Player Matchup

Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NearOsamu
Nemesis
Level 62
God Stats
1W - 1L
1,301 SR
Queue Stats
136W - 162L
1,365 Elo+
Solo
Izanami
Izanami
Night_Train80
Izanami
Level 69
God Stats
59W - 50L
1,428 SR
Queue Stats
195W - 207L
1,283 Elo+
Solo
Cu Chulainn
Cu Chulainn
czarb23
Cu Chulainn
Level 112
God Stats
57W - 54L
1,402 SR
Queue Stats
557W - 554L
1,351 Elo+
Solo
Maui
Maui
xDPhoen1x
Maui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,393 Elo+
Solo
Team Averages
Level 86
1,426 SR
1,379 Elo+

VS

Team Averages
Level 76
1,407 SR
1,229 Elo+
Ratatoskr
Ratatoskr
Lobain64
Ratatoskr
Level 125
God Stats
1W - 2L
1,478 SR
Queue Stats
335W - 340L
1,306 Elo+
Solo
Cernunnos
Cernunnos
Logical_Reaper3
Cernunnos
Level 123
God Stats
65W - 50L
1,567 SR
Queue Stats
378W - 410L
1,319 Elo+
Party 1
Scylla
Scylla
Razor223
Scylla
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
22W - 22L
1,324 Elo+
Solo
Neith
Neith
Skunkybudz2294
Neith
Level 38
God Stats
0W - 2L
1,228 SR
Queue Stats
5W - 12L
1,069 Elo+
Solo
Ares
Ares
its_just_X-o_O
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 2
6,310
574
4,145
4,350
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NearOsamu
Nemesis
8
3 / 2 / 2
5,610
510
2,041
8,730
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
9
0 / 0 / 1
5,292
481
2,984
3,845
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
czarb23
Cu Chulainn
10
5 / 0 / 0
6,809
619
4,229
6,924
5,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
8
1 / 1 / 0
5,749
523
1,499
8,502
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Lobain64
Ratatoskr
9
0 / 5 / 0
5,300
482
3,520
7,703
2,936
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Logical_Reaper3
Cernunnos
10
0 / 0 / 1
5,666
515
4,646
7,360
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Razor223
Scylla
9
1 / 2 / 0
5,468
497
4,109
4,169
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

8
1 / 0 / 1
4,927
448
2,731
1,971
607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 4 / 0
4,086
371
432
6,613
3,916
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
2
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
2
3
L
Ratatoskr
Lobain64
Ratatoskr
0
5
0
0
L
Cernunnos
Logical_Reaper3
Cernunnos
0
0
1
0.5
W
Nemesis
NearOsamu
Nemesis
3
2
2
2
W
Izanami
0
0
1
0.5
L
Scylla
Razor223
Scylla
1
2
0
0.5
L
1
0
1
1.5
W
Cu Chulainn
czarb23
Cu Chulainn
5
0
0
5
L
0
4
0
0
W
Maui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
15,438
32,351
Taken
27,816
16,195
Mitigated
11,564
10,167
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,145
135
0
1,500
4,350
1,439
263
2,877
1,473
33,401
0
L
Ratatoskr
Lobain64
Ratatoskr
3,520
1,256
0
944
7,703
2,936
39
0
7,703
0
29,916
L
Cernunnos
Logical_Reaper3
Cernunnos
4,646
2,127
0
1,694
7,360
2,534
0
1,148
6,212
0
51,197
W
Nemesis
NearOsamu
Nemesis
2,041
711
319
1,942
8,730
2,642
0
1,438
7,292
0
25,444
W
Izanami
2,984
1,776
389
1,580
3,845
1,336
1,088
54
3,791
0
37,493
L
Scylla
Razor223
Scylla
4,109
281
0
340
4,169
1,571
0
2,348
1,821
26,943
0
L
2,731
1,152
0
322
1,971
607
140
481
1,490
0
15,865
W
Cu Chulainn
czarb23
Cu Chulainn
4,229
1,924
0
2,653
6,924
5,178
870
0
6,924
0
31,523
L
432
233
0
0
6,613
3,916
0
1,667
4,946
5,560
0
W
Maui
1,499
381
0
1,784
8,502
5,600
0
172
8,330
13,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
25,447
260
Minions Killed
219
0
Camps Cleared
0
992,000
Distance Traveled
888,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,310
574
63
6
0
198,212
1
L
Ratatoskr
5,300
482
58
5
0
181,227
0
L
Cernunnos
5,666
515
77
7
0
178,201
0
W
Nemesis
5,610
510
46
4
0
257,298
0
W
Izanami
5,292
481
72
7
0
158,609
0
L
Scylla
5,468
497
42
4
0
171,359
2
L
Neith
4,927
448
28
3
0
185,310
0
W
Cu Chulainn
6,809
619
59
5
0
184,177
2
L
Ares
4,086
371
14
1
0
172,672
0
W
Maui
5,749
523
20
2
0
193,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role