Player Matchup

Nox
Nox
Anomaly7071294
Nox
Level 45
God Stats
1W - 2L
1,171 SR
Queue Stats
36W - 59L
1,260 Elo+
Party 2
Hercules
Hercules
FreeformGhost
Hercules
Level 55
God Stats
1W - 1L
1,344 SR
Queue Stats
98W - 169L
1,268 Elo+
Party 2
Skadi
Skadi
XXX Lamp post
Skadi
Level 29
God Stats
3W - 0L
1,503 SR
Queue Stats
12W - 19L
1,212 Elo+
Party 2
Team Averages
Level 43
1,340 SR
1,247 Elo+

VS

Team Averages
Level 59
1,493 SR
1,123 Elo+
Anhur
Anhur
Dbee4209317
Anhur
Level 26
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 4L
822 Elo+
Party 1
Khepri
Khepri
TonierRaccoon34
Khepri
Level 47
God Stats
0W - 1L
1,783 SR
Queue Stats
5W - 12L
1,216 Elo+
Party 1
Chang'e
Chang'e
xilysm
Chang'e
Level 105
God Stats
6W - 15L
1,477 SR
Queue Stats
9W - 23L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 7
9,569
797
11,683
6,776
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
FreeformGhost
Hercules
13
4 / 0 / 11
9,057
755
6,893
12,893
13,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 13
9,054
755
17,443
8,374
3,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,792
566
6,204
16,617
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 1
6,574
548
2,287
13,219
12,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
xilysm
Chang'e
13
1 / 2 / 1
7,418
618
7,241
11,782
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
1
2
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
0
10
2
0.1
W
Hercules
FreeformGhost
Hercules
4
0
11
9.5
L
0
5
1
0.1
W
4
0
13
10.5
L
Chang'e
xilysm
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,019
Damage
15,732
28,043
Taken
41,618
21,145
Mitigated
27,068
7,529
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,683
461
144
777
6,776
3,607
468
2,291
4,485
34,056
0
L
6,204
3,085
0
1,038
16,617
7,251
24
4,348
12,269
0
12,618
W
Hercules
FreeformGhost
Hercules
6,893
2,076
745
3,725
12,893
13,761
314
5,240
7,653
0
17,719
L
2,287
275
151
304
13,219
12,384
0
3,331
9,888
7,618
0
W
17,443
9,507
360
1,778
8,374
3,777
975
2,513
5,861
0
46,453
L
Chang'e
xilysm
Chang'e
7,241
913
2,917
3,729
11,782
7,433
92
4,380
7,402
32,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
20,784
137
Minions Killed
80
8
Camps Cleared
2
645,977
Distance Traveled
553,798
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,569
797
56
5
3
203,779
0
L
Anhur
6,792
566
18
2
0
164,330
1
W
Hercules
9,057
755
29
2
2
232,689
1
L
Khepri
6,574
548
14
1
1
168,656
1
W
Skadi
9,054
755
52
4
3
209,509
2
L
Chang'e
7,418
618
48
4
1
220,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role