Player Matchup

Guan Yu
Guan Yu
Cerburion
Guan Yu
Level 126
God Stats
1W - 1L
1,883 SR
Queue Stats
112W - 119L
1,548 Elo+
Party 1
Rama
Rama
Jusafa
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
MadBombMagam
Olorun
Level 152
God Stats
0W - 1L
1,447 SR
Queue Stats
94W - 64L
1,665 Elo+
Party 1
Team Averages
Level 136
1,610 SR
1,571 Elo+

VS

Team Averages
Level 147
1,712 SR
1,559 Elo+
Sylvanus
Sylvanus
CaIIes
Sylvanus
Level 155
God Stats
4W - 1L
1,386 SR
Queue Stats
189W - 133L
1,590 Elo+
Party 2
Mulan
Mulan
ThaiBerryBell
Mulan
Level 146
God Stats
17W - 10L
1,949 SR
Queue Stats
398W - 387L
1,547 Elo+
Party 2
Anubis
Anubis
arturonatil
Anubis
Level 140
God Stats
2W - 0L
1,802 SR
Queue Stats
4W - 7L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cerburion
Guan Yu
17
4 / 1 / 1
10,492
656
9,170
22,377
26,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Jusafa
Rama
8
0 / 1 / 4
8,402
525
1,759
3,596
961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
14
1 / 5 / 3
9,360
585
13,337
16,329
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaIIes
Sylvanus
16
4 / 3 / 2
10,692
668
12,316
17,227
11,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 1 / 4
10,081
630
10,324
13,865
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
1 / 1 / 6
10,385
649
12,838
15,011
7,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
7
7
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CaIIes
Sylvanus
4
3
2
1.67
L
Guan Yu
Cerburion
Guan Yu
4
1
1
4.5
L
Rama
Jusafa
Rama
0
1
4
2
L
Olorun
1
5
3
0.5
W
2
1
4
4
W
Anubis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
35,478
42,302
Taken
46,103
33,569
Mitigated
31,524
11,064
Healing
22,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CaIIes
Sylvanus
12,316
3,170
3,223
7,216
17,227
11,347
1,191
4,949
12,278
41,871
0
L
Guan Yu
Cerburion
Guan Yu
9,170
1,191
1,465
4,008
22,377
26,444
0
11,461
9,678
0
27,662
L
Rama
Jusafa
Rama
1,759
1,242
0
488
3,596
961
175
2,607
989
0
7,055
L
Olorun
13,337
5,458
708
4,395
16,329
6,164
0
10,638
5,135
43,819
4,048
W
10,324
1,692
0
3,271
13,865
12,604
816
2,450
10,081
0
30,558
W
Anubis
12,838
1,579
0
8,547
15,011
7,573
761
4,943
10,068
61,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
31,158
144
Minions Killed
189
4
Camps Cleared
9
642,947
Distance Traveled
803,506
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,692
668
52
3
1
249,373
1
L
Guan Yu
10,492
656
57
4
2
333,725
4
L
Rama
8,402
525
16
1
0
60,946
0
L
Olorun
9,360
585
71
4
2
248,276
4
W
Mulan
10,081
630
52
3
4
300,513
4
W
Anubis
10,385
649
85
5
4
253,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role