Player Matchup

Hera
Hera
Kidbar
Hera
Level 70
God Stats
11W - 25L
1,268 SR
Queue Stats
200W - 282L
1,488 Elo+
Solo
Jing Wei
Jing Wei
SoleAirplane67
Jing Wei
Level 120
God Stats
5W - 11L
1,198 SR
Queue Stats
345W - 460L
1,405 Elo+
Solo
Achilles
Achilles
bady_JOKER
Achilles
Level 133
God Stats
62W - 74L
1,449 SR
Queue Stats
627W - 635L
1,461 Elo+
Solo
Team Averages
Level 108
1,305 SR
1,451 Elo+

VS

Team Averages
Level 107
1,522 SR
1,459 Elo+
Cu Chulainn
Cu Chulainn
TheVillageIdot0
Cu Chulainn
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,441 Elo+
Party 1
Chang'e
Chang'e
cottonwood
Chang'e
Level 85
God Stats
2W - 3L
1,566 SR
Queue Stats
78W - 79L
1,527 Elo+
Solo
Anhur
Anhur
kehow1
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kidbar
Hera
13
4 / 1 / 9
8,328
757
7,872
5,727
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
13
3 / 0 / 9
8,186
744
10,210
6,692
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
bady_JOKER
Achilles
13
7 / 0 / 4
8,714
792
11,187
9,977
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TheVillageIdot0
Cu Chulainn
9
1 / 6 / 0
6,297
572
6,069
15,822
10,501
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
cottonwood
Chang'e
11
0 / 4 / 1
6,552
596
5,309
11,126
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
kehow1
Anhur
11
0 / 4 / 1
6,711
610
2,957
11,046
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
Kidbar
Hera
4
1
9
8.5
W
Jing Wei
3
0
9
7.5
L
Cu Chulainn
TheVillageIdot0
Cu Chulainn
1
6
0
0.17
W
Achilles
bady_JOKER
Achilles
7
0
4
9
L
Chang'e
cottonwood
Chang'e
0
4
1
0.13
L
Anhur
kehow1
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
14,335
22,396
Taken
37,994
15,332
Mitigated
18,730
4,036
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Kidbar
Hera
7,872
1,777
0
1,090
5,727
2,477
145
1,488
4,239
29,547
0
W
Jing Wei
10,210
7,243
195
1,088
6,692
2,814
240
1,140
5,552
0
34,629
L
Cu Chulainn
TheVillageIdot0
Cu Chulainn
6,069
1,839
0
700
15,822
10,501
0
3,517
11,933
0
9,699
W
Achilles
bady_JOKER
Achilles
11,187
2,995
0
1,663
9,977
10,041
330
3,253
6,724
0
21,128
L
Chang'e
cottonwood
Chang'e
5,309
350
1,406
2,584
11,126
3,948
0
2,376
8,572
22,831
0
L
Anhur
kehow1
Anhur
2,957
999
0
788
11,046
4,281
0
2,046
8,746
0
22,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
19,560
123
Minions Killed
95
9
Camps Cleared
2
613,181
Distance Traveled
573,354
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,328
757
51
5
2
198,299
4
W
Jing Wei
8,186
744
53
5
5
198,008
3
L
Cu Chulainn
6,297
572
10
1
0
176,708
3
W
Achilles
8,714
792
19
2
2
216,874
3
L
Chang'e
6,552
596
33
3
1
221,437
2
L
Anhur
6,711
610
52
5
1
175,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role