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jhondtd
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,833 SR
Queue Stats
60W - 79L
1,480 Elo+
Party 3
Team Averages
Level 61
1,565 SR
1,462 Elo+

VS

Team Averages
Level 61
1,464 SR
1,411 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RyurenF
Cthulhu
Level 28
God Stats
2W - 0L
1,367 SR
Queue Stats
26W - 28L
1,380 Elo+
Party 1
Pele
Pele
felipex57
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,392 Elo+
Solo
Serqet
Serqet
flyingburitos
Serqet
Level 66
God Stats
1W - 0L
1,427 SR
Queue Stats
9W - 12L
1,377 Elo+
Solo
Bellona
Bellona
loquito12344
Bellona
Level 28
God Stats
3W - 2L
1,525 SR
Queue Stats
123W - 156L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
11,471
604
12,502
20,370
21,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
GuyDonkey
Ne Zha
20
5 / 7 / 10
13,148
692
31,165
25,457
17,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Junior100df
Bacchus
18
0 / 6 / 11
10,582
557
11,394
24,313
37,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Stewie1754
Chernobog
18
4 / 9 / 8
11,180
588
28,638
21,157
11,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jhondtd
Morgan Le Fay
20
6 / 10 / 8
12,371
651
22,815
27,733
15,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
13 / 5 / 14
15,059
793
28,872
42,359
49,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
RyurenF
Cthulhu
20
1 / 3 / 28
12,813
674
19,650
31,840
33,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
13 / 4 / 12
14,482
762
28,740
27,535
16,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 13
11,569
609
10,885
18,924
20,212
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
loquito12344
Bellona
20
8 / 4 / 17
14,127
744
17,572
39,885
37,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
122
19
Kills
38
38
Deaths
19
46
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
13
5
14
4
L
4
6
9
1.42
L
Ne Zha
GuyDonkey
Ne Zha
5
7
10
1.43
L
Bacchus
Junior100df
Bacchus
0
6
11
0.92
W
Cthulhu
RyurenF
Cthulhu
1
3
28
5
L
Chernobog
Stewie1754
Chernobog
4
9
8
0.89
W
Pele
13
4
12
4.75
W
3
3
13
3.17
L
Morgan Le Fay
jhondtd
Morgan Le Fay
6
10
8
1
W
Bellona
loquito12344
Bellona
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,514
Damage
105,719
119,030
Taken
160,543
102,925
Mitigated
157,277
27,877
Healing
75,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
28,872
8,565
3,855
13,918
42,359
49,607
1,246
12,644
29,279
8,062
36,349
L
12,502
1,405
28
191
20,370
21,335
0
5,285
14,551
17,056
0
L
Ne Zha
GuyDonkey
Ne Zha
31,165
8,201
599
8,971
25,457
17,203
0
4,239
21,218
0
50,935
L
Bacchus
Junior100df
Bacchus
11,394
397
3,048
5,348
24,313
37,294
205
5,074
19,179
19,962
0
W
Cthulhu
RyurenF
Cthulhu
19,650
956
4,164
13,186
31,840
33,022
458
7,863
23,681
43,677
0
L
Chernobog
Stewie1754
Chernobog
28,638
10,645
0
1,772
21,157
11,781
126
4,121
16,516
0
46,024
W
Pele
28,740
7,412
1,234
10,019
27,535
16,962
2,407
7,234
20,081
0
58,659
W
10,885
1,056
4,813
4,705
18,924
20,212
1,495
6,506
10,377
0
15,400
L
Morgan Le Fay
jhondtd
Morgan Le Fay
22,815
6,952
861
7,059
27,733
15,312
74
6,228
21,505
43,018
0
W
Bellona
loquito12344
Bellona
17,572
1,042
4,598
15,000
39,885
37,474
459
10,459
28,669
0
31,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
68,050
130
Minions Killed
175
0
Camps Cleared
0
1,479,324
Distance Traveled
1,729,941
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,059
793
30
2
0
349,908
2
L
Atlas
11,471
604
12
1
0
328,925
0
L
Ne Zha
13,148
692
40
2
0
331,645
0
L
Bacchus
10,582
557
8
0
0
320,218
0
W
Cthulhu
12,813
674
41
2
0
357,513
0
L
Chernobog
11,180
588
38
2
0
258,622
3
W
Pele
14,482
762
54
3
0
338,927
4
W
Serqet
11,569
609
21
1
0
355,568
2
L
Morgan Le Fay
12,371
651
32
2
0
239,914
0
W
Bellona
14,127
744
29
2
0
328,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role