Player Matchup

Eset
Eset
DavidBSC14
Eset
Level 155
God Stats
1W - 0L
1,149 SR
Queue Stats
46W - 66L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
Ddog8193
Xing Tian
Level 17
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 6L
1,239 Elo+
Solo
Ganesha
Ganesha
Huskiemeat
Ganesha
Level 124
God Stats
7W - 7L
1,383 SR
Queue Stats
156W - 166L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stevensao96
Tsukuyomi
Level 28
God Stats
1W - 3L
1,741 SR
Queue Stats
97W - 95L
1,526 Elo+
Party 1
King Arthur
King Arthur
TDawginYoBit
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,270 Elo+
Solo
Team Averages
Level 68
1,412 SR
1,371 Elo+

VS

Team Averages
Level 73
1,570 SR
1,496 Elo+
Chiron
Chiron
Hunterleo333
Chiron
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
74W - 74L
1,514 Elo+
Solo
Xing Tian
Xing Tian
KUSH-JOKERJR
Xing Tian
Level 137
God Stats
0W - 1L
1,732 SR
Queue Stats
11W - 14L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Marduck_kurios
Sun Wukong
Level 107
God Stats
2W - 1L
1,575 SR
Queue Stats
290W - 278L
1,394 Elo+
Solo
Bacchus
Bacchus
Pulpi Star
Bacchus
Level 69
God Stats
1W - 7L
1,325 SR
Queue Stats
148W - 171L
1,425 Elo+
Solo
Arachne
Arachne
subdagurd
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 23
16,559
662
38,506
21,526
14,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Ddog8193
Xing Tian
20
6 / 2 / 24
16,495
660
24,935
52,902
71,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
Huskiemeat
Ganesha
20
0 / 5 / 29
13,415
537
21,892
27,394
36,077
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Stevensao96
Tsukuyomi
20
17 / 5 / 16
19,113
765
64,679
33,924
23,607
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
TDawginYoBit
King Arthur
20
2 / 4 / 24
13,739
550
18,893
30,104
42,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 3 / 13
15,694
628
52,899
31,016
17,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
KUSH-JOKERJR
Xing Tian
20
1 / 9 / 9
14,176
567
18,066
56,165
75,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Marduck_kurios
Sun Wukong
20
0 / 10 / 9
13,144
526
20,021
39,202
39,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Pulpi Star
Bacchus
19
1 / 7 / 15
12,866
515
13,898
37,176
39,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
subdagurd
Arachne
20
12 / 6 / 2
15,626
625
28,521
30,372
19,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
66
35
Kills
18
20
Deaths
35
116
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
4
23
5.38
W
Xing Tian
Ddog8193
Xing Tian
6
2
24
9
L
Chiron
4
3
13
3.5
W
Ganesha
Huskiemeat
Ganesha
0
5
29
2.9
L
Xing Tian
KUSH-JOKERJR
Xing Tian
1
9
9
0.61
L
Sun Wukong
Marduck_kurios
Sun Wukong
0
10
9
0.45
L
Bacchus
Pulpi Star
Bacchus
1
7
15
1.21
W
Tsukuyomi
Stevensao96
Tsukuyomi
17
5
16
5
W
King Arthur
TDawginYoBit
King Arthur
2
4
24
3.5
L
Arachne
subdagurd
Arachne
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,905
Damage
133,405
165,850
Taken
193,931
188,027
Mitigated
191,737
68,979
Healing
83,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,506
5,617
12,489
5,412
21,526
14,212
3,071
4,273
17,253
74,665
0
W
Xing Tian
Ddog8193
Xing Tian
24,935
2,911
1,411
21,433
52,902
71,452
1,288
9,125
43,777
57,823
0
L
Chiron
52,899
23,855
6,857
16,886
31,016
17,084
2,413
14,004
17,012
0
99,373
W
Ganesha
Huskiemeat
Ganesha
21,892
630
4,447
3,133
27,394
36,077
1,154
5,095
22,299
39,752
0
L
Xing Tian
KUSH-JOKERJR
Xing Tian
18,066
1,509
5,405
16,963
56,165
75,905
468
23,166
32,999
40,041
0
L
Sun Wukong
Marduck_kurios
Sun Wukong
20,021
3,214
1,825
10,331
39,202
39,370
0
19,856
19,346
0
46,014
L
Bacchus
Pulpi Star
Bacchus
13,898
564
1,363
10,907
37,176
39,600
252
14,426
22,750
28,315
0
W
Tsukuyomi
Stevensao96
Tsukuyomi
64,679
20,772
2,537
12,843
33,924
23,607
3,602
6,391
27,533
35
125,725
W
King Arthur
TDawginYoBit
King Arthur
18,893
3,164
1,871
3,403
30,104
42,679
730
7,080
23,024
138
40,982
L
Arachne
subdagurd
Arachne
28,521
17,361
2,136
10,449
30,372
19,778
1,518
14,054
16,318
0
43,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,321
Gold Earned
71,506
308
Minions Killed
234
0
Camps Cleared
0
2,192,970
Distance Traveled
2,029,042
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,559
662
83
3
0
429,644
4
W
Xing Tian
16,495
660
53
2
0
475,801
0
L
Chiron
15,694
628
108
4
0
382,271
0
W
Ganesha
13,415
537
1
0
0
419,762
0
L
Xing Tian
14,176
567
22
1
0
383,887
0
L
Sun Wukong
13,144
526
47
2
0
408,260
1
L
Bacchus
12,866
515
29
1
0
411,662
0
W
Tsukuyomi
19,113
765
108
4
0
458,438
2
W
King Arthur
13,739
550
63
3
0
409,325
1
L
Arachne
15,626
625
28
1
0
442,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role